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We present "Humans and Structure from Motion" (HSfM), a method for jointly reconstructing multiple human meshes, scene point clouds, and camera parameters in a metric world coordinate system from a sparse set of uncalibrated multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Lea Müller , Hongsuk Choi , Anthony Zhang , Brent Yi , Jitendra Malik , Angjoo Kanazawa

3D Gaussian Splatting is a powerful visual representation, providing high-quality and efficient 3D scene reconstruction, but it is crucially dependent on accurate camera poses typically obtained from computationally intensive processes like…

Robotics · Computer Science 2026-04-15 Daniel Yang , Jungseok Hong , John J. Leonard , Yogesh Girdhar

Existing approaches for Structure from Motion (SfM) produce impressive 3-D reconstruction results especially when using imagery captured with large parallax. However, to create engaging video-content in movies and TV shows, the amount by…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Sheng Liu , Xiaohan Nie , Raffay Hamid

In the last twenty years, Structure from Motion (SfM) has been a constant research hotspot in the fields of photogrammetry, computer vision, robotics etc., whereas real-time performance is just a recent topic of growing interest. This work…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Zongqian Zhan , Yifei Yu , Rui Xia , Wentian Gan , Hong Xie , Giulio Perda , Luca Morelli , Fabio Remondino , Xin Wang

3D Gaussian Splatting (3DGS) has revolutionized neural rendering with its efficiency and quality, but like many novel view synthesis methods, it heavily depends on accurate camera poses from Structure-from-Motion (SfM) systems. Although…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Zhisheng Huang , Peng Wang , Jingdong Zhang , Yuan Liu , Xin Li , Wenping Wang

Despite the impressive results achieved by many existing Structure from Motion (SfM) approaches, there is still a need to improve the robustness, accuracy, and efficiency on large-scale scenes with many outlier matches and sparse view…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Yu Chen , Zihao Yu , Shu Song , Tianning Yu , Jianming Li , Gim Hee Lee

The recently developed Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have shown encouraging and impressive results for visual SLAM. However, most representative methods require RGBD sensors and are only available for indoor…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Zhe Xin , Chenyang Wu , Penghui Huang , Yanyong Zhang , Yinian Mao , Guoquan Huang

Structure from Motion (SfM) refers to the problem of recovering both structure (i.e., 3D coordinates of points in the scene) and motion (i.e., camera matrices) starting from point correspondences in multiple images. It has attracted…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Federica Arrigoni

Structure from Motion (SfM) techniques are being increasingly used to create 3D maps from images in many domains including environmental monitoring. However, SfM techniques are often confounded in visually repetitive environments as they…

Robotics · Computer Science 2022-01-11 Brian M. Hopkinson , Suchendra M. Bhandarkar

Structure from Motion (SfM) using imagery that involves extreme appearance changes is yet a challenging task due to a loss of feature repeatability. Using feature correspondences obtained by matching densely extracted convolutional neural…

Computer Vision and Pattern Recognition · Computer Science 2018-05-14 Aji Resindra Widya , Akihiko Torii , Masatoshi Okutomi

Structure from Motion (SfM) is a critical task in computer vision, aiming to recover the 3D scene structure and camera motion from a sequence of 2D images. The recent pose-only imaging geometry decouples 3D coordinates from camera poses and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Xinrui Li , Qi Cai , Yuanxin Wu

We consider the problem of reconstructing a 3-D scene from a moving camera with high frame rate using the affine projection model. This problem is traditionally known as Affine Structure from Motion (Affine SfM), and can be solved using an…

Computer Vision and Pattern Recognition · Computer Science 2016-08-10 Roberto Tron

Active 3D measurement, especially structured light (SL) has been widely used in various fields for its robustness against textureless or equivalent surfaces by low light illumination. In addition, reconstruction of large scenes by moving…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Kazuto Ichimaru , Diego Thomas , Takafumi Iwaguchi , Hiroshi Kawasaki

Structure from Motion (SfM) estimates camera poses and reconstructs point clouds, forming a foundation for various tasks. However, applying SfM to driving scenes captured by multi-camera systems presents significant difficulties, including…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Lingfeng Xuan , Chang Nie , Yiqing Xu , Zhe Liu , Yanzi Miao , Hesheng Wang

3D reconstruction plays an increasingly important role in modern photogrammetric systems. Conventional satellite or aerial-based remote sensing (RS) platforms can provide the necessary data sources for the 3D reconstruction of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 San Jiang , Kan You , Yaxin Li , Duojie Weng , Wu Chen

Image-based 3D reconstruction is one of the most important tasks in Computer Vision with many solutions proposed over the last few decades. The objective is to extract metric information i.e. the geometry of scene objects directly from…

Computer Vision and Pattern Recognition · Computer Science 2022-09-16 Qiao Chen , Charalambos Poullis

Both self-supervised depth estimation and Structure-from-Motion (SfM) recover scene depth from RGB videos. Despite sharing a similar objective, the two approaches are disconnected. Prior works of self-supervision backpropagate losses…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Shengjie Zhu , Xiaoming Liu

In recent years, neural rendering methods such as NeRFs and 3D Gaussian Splatting (3DGS) have made significant progress in scene reconstruction and novel view synthesis. However, they heavily rely on preprocessed camera poses and 3D…

Graphics · Computer Science 2025-07-01 Chenhao Zhang , Yezhi Shen , Fengqing Zhu

This paper addresses the problem of Structure from Motion (SfM) for indoor panoramic image streams, extremely challenging even for the state-of-the-art due to the lack of textures and minimal parallax. The key idea is the fusion of…

Computer Vision and Pattern Recognition · Computer Science 2016-12-06 Satoshi Ikehata , Ivaylo Boyadzhiev , Qi Shan , Yasutaka Furukawa

Many monocular visual SLAM algorithms are derived from incremental structure-from-motion (SfM) methods. This work proposes a novel monocular SLAM method which integrates recent advances made in global SfM. In particular, we present two main…

Computer Vision and Pattern Recognition · Computer Science 2017-10-20 Chengzhou Tang , Oliver Wang , Ping Tan