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Building an efficient and physically consistent world model from limited observations is a long standing challenge in vision and robotics. Many existing world modeling pipelines are based on implicit generative models, which are hard to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Wenhao Hu , Xuexiang Wen , Xi Li , Gaoang Wang

Embodied action planning is a core challenge in robotics, requiring models to generate precise actions from visual observations and language instructions. While video generation world models are promising, their reliance on pixel-level…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Yangcheng Yu , Xin Jin , Yu Shang , Xin Zhang , Haisheng Su , Wei Wu , Yong Li

We introduce Diffusion World Model (DWM), a conditional diffusion model capable of predicting multistep future states and rewards concurrently. As opposed to traditional one-step dynamics models, DWM offers long-horizon predictions in a…

Machine Learning · Computer Science 2024-10-17 Zihan Ding , Amy Zhang , Yuandong Tian , Qinqing Zheng

Generative world models (WMs) can now simulate worlds with striking visual realism, which naturally raises the question of whether they can endow embodied agents with predictive perception for decision making. Progress on this question has…

Reinforcement Learning (RL) has made significant strides in complex tasks but struggles in multi-task settings with different embodiments. World model methods offer scalability by learning a simulation of the environment but often rely on…

Machine Learning · Computer Science 2025-02-25 Ignat Georgiev , Varun Giridhar , Nicklas Hansen , Animesh Garg

Pretrained video diffusion models provide powerful spatiotemporal generative priors, making them a natural foundation for robotic world models. While recent world-action models jointly optimize future videos and actions, they predominantly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Zhaoyang Yang , Yurun Jin , Lizhe Qi , Cong Huang , Kai Chen

Legged locomotion over various terrains is challenging and requires precise perception of the robot and its surroundings from both proprioception and vision. However, learning directly from high-dimensional visual input is often…

Robotics · Computer Science 2024-09-26 Hang Lai , Jiahang Cao , Jiafeng Xu , Hongtao Wu , Yunfeng Lin , Tao Kong , Yong Yu , Weinan Zhang

While video-generation-based embodied world models have gained increasing attention, their reliance on large-scale embodied interaction data remains a key bottleneck. The scarcity, difficulty of collection, and high dimensionality of…

Recent breakthroughs in autonomous driving have been propelled by advances in robust world modeling, fundamentally transforming how vehicles interpret dynamic scenes and execute safe decision-making. World models have emerged as a linchpin…

Robotics · Computer Science 2025-09-11 Tuo Feng , Wenguan Wang , Yi Yang

World models have recently re-emerged as a central paradigm for embodied intelligence, robotics, autonomous driving, and model-based reinforcement learning. However, current world model research is often dominated by three partially…

Artificial Intelligence · Computer Science 2026-05-27 Sen Cui , Jingheng Ma

The ability to simulate the effects of future actions on the world is a crucial ability of intelligent embodied agents, enabling agents to anticipate the effects of their actions and make plans accordingly. While a large body of existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Siyuan Zhou , Yilun Du , Yuncong Yang , Lei Han , Peihao Chen , Dit-Yan Yeung , Chuang Gan

Autonomous agents are increasingly expected to operate in complex, dynamic, and uncertain environments, performing tasks such as manipulation, navigation, and decision-making. Achieving these capabilities requires agents to understand the…

Robotics · Computer Science 2025-11-11 Peng-Fei Zhang , Ying Cheng , Xiaofan Sun , Shijie Wang , Fengling Li , Lei Zhu , Heng Tao Shen

Accurate scene perception is critical for vision-based robotic manipulation. Existing approaches typically follow either a Vision-to-Action (V-A) paradigm, predicting actions directly from visual inputs, or a Vision-to-3D-to-Action (V-3D-A)…

Robotics · Computer Science 2026-05-25 Ying Chai , Litao Deng , Ruizhi Shao , Jiajun Zhang , Kangchen Lv , Liangjun Xing , Xiang Li , Hongwen Zhang , Yebin Liu

Deploying generative World-Action Models for manipulation is severely bottlenecked by redundant pixel-level reconstruction, $\mathcal{O}(T)$ memory scaling, and sequential inference latency. We introduce the Causal Latent World Model…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Yueci Deng , Guiliang Liu , Kui Jia

This paper presents GSWorld, a robust, photo-realistic simulator for robotics manipulation that combines 3D Gaussian Splatting with physics engines. Our framework advocates "closing the loop" of developing manipulation policies with…

Robotics · Computer Science 2025-10-24 Guangqi Jiang , Haoran Chang , Ri-Zhao Qiu , Yutong Liang , Mazeyu Ji , Jiyue Zhu , Zhao Dong , Xueyan Zou , Xiaolong Wang

Humans leverage rich internal models of the world to reason about the future, imagine counterfactuals, and adapt flexibly to new situations. In Reinforcement Learning (RL), world models aim to capture how the environment evolves in response…

Artificial Intelligence · Computer Science 2025-10-29 Léopold Maytié , Roland Bertin Johannet , Rufin VanRullen

World models that forecast environmental changes from actions are vital for autonomous driving models with strong generalization. The prevailing driving world model mainly build on video prediction model. Although these models can produce…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Jingcheng Ni , Yuxin Guo , Yichen Liu , Rui Chen , Lewei Lu , Zehuan Wu

Robotic manipulation policies are commonly initialized through imitation learning, but their performance is limited by the scarcity and narrow coverage of expert data. Reinforcement learning can refine polices to alleviate this limitation,…

Robotics · Computer Science 2026-03-23 Zhennan Jiang , Kai Liu , Yuxin Qin , Shuai Tian , Yupeng Zheng , Mingcai Zhou , Chao Yu , Haoran Li , Dongbin Zhao

The scalability of embodied intelligence is fundamentally constrained by the scarcity of real-world interaction data. While simulation platforms provide a promising alternative, existing approaches often suffer from a substantial visual and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Zhengqing Gao , Ziwen Li , Xin Wang , Jiaxin Huang , Zhenyang Ren , Mingkai Shao , Hanlue Zhang , Tianyu Huang , Yongkang Cheng , Yandong Guo , Runqi Lin , Yuanyuan Wang , Tongliang Liu , Kun Zhang , Mingming Gong

Recent progress in 3D reconstruction has made it easy to create realistic digital twins from everyday environments. However, current digital twins remain largely static and are limited to navigation and view synthesis without embodied…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Byungjun Kim , Taeksoo Kim , Junyoung Lee , Hanbyul Joo