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Related papers: MoSA: Motion-Coherent Human Video Generation via S…

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This work addresses the problem of generating 3D holistic body motions from human speech. Given a speech recording, we synthesize sequences of 3D body poses, hand gestures, and facial expressions that are realistic and diverse. To achieve…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Hongwei Yi , Hualin Liang , Yifei Liu , Qiong Cao , Yandong Wen , Timo Bolkart , Dacheng Tao , Michael J. Black

Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Ali Rida Sahili , Najett Neji , Hedi Tabia

Generating and representing human behavior are of major importance for various computer vision applications. Commonly, human video synthesis represents behavior as sequences of postures while directly predicting their likely progressions or…

Computer Vision and Pattern Recognition · Computer Science 2021-04-23 Andreas Blattmann , Timo Milbich , Michael Dorkenwald , Björn Ommer

Character video synthesis aims to produce realistic videos of animatable characters within lifelike scenes. As a fundamental problem in the computer vision and graphics community, 3D works typically require multi-view captures for per-case…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired by these questions,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek

Success in generative modeling across language, image, and video demonstrates that large, well-curated datasets are the key driver for building capable models. 3D Human motion, however, has lagged behind, constrained by an unsatisfying…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Jiahao Zhang , Joseph Liu , Young-Yoon Lee , Seonghyeon Moon , Victor Zordan , Guy Tevet , Karen Liu , Stephen Gould , Oren Jacob , Haomiao Jiang , Mubbasir Kapadia , Yizhak Ben-Shabat

Creating realistic human videos entails the challenge of being able to simultaneously generate both appearance, as well as motion. To tackle this challenge, we introduce G$^{3}$AN, a novel spatio-temporal generative model, which seeks to…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Yaohui Wang , Piotr Bilinski , Francois Bremond , Antitza Dantcheva

Spatio-temporal coherency is a major challenge in synthesizing high quality videos, particularly in synthesizing human videos that contain rich global and local deformations. To resolve this challenge, previous approaches have resorted to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Yaohui Wang , Xin Ma , Xinyuan Chen , Cunjian Chen , Antitza Dantcheva , Bo Dai , Yu Qiao

Generative novel view synthesis faces a fundamental dilemma: geometric priors provide spatial alignment but become sparse and inaccurate under view changes, while appearance priors offer visual fidelity but lack geometric correspondence.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Haofeng Liu , Yang Zhou , Ziheng Wang , Zhengbo Xu , Zhan Peng , Jie Ma , Jun Liang , Shengfeng He , Jing Li

Human video synthesis aims to create lifelike characters in various environments, with wide applications in VR, storytelling, and content creation. While 2D diffusion-based methods have made significant progress, they struggle to generalize…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Liyuan Cui , Xiaogang Xu , Wenqi Dong , Zesong Yang , Hujun Bao , Zhaopeng Cui

Modeling human behaviors in contextual environments has a wide range of applications in character animation, embodied AI, VR/AR, and robotics. In real-world scenarios, humans frequently interact with the environment and manipulate various…

Computer Vision and Pattern Recognition · Computer Science 2023-09-29 Jiaman Li , Jiajun Wu , C. Karen Liu

Recent advances in deep learning have enabled the generation of videos from textual descriptions as well as the prediction of future sequences from input videos. Similarly, in human motion modeling, motions can be generated from text or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Masato Soga , Ryuki Takebayashi

\textbf{Synthetic human dynamics} aims to generate photorealistic videos of human subjects performing expressive, intention-driven motions. However, current approaches face two core challenges: (1) \emph{geometric inconsistency} and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Weiqi Li , Zehao Zhang , Liang Lin , Guangrun Wang

Animation of humanoid characters is essential in various graphics applications, but requires significant time and cost to create realistic animations. We propose an approach to synthesize 4D animated sequences of input static 3D humanoid…

Graphics · Computer Science 2025-03-21 Marc Benedí San Millán , Angela Dai , Matthias Nießner

We introduce MoSa, a novel hierarchical motion generation framework for text-driven 3D human motion generation that enhances the Vector Quantization-guided Generative Transformers (VQ-GT) paradigm through a coarse-to-fine scalable…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Mengyuan Liu , Sheng Yan , Yong Wang , Yingjie Li , Gui-Bin Bian , Hong Liu

Existing person video generation methods either lack the flexibility in controlling both the appearance and motion, or fail to preserve detailed appearance and temporal consistency. In this paper, we tackle the problem of motion transfer…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Kun Cheng , Hao-Zhi Huang , Chun Yuan , Lingyiqing Zhou , Wei Liu

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

The recently developed Sora model [1] has exhibited remarkable capabilities in video generation, sparking intense discussions regarding its ability to simulate real-world phenomena. Despite its growing popularity, there is a lack of…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Xuanyi Li , Daquan Zhou , Chenxu Zhang , Shaodong Wei , Qibin Hou , Ming-Ming Cheng

This paper addresses the challenge of learning semantically and functionally meaningful 3D motion priors from real-world videos, in order to enable prediction of future 3D scene motion from a single input image. We propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Jiahui Lei , Kyle Genova , George Kopanas , Noah Snavely , Leonidas Guibas

Video generation models have advanced significantly, yet they still struggle to synthesize complex human movements due to the high degrees of freedom in human articulation. This limitation stems from the intrinsic constraints of pixel-only…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Yuxiao Yang , Hualian Sheng , Sijia Cai , Jing Lin , Jiahao Wang , Bing Deng , Junzhe Lu , Haoqian Wang , Jieping Ye
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