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Video generation has advanced rapidly, improving evaluation methods, yet assessing video's motion remains a major challenge. Specifically, there are two key issues: 1) current motion metrics do not fully align with human perceptions; 2) the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Xinran Ling , Chen Zhu , Meiqi Wu , Hangyu Li , Xiaokun Feng , Cundian Yang , Aiming Hao , Jiashu Zhu , Jiahong Wu , Xiangxiang Chu

We introduce $\textit{InteractiveVideo}$, a user-centric framework for video generation. Different from traditional generative approaches that operate based on user-provided images or text, our framework is designed for dynamic interaction,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Yiyuan Zhang , Yuhao Kang , Zhixin Zhang , Xiaohan Ding , Sanyuan Zhao , Xiangyu Yue

Generating realistic human motions that naturally respond to both spoken language and physical objects is crucial for interactive digital experiences. Current methods, however, address speech-driven gestures or object interactions…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Sreehari Rajan , Kunal Bhosikar , Charu Sharma

Vivid talking face generation holds immense potential applications across diverse multimedia domains, such as film and game production. While existing methods accurately synchronize lip movements with input audio, they typically ignore…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Jiadong Liang , Feng Lu

We introduce Aether Weaver, a novel, integrated framework for multimodal narrative co-generation that overcomes limitations of sequential text-to-visual pipelines. Our system concurrently synthesizes textual narratives, dynamic scene graph…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Saeed Ghorbani

Creating high-dynamic videos such as motion-rich actions and sophisticated visual effects poses a significant challenge in the field of artificial intelligence. Unfortunately, current state-of-the-art video generation methods, primarily…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Yan Zeng , Guoqiang Wei , Jiani Zheng , Jiaxin Zou , Yang Wei , Yuchen Zhang , Hang Li

Generative models for audio-conditioned dance motion synthesis map music features to dance movements. Models are trained to associate motion patterns to audio patterns, usually without an explicit knowledge of the human body. This approach…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Davide Moltisanti , Jinyi Wu , Bo Dai , Chen Change Loy

Composed video retrieval is a challenging task that strives to retrieve a target video based on a query video and a textual description detailing specific modifications. Standard retrieval frameworks typically struggle to handle the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Omkar Thawakar , Dmitry Demidov , Ritesh Thawkar , Rao Muhammad Anwer , Mubarak Shah , Fahad Shahbaz Khan , Salman Khan

Reactive dance generation (RDG), the task of generating a dance conditioned on a lead dancer's motion, holds significant promise for enhancing human-robot interaction and immersive digital entertainment. Despite progress in duet…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Jingzhong Lin , Xinru Li , Yuanyuan Qi , Bohao Zhang , Wenxiang Liu , Kecheng Tang , Wenxuan Huang , Xiangfeng Xu , Bangyan Li , Changbo Wang , Gaoqi He

We introduce a real-time, human-in-the-loop gesture control framework that can dynamically adapt audio and music based on human movement by analyzing live video input. By creating a responsive connection between visual and auditory stimuli,…

Human-Computer Interaction · Computer Science 2025-04-29 Mahya Khazaei , Ali Bahrani , George Tzanetakis

We present a novel method to generate human motion to populate 3D indoor scenes. It can be controlled with various combinations of conditioning signals such as a path in a scene, target poses, past motions, and scenes represented as 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Nicolas Ugrinovic , Thomas Lucas , Fabien Baradel , Philippe Weinzaepfel , Gregory Rogez , Francesc Moreno-Noguer

The focus of this paper is on 3D motion editing. Given a 3D human motion and a textual description of the desired modification, our goal is to generate an edited motion as described by the text. The key challenges include the scarcity of…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Nikos Athanasiou , Alpár Cseke , Markos Diomataris , Michael J. Black , Gül Varol

Generating vivid and diverse 3D co-speech gestures is crucial for various applications in animating virtual avatars. While most existing methods can generate gestures from audio directly, they usually overlook that emotion is one of the key…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Xingqun Qi , Chen Liu , Lincheng Li , Jie Hou , Haoran Xin , Xin Yu

Recent advances in large-scale text-to-image diffusion models (e.g., FLUX.1) have greatly improved visual fidelity in consistent character generation and editing. However, existing methods rarely unify these tasks within a single framework.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Benjia Zhou , Bin Fu , Pei Cheng , Yanru Wang , Jiayuan Fan , Tao Chen

Text-to-motion models excel at efficient human motion generation, but existing approaches lack fine-grained controllability over the generation process. Consequently, modifying subtle postures within a motion or inserting new actions at…

Computer Vision and Pattern Recognition · Computer Science 2024-09-20 Yiming Huang , Weilin Wan , Yue Yang , Chris Callison-Burch , Mark Yatskar , Lingjie Liu

We introduce a novel text-to-pose video editing method, ReimaginedAct. While existing video editing tasks are limited to changes in attributes, backgrounds, and styles, our method aims to predict open-ended human action changes in video.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Lan Wang , Vishnu Boddeti , Sernam Lim

Music information retrieval (MIR) has gone through an explosive development with the advancement of deep learning in recent years. However, music genres like electronic dance music (EDM) has always been relatively less investigated compared…

Sound · Computer Science 2023-05-13 Xinyu Li

Music-to-dance generation aims to translate auditory signals into expressive human motion, with broad applications in virtual reality, choreography, and digital entertainment. Despite promising progress, the limited generation efficiency of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Kaixing Yang , Xulong Tang , Ziqiao Peng , Xiangyue Zhang , Puwei Wang , Jun He , Hongyan Liu

Recently, we have witnessed great progress in image editing with natural language instructions. Several closed-source models like GPT-Image-1, Seedream, and Google-Nano-Banana have shown highly promising progress. However, the open-source…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Keming Wu , Sicong Jiang , Max Ku , Ping Nie , Minghao Liu , Wenhu Chen

In this work, we present CineMaster, a novel framework for 3D-aware and controllable text-to-video generation. Our goal is to empower users with comparable controllability as professional film directors: precise placement of objects within…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Qinghe Wang , Yawen Luo , Xiaoyu Shi , Xu Jia , Huchuan Lu , Tianfan Xue , Xintao Wang , Pengfei Wan , Di Zhang , Kun Gai