Related papers: PersPose: 3D Human Pose Estimation with Perspectiv…
In pose estimation for seen objects, a prevalent pipeline involves using neural networks to predict dense 3D coordinates of the object surface on 2D images, which are then used to establish dense 2D-3D correspondences. However, current…
Modern deep learning-based 3D pose estimation approaches require plenty of 3D pose annotations. However, existing 3D datasets lack diversity, which limits the performance of current methods and their generalization ability. Although…
We introduce UPose3D, a novel approach for multi-view 3D human pose estimation, addressing challenges in accuracy and scalability. Our method advances existing pose estimation frameworks by improving robustness and flexibility without…
We propose a sparse and privacy-enhanced representation for Human Pose Estimation (HPE). Given a perspective camera, we use a proprietary motion vector sensor(MVS) to extract an edge image and a two-directional motion vector image at each…
3D human pose estimation is frequently seen as the task of estimating 3D poses relative to the root body joint. Alternatively, we propose a 3D human pose estimation method in camera coordinates, which allows effective combination of 2D…
We present a solution to egocentric 3D body pose estimation from monocular images captured from downward looking fish-eye cameras installed on the rim of a head mounted VR device. This unusual viewpoint leads to images with unique visual…
Human pose estimation (HPE) is one of the most challenging tasks in computer vision as humans are deformable by nature and thus their pose has so much variance. HPE aims to correctly identify the main joint locations of a single person or…
We present a novel method for estimation of 3D human poses from a multi-camera setup, employing distributed smart edge sensors coupled with a backend through a semantic feedback loop. 2D joint detection for each camera view is performed…
Monocular 3D human pose estimation (HPE) often encounters challenges such as depth ambiguity and occlusion during the 2D-to-3D lifting process. Additionally, traditional methods may overlook multi-scale skeleton features when utilizing…
We propose a new self-supervised method for predicting 3D human body pose from a single image. The prediction network is trained from a dataset of unlabelled images depicting people in typical poses and a set of unpaired 2D poses. By…
In this paper, we present UniPose, a unified cross-modality pose prior propagation method for weakly supervised 3D human pose estimation (HPE) using unannotated single-view RGB-D sequences (RGB, depth, and point cloud data). UniPose…
3D pose estimation from sparse multi-views is a critical task for numerous applications, including action recognition, sports analysis, and human-robot interaction. Optimization-based methods typically follow a two-stage pipeline, first…
The phenomenon of Human Pose Estimation (HPE) is a problem that has been explored over the years, particularly in computer vision. But what exactly is it? To answer this, the concept of a pose must first be understood. Pose can be defined…
We present an approach to recover absolute 3D human poses from multi-view images by incorporating multi-view geometric priors in our model. It consists of two separate steps: (1) estimating the 2D poses in multi-view images and (2)…
Although monocular 3D human pose estimation methods have made significant progress, it is far from being solved due to the inherent depth ambiguity. Instead, exploiting multi-view information is a practical way to achieve absolute 3D human…
Human pose estimation (HPE) has attracted a significant amount of attention from the computer vision community in the past decades. Moreover, HPE has been applied to various domains, such as human-computer interaction, sports analysis, and…
While head-mounted devices are becoming more compact, they provide egocentric views with significant self-occlusions of the device user. Hence, existing methods often fail to accurately estimate complex 3D poses from egocentric views. In…
Occlusion is an omnipresent challenge in 3D human pose estimation (HPE). In spite of the large amount of research dedicated to 3D HPE, only a limited number of studies address the problem of occlusion explicitly. To fill this gap, we…
Estimating three-dimensional human poses from the positions of two-dimensional joints has shown promising results.However, using two-dimensional joint coordinates as input loses more information than image-based approaches and results in…
Recently, regression-based methods have dominated the field of 3D human pose and shape estimation. Despite their promising results, a common issue is the misalignment between predictions and image observations, often caused by minor joint…