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Related papers: PuzzleJAX: A Benchmark for Reasoning and Learning

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Large Language Models (LLMs) have significantly advanced the state-of-the-art in various coding tasks. Beyond directly answering user queries, LLMs can also serve as judges, assessing and comparing the quality of responses generated by…

Computation and Language · Computer Science 2025-08-15 Hongchao Jiang , Yiming Chen , Yushi Cao , Hung-yi Lee , Robby T. Tan

We present the technical side of reasoning in Regular Boardgames (RBG) language -- a universal General Game Playing (GGP) formalism for the class of finite deterministic games with perfect information, encoding rules in the form of regular…

Artificial Intelligence · Computer Science 2020-06-16 Jakub Kowalski , Radosław Miernik , Maksymilian Mika , Wojciech Pawlik , Jakub Sutowicz , Marek Szykuła , Andrzej Tkaczyk

The Game Reasoning Arena library provides a framework for evaluating the decision making abilities of large language models (LLMs) through strategic board games implemented in Google OpenSpiel library. The framework enables systematic…

Artificial Intelligence · Computer Science 2025-08-19 Lucia Cipolina-Kun , Marianna Nezhurina , Jenia Jitsev

We introduce PokerBench - a benchmark for evaluating the poker-playing abilities of large language models (LLMs). As LLMs excel in traditional NLP tasks, their application to complex, strategic games like poker poses a new challenge. Poker,…

Computation and Language · Computer Science 2025-01-28 Richard Zhuang , Akshat Gupta , Richard Yang , Aniket Rahane , Zhengyu Li , Gopala Anumanchipalli

Large language models (LLMs) excel at many supervised tasks but often struggle with structured reasoning in unfamiliar settings. This discrepancy suggests that standard fine-tuning pipelines may instill narrow, domain-specific heuristics…

Machine Learning · Computer Science 2025-06-06 Zhen Hao Wong , Jingwen Deng , Runming He , Zirong Chen , Qijie You , Hejun Dong , Hao Liang , Chengyu Shen , Bin Cui , Wentao Zhang

We present PixelBrax, a set of continuous control tasks with pixel observations. We combine the Brax physics engine with a pure JAX renderer, allowing reinforcement learning (RL) experiments to run end-to-end on the GPU. PixelBrax can…

Machine Learning · Computer Science 2025-02-04 Trevor McInroe , Samuel Garcin

Code benchmarks such as HumanEval are widely adopted to evaluate Large Language Models' (LLMs) coding capabilities. However, there is an unignorable programming language bias in existing code benchmarks -- over 95% code generation…

Artificial Intelligence · Computer Science 2025-05-20 Ruiyang Xu , Jialun Cao , Yaojie Lu , Ming Wen , Hongyu Lin , Xianpei Han , Ben He , Shing-Chi Cheung , Le Sun

Probabilistic Circuits (PCs) are a general framework for tractable deep generative models, which support exact and efficient probabilistic inference on their learned distributions. Recent modeling and training advancements have enabled…

Machine Learning · Computer Science 2025-11-03 Anji Liu , Kareem Ahmed , Guy Van den Broeck

The rapid advancement of large language models has accelerated their application in reasoning, with strategic reasoning drawing increasing attention. To evaluate the strategic reasoning capabilities of LLMs, game theory, with its concise…

Artificial Intelligence · Computer Science 2025-05-28 Haochuan Wang , Xiachong Feng , Lei Li , Yu Guo , Zhanyue Qin , Dianbo Sui , Lingpeng Kong

Large language models (LLMs) have shown impressive capabilities in generating program code, opening exciting opportunities for applying program synthesis to games. In this work, we explore the potential of LLMs to directly synthesize usable…

Exploring the capabilities of Large Language Models (LLMs) in puzzle solving unveils critical insights into their potential and challenges in AI, marking a significant step towards understanding their applicability in complex reasoning…

Computation and Language · Computer Science 2025-08-04 Panagiotis Giadikiaroglou , Maria Lymperaiou , Giorgos Filandrianos , Giorgos Stamou

We present RPGBench, the first benchmark designed to evaluate large language models (LLMs) as text-based role-playing game (RPG) engines. RPGBench comprises two core tasks: Game Creation (GC) and Game Simulation (GS). In GC, an LLM must…

Computation and Language · Computer Science 2025-02-04 Pengfei Yu , Dongming Shen , Silin Meng , Jaewon Lee , Weisu Yin , Andrea Yaoyun Cui , Zhenlin Xu , Yi Zhu , Xingjian Shi , Mu Li , Alex Smola

Despite impressive advances in large language models (LLMs), existing benchmarks often focus on single-turn or single-step tasks, failing to capture the kind of iterative reasoning required in real-world settings. To address this…

Computation and Language · Computer Science 2025-11-26 Yiran Zhang , Mo Wang , Xiaoyang Li , Kaixuan Ren , Chencheng Zhu , Usman Naseem

Large language models (LLMs) are increasingly applied to socially grounded tasks, such as online community moderation, media content analysis, and social reasoning games. Success in these contexts depends on a model's social reasoning…

Large Language Models (LLMs) have significantly advanced the field of Natural Language Processing (NLP), achieving remarkable performance across diverse tasks and enabling widespread real-world applications. However, LLMs are prone to…

Computation and Language · Computer Science 2024-06-12 Wen Luo , Tianshu Shen , Wei Li , Guangyue Peng , Richeng Xuan , Houfeng Wang , Xi Yang

Benchmarks play a crucial role in the development and analysis of reinforcement learning (RL) algorithms. We identify that existing benchmarks used for research into open-ended learning fall into one of two categories. Either they are too…

Large language models (LLMs) have achieved strong results in code generation, but their ability to generate GUI applications, especially games, remains insufficiently studied. Existing benchmarks mainly evaluate correctness through test…

Software Engineering · Computer Science 2026-04-22 Zhiyuan Peng , Wei Tao , Xin Yin , Chenhao Ying , Yuan Luo , Yiwen Guo

Search-augmented LLMs often struggle with complex reasoning tasks due to ineffective multi-hop retrieval and limited reasoning ability. We propose AceSearcher, a cooperative self-play framework that trains a single large language model…

Computation and Language · Computer Science 2025-09-30 Ran Xu , Yuchen Zhuang , Zihan Dong , Jonathan Wang , Yue Yu , Joyce C. Ho , Linjun Zhang , Haoyu Wang , Wenqi Shi , Carl Yang

Evaluating large language models (LLMs) on question answering often relies on static benchmarks that reward memorization and understate the role of retrieval, failing to capture the dynamic nature of world knowledge. We present…

Computation and Language · Computer Science 2025-11-07 Heng Zhou , Ao Yu , Yuchen Fan , Jianing Shi , Li Kang , Hejia Geng , Yongting Zhang , Yutao Fan , Yuhao Wu , Tiancheng He , Yiran Qin , Lei Bai , Zhenfei Yin

Large Language Models have demonstrated strong performance on many established reasoning benchmarks. However, these benchmarks primarily evaluate structured skills like quantitative problem-solving, leaving a gap in assessing flexible,…

Computation and Language · Computer Science 2025-10-30 Deepon Halder , Alan Saji , Thanmay Jayakumar , Ratish Puduppully , Anoop Kunchukuttan , Raj Dabre