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Aligning agentic AI with user intent is critical for delegating complex, socially embedded tasks, yet user preferences are often implicit, evolving, and difficult to specify upfront. We present DoubleAgents, a system for human-agent…

Human-Computer Interaction · Computer Science 2026-04-07 Tao Long , Xuanming Zhang , Sitong Wang , Zhou Yu , Lydia B Chilton

Large language model (LLM) multi-agent systems can scale along two distinct dimensions: by increasing the number of agents and by improving through accumulated experience over time. Although prior work has studied these dimensions…

Multiagent Systems · Computer Science 2026-04-07 Shanglin Wu , Yuyang Luo , Yueqing Liang , Kaiwen Shi , Yanfang Ye , Ali Payani , Kai Shu

Large Language Models (LLM) show strong abilities in code generation, but their skill in creating efficient parallel programs is less studied. This paper explores how LLMs generate task-based parallel code from three kinds of input prompts:…

Programming Languages · Computer Science 2026-02-27 Linus Bantel , Moritz Strack , Alexander Strack , Dirk Pflüger

Recent developments in sequential experimental design look to construct a policy that can efficiently navigate the design space, in a way that maximises the expected information gain. Whilst there is work on achieving tractable policies for…

Machine Learning · Computer Science 2025-08-20 Yasir Zubayr Barlas , Kizito Salako

Agent-based modeling is a paradigm of modeling dynamic systems of interacting agents that are individually governed by specified behavioral rules. Training a model of such agents to produce an emergent behavior by specification of the…

Machine Learning · Computer Science 2019-10-11 Karan K. Budhraja , Hang Gao , Tim Oates

We study a game between liquidity provider and liquidity taker agents interacting in an over-the-counter market, for which the typical example is foreign exchange. We show how a suitable design of parameterized families of reward functions…

Multiagent Systems · Computer Science 2023-08-02 Nelson Vadori , Leo Ardon , Sumitra Ganesh , Thomas Spooner , Selim Amrouni , Jared Vann , Mengda Xu , Zeyu Zheng , Tucker Balch , Manuela Veloso

Large language model (LLM) agents show promise on realistic tool-use tasks, but deploying capable agents on modest hardware remains challenging. We study whether inference-time scaffolding alone, without any additional training compute, can…

Artificial Intelligence · Computer Science 2026-04-16 S. Aaron McClendon , Jorge Gallego-Feliciano , Stavros Zervoudakis , Antonios Saravanos

Task replication has recently been advocated as a practical solution to reduce latencies in parallel systems. In addition to several convincing empirical studies, some others provide analytical results, yet under some strong assumptions…

Performance · Computer Science 2016-02-26 Felix Poloczek , Florin Ciucu

Two traditional paradigms are often used to describe the behavior of agents in multi-agent complex systems. In the first one, agents are considered to be fully rational and systems are seen as multi-player games. In the second one, agents…

Computer Science and Game Theory · Computer Science 2016-03-17 Mickael Randour

With the growing complexity and capability of contemporary robotic systems, the necessity of sophisticated computing solutions to efficiently handle tasks such as real-time processing, sensor integration, decision-making, and control…

Robotics · Computer Science 2025-09-09 Md Rafid Islam

Allocation and planning with a collection of tasks and a group of agents is an important problem in multiagent systems. One commonly faced bottleneck is scalability, as in general the multiagent model increases exponentially in size with…

Multiagent Systems · Computer Science 2023-05-09 Thomas Robinson , Guoxin Su

With the ubiquity of parallel commodity hardware, developers turn to high-level concurrency models such as the actor model to lower the complexity of concurrent software. However, debugging concurrent software is hard, especially for…

Programming Languages · Computer Science 2018-08-21 Dominik Aumayr , Stefan Marr , Clément Béra , Elisa Gonzalez Boix , Hanspeter Mössenböck

We propose an agent architecture that automates parts of the common reinforcement learning experiment workflow, to enable automated mastery of control domains for embodied agents. To do so, it leverages a VLM to perform some of the…

Artificial Intelligence · Computer Science 2024-09-06 Jingwei Zhang , Thomas Lampe , Abbas Abdolmaleki , Jost Tobias Springenberg , Martin Riedmiller

Reinforcement Learning (RL) in games has gained significant momentum in recent years, enabling the creation of different agent behaviors that can transform a player's gaming experience. However, deploying RL agents in production…

Artificial Intelligence · Computer Science 2025-07-01 António Afonso , Iolanda Leite , Alessandro Sestini , Florian Fuchs , Konrad Tollmar , Linus Gisslén

Problem solving (e.g., drug design, traffic engineering, software development) by task forces represents a substantial portion of the economy of developed countries. Here we use an agent-based model of cooperative problem solving systems to…

Multiagent Systems · Computer Science 2016-02-23 José F. Fontanari

Extracting relevant information from a stream of high-dimensional observations is a central challenge for deep reinforcement learning agents. Actor-critic algorithms add further complexity to this challenge, as it is often unclear whether…

We present the use of two methods we believe warrant more use than they currently have in the field of human-robot interaction: role-play and Hierarchical Task Analysis. Some of its potential is showcased through our use of them in an…

Task and motion planning is one of the key problems in robotics today. It is often formulated as a discrete task allocation problem combined with continuous motion planning. Many existing approaches to TAMP involve explicit descriptions of…

Robotics · Computer Science 2023-09-28 Jimmy Envall , Roi Poranne , Stelian Coros

Large Language Models' (LLMs) programming capabilities enable their participation in open-source games: a game-theoretic setting in which players submit computer programs in lieu of actions. These programs offer numerous advantages,…

Computer Science and Game Theory · Computer Science 2025-12-02 Swadesh Sistla , Max Kleiman-Weiner

Recent advances in computing architectures and networking are bringing parallel computing systems to the masses so increasing the number of potential users of these kinds of systems. In particular, two important technological evolutions are…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-04-05 Gabriele D'Angelo , Moreno Marzolla
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