English
Related papers

Related papers: ATLAS: Decoupling Skeletal and Shape Parameters fo…

200 papers

Although neural rendering has made significant advances in creating lifelike, animatable full-body and head avatars, incorporating detailed expressions into full-body avatars remains largely unexplored. We present DEGAS, the first 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Zhijing Shao , Duotun Wang , Qing-Yao Tian , Yao-Dong Yang , Hengyu Meng , Zeyu Cai , Bo Dong , Yu Zhang , Kang Zhang , Zeyu Wang

Estimating the body shape and posture of a dressed human subject in motion represented as a sequence of (possibly incomplete) 3D meshes is important for virtual change rooms and security. To solve this problem, statistical shape spaces…

Computer Vision and Pattern Recognition · Computer Science 2015-03-30 Stefanie Wuhrer , Leonid Pishchulin , Alan Brunton , Chang Shu , Jochen Lang

The automatic characterization of pedestrians in surveillance footage is a tough challenge, particularly when the data is extremely diverse with cluttered backgrounds, and subjects are captured from varying distances, under multiple poses,…

Computer Vision and Pattern Recognition · Computer Science 2020-04-03 Ehsan Yaghoubi , Diana Borza , João Neves , Aruna Kumar , Hugo Proença

Most existing animal pose and shape estimation approaches reconstruct animal meshes with a parametric SMAL model. This is because the low-dimensional pose and shape parameters of the SMAL model makes it easier for deep networks to learn the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-17 Chen Li , Gim Hee Lee

In multi-view human body capture systems, the recovered 3D geometry or even the acquired imagery data can be heavily corrupted due to occlusions, noise, limited field of- view, etc. Direct estimation of 3D pose, body shape or motion on…

Computer Vision and Pattern Recognition · Computer Science 2018-02-02 Zhong Li , Yu Ji , Wei Yang , Jinwei Ye , Jingyi Yu

Accurate 3D human pose estimation is fundamental for applications such as augmented reality and human-robot interaction. State-of-the-art multi-view methods learn to fuse predictions across views by training on large annotated datasets,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Laura Bragagnolo , Leonardo Barcellona , Stefano Ghidoni

Expressive human pose and shape estimation (a.k.a. 3D whole-body mesh recovery) involves the human body, hand, and expression estimation. Most existing methods have tackled this task in a two-stage manner, first detecting the human body…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Qingping Sun , Yanjun Wang , Ailing Zeng , Wanqi Yin , Chen Wei , Wenjia Wang , Haiyi Mei , Chi Sing Leung , Ziwei Liu , Lei Yang , Zhongang Cai

We present a novel method for estimation of 3D human poses from a multi-camera setup, employing distributed smart edge sensors coupled with a backend through a semantic feedback loop. 2D joint detection for each camera view is performed…

Computer Vision and Pattern Recognition · Computer Science 2021-07-06 Simon Bultmann , Sven Behnke

We address the problem of multi-person 3D body pose and shape estimation from a single image. While this problem can be addressed by applying single-person approaches multiple times for the same scene, recent works have shown the advantages…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Nicolas Ugrinovic , Adria Ruiz , Antonio Agudo , Alberto Sanfeliu , Francesc Moreno-Noguer

3D human pose estimation involves reconstructing the human skeleton by detecting the body joints. Accurate and efficient solutions are required for several real-world applications including animation, human-robot interaction, surveillance,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Ana Filipa Rodrigues Nogueira , Hélder P. Oliveira , Luís F. Teixeira

Parametric human body models are foundational to human reconstruction, animation, and simulation, yet they remain mutually incompatible: SMPL, SMPL-X, MHR, Anny, and related models each diverge in mesh topology, skeletal structure, shape…

This paper addresses the problem of monocular 3D human shape and pose estimation from an RGB image. Despite great progress in this field in terms of pose prediction accuracy, state-of-the-art methods often predict inaccurate body shapes. We…

Computer Vision and Pattern Recognition · Computer Science 2020-09-23 Akash Sengupta , Ignas Budvytis , Roberto Cipolla

Non-rigid shape deformations pose significant challenges, and most existing methods struggle to handle partial deformations effectively. We propose to learn deformations at the point level, which allows for localized control of 3D surface…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Thomas Besnier , Emery Pierson , Sylvain Arguillere , Maks Ovsjanikov , Mohamed Daoudi

Accurately recovering human pose and appearance from video is an essential component of scene reconstruction, with applications to motion capture, motion prediction, virtual reality, and digital twinning. Despite significant interest in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Yeheng Zong , Pou-Chun Kung , Yike Pan , Seth Isaacson , Yizhou Chen , Ram Vasudevan , Katherine A. Skinner

The goal of many computer vision systems is to transform image pixels into 3D representations. Recent popular models use neural networks to regress directly from pixels to 3D object parameters. Such an approach works well when supervision…

Computer Vision and Pattern Recognition · Computer Science 2020-01-07 Nadine Rueegg , Christoph Lassner , Michael J. Black , Konrad Schindler

Human bodies exhibit various shapes for different identities or poses, but the body shape has certain similarities in structure and thus can be embedded in a low-dimensional space. This paper presents an autoencoder-like network…

Computer Vision and Pattern Recognition · Computer Science 2020-04-20 Boyi Jiang , Juyong Zhang , Jianfei Cai , Jianmin Zheng

Fitting an underlying body model to 3D clothed human assets has been extensively studied, yet most approaches focus on either single-modal inputs such as point clouds or multi-view images alone, often requiring a known metric scale. This…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Zeyu Cai , Yuliang Xiu , Renke Wang , Zhijing Shao , Xiaoben Li , Siyuan Yu , Chao Xu , Yang Liu , Baigui Sun , Jian Yang , Zhenyu Zhang

Reconstructing 3D humans from images captured at multiple perspectives typically requires pre-calibration, like using checkerboards or MVS algorithms, which limits scalability and applicability in diverse real-world scenarios. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Xiaozhen Qiao , Wenjia Wang , Zhiyuan Zhao , Jiacheng Sun , Ping Luo , Hongyuan Zhang , Xuelong Li

3D models of humans are commonly used within computer graphics and vision, and so the ability to distinguish between body shapes is an important shape retrieval problem. We extend our recent paper which provided a benchmark for testing…

Three-dimensional human body models are widely used in the analysis of human pose and motion. Existing models, however, are learned from minimally-clothed 3D scans and thus do not generalize to the complexity of dressed people in common…

Computer Vision and Pattern Recognition · Computer Science 2020-05-25 Qianli Ma , Jinlong Yang , Anurag Ranjan , Sergi Pujades , Gerard Pons-Moll , Siyu Tang , Michael J. Black
‹ Prev 1 3 4 5 6 7 10 Next ›