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The requirement for 3D content is growing as AR/VR application emerges. At the same time, 3D modelling is only available for skillful experts, because traditional methods like Computer-Aided Design (CAD) are often too labor-intensive and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Ying Zang , Yidong Han , Chaotao Ding , Jianqi Zhang , Tianrun Chen

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yongzhi Xu , Yonhon Ng , Yifu Wang , Inkyu Sa , Yunfei Duan , Zhenhong Sun , Yang Li , Pan Ji , Hongdong Li

Pixelwise annotation of image sequences can be very tedious for humans. Interactive video object segmentation aims to utilize automatic methods to speed up the process and reduce the workload of the annotators. Most contemporary approaches…

Computer Vision and Pattern Recognition · Computer Science 2021-04-22 Viktor Varga , András Lőrincz

We consider the problem of forecasting motion from a single image, i.e., predicting how objects in the world are likely to move, without the ability to observe other parameters such as the object velocities or the forces applied to them. We…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Gabrijel Boduljak , Laurynas Karazija , Iro Laina , Christian Rupprecht , Andrea Vedaldi

Online 3D multi-object tracking (MOT) has witnessed significant research interest in recent years, largely driven by demand from the autonomous systems community. However, 3D offline MOT is relatively less explored. Labeling 3D trajectory…

Computer Vision and Pattern Recognition · Computer Science 2022-05-17 Martin Buchner , Abhinav Valada

In this paper, we tackle the problem of performing consistent and unified modifications across a set of related images. This task is particularly challenging because these images may vary significantly in pose, viewpoint, and spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yue Ma , Xinyu Wang , Qianli Ma , Qinghe Wang , Mingzhe Zheng , Xiangpeng Yang , Hao Li , Chongbo Zhao , Jixuan Ying , Harry Yang , Hongyu Liu , Qifeng Chen

We consider an approach for community detection in time-varying networks. At its core, this approach maintains a small sketch graph to capture the essential community structure found in each snapshot of the full network. We demonstrate how…

Physics and Society · Physics 2022-12-06 Andre Beckus , George K. Atia

One of the purposes of perception is to bridge between sensors and conceptual understanding. Marr's Primal Sketch combined initial edge-finding with multiple downstream processes to capture aspects of visual perception such as grouping and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Kenneth D. Forbus , Kezhen Chen , Wangcheng Xu , Madeline Usher

Synthesizing face images from monochrome sketches is one of the most fundamental tasks in the field of image-to-image translation. However, it is still challenging to (1)~make models learn the high-dimensional face features such as geometry…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Yichen Peng , Chunqi Zhao , Haoran Xie , Tsukasa Fukusato , Kazunori Miyata

Text-guided diffusion models have achieved remarkable success in object inpainting by providing high-level semantic guidance through text prompts. However, they often lack precise pixel-level spatial control, especially in scenarios…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Yongle Zhang , Yimin Liu , Yan Huang , Qiang Wu

One tough problem of image inpainting is to restore complex structures in the corrupted regions. It motivates interactive image inpainting which leverages additional hints, e.g., sketches, to assist the inpainting process. Sketch is simple…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Chang Liu , Shunxin Xu , Jialun Peng , Kaidong Zhang , Dong Liu

Continuum mechanics simulators, numerically solving one or more partial differential equations, are essential tools in many areas of science and engineering, but their performance often limits application in practice. Recent modern machine…

Machine Learning · Computer Science 2021-06-10 Mario Lino , Chris Cantwell , Anil A. Bharath , Stathi Fotiadis

Scene Designer is a novel method for searching and generating images using free-hand sketches of scene compositions; i.e. drawings that describe both the appearance and relative positions of objects. Our core contribution is a single…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Leo Sampaio Ferraz Ribeiro , Tu Bui , John Collomosse , Moacir Ponti

We tackle the challenge of learning a distribution over complex, realistic, indoor scenes. In this paper, we introduce Generative Scene Networks (GSN), which learns to decompose scenes into a collection of many local radiance fields that…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Terrance DeVries , Miguel Angel Bautista , Nitish Srivastava , Graham W. Taylor , Joshua M. Susskind

We propose a unified approach for bottom-up hierarchical image segmentation and object proposal generation for recognition, called Multiscale Combinatorial Grouping (MCG). For this purpose, we first develop a fast normalized cuts algorithm.…

Computer Vision and Pattern Recognition · Computer Science 2016-03-02 Jordi Pont-Tuset , Pablo Arbelaez , Jonathan T. Barron , Ferran Marques , Jitendra Malik

Multi-focus image fusion aims to generate an all-in-focus image from a sequence of partially focused input images. Existing fusion algorithms generally assume that, for every spatial location in the scene, there is at least one input image…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Xinzhe Xie , Buyu Guo , Bolin Li , Shuangyan He , Yanzhen Gu , Qingyan Jiang , Peiliang Li

Generating diverse and natural human motion is one of the long-standing goals for creating intelligent characters in the animated world. In this paper, we propose a self-supervised method for generating long-range, diverse and plausible…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Jingwei Xu , Huazhe Xu , Bingbing Ni , Xiaokang Yang , Xiaolong Wang , Trevor Darrell

Understanding semantic intricacies and high-level concepts is essential in image sketch generation, and this challenge becomes even more formidable when applied to the domain of videos. To address this, we propose a novel optimization-based…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Yudian Zheng , Xiaodong Cun , Menghan Xia , Chi-Man Pun

Recent advances in diffusion models have significantly improved text-to-image (T2I) generation, but they often struggle to balance fine-grained precision with high-level control. Methods like ControlNet and T2I-Adapter excel at following…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Pouyan Navard , Amin Karimi Monsefi , Mengxi Zhou , Wei-Lun Chao , Alper Yilmaz , Rajiv Ramnath

Mesh-based Graph Neural Networks (GNNs) have recently shown capabilities to simulate complex multiphysics problems with accelerated performance times. However, mesh-based GNNs require a large number of message-passing (MP) steps and suffer…

Computational Engineering, Finance, and Science · Computer Science 2024-02-15 Roberto Perera , Vinamra Agrawal