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Recently, 3D Gaussian Splatting has emerged as a prominent research direction owing to its ultrarapid training speed and high-fidelity rendering capabilities. However, the unstructured and irregular nature of Gaussian point clouds poses…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Xiao Ren , Yu Liu , Ning An , Jian Cheng , Xin Qiao , He Kong

3D Gaussian Splatting (3DGS) has become a competitive approach for novel view synthesis (NVS) due to its advanced rendering efficiency through 3D Gaussian projection and blending. However, Gaussians are treated equally weighted for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Zhihao Guo , Peng Wang , Zidong Chen , Xiangyu Kong , Yan Lyu , Guanyu Gao , Liangxiu Han

Despite recent advances in leveraging generative prior from pre-trained diffusion models for 3D scene reconstruction, existing methods still face two critical limitations. First, due to the lack of reliable geometric supervision, they…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Junfeng Ni , Yixin Chen , Zhifei Yang , Yu Liu , Ruijie Lu , Song-Chun Zhu , Siyuan Huang

We propose a method to extrapolate a 360{\deg} field of view from a single image that allows for user-controlled synthesis of the out-painted content. To do so, we propose improvements to an existing GAN-based in-painting architecture for…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Mohammad Reza Karimi Dastjerdi , Yannick Hold-Geoffroy , Jonathan Eisenmann , Siavash Khodadadeh , Jean-François Lalonde

Neural radiance fields (NeRF) and 3D Gaussian Splatting (3DGS) are popular techniques to reconstruct and render photo-realistic images. However, the pre-requisite of running Structure-from-Motion (SfM) to get camera poses limits their…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Yu Chen , Rolandos Alexandros Potamias , Evangelos Ververas , Jifei Song , Jiankang Deng , Gim Hee Lee

Reconstructing high-resolution (HR) 3D Gaussian Splatting (3DGS) models from low-resolution (LR) inputs remains challenging due to the lack of fine-grained textures and geometry. Existing methods typically rely on pre-trained 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Xiang Feng , Tieshi Zhong , Shuo Chang , Weiliu Wang , Chengkai Wang , Yifei Chen , Yuhe Wang , Zhenzhong Kuang , Xuefei Yin , Yanming Zhu

We present multimodal-prior-guided importance sampling as the central mechanism for hierarchical 3D Gaussian Splatting (3DGS) in sparse-view novel view synthesis. Our sampler fuses complementary cues { -- } photometric rendering residuals,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Kaiqiang Xiong , Zhanke Wang , Ronggang Wang

Image data captured outdoors often exhibit unbounded scenes and unconstrained, varying lighting conditions, making it challenging to decompose them into geometry, reflectance, and illumination. Recent works have focused on achieving this…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Lianjun Liao , Chunhui Zhang , Tong Wu , Henglei Lv , Bailin Deng , Lin Gao

High-fidelity 3D reconstruction of vehicle exteriors improves buyer confidence in online automotive marketplaces, but generating these models in cluttered dealership drive-throughs presents severe technical challenges. Unlike static-scene…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Nitin Kulkarni , Akhil Devarashetti , Charlie Cluss , Livio Forte , Philip Schneider , Chunming Qiao , Alina Vereshchaka

Modeling and rendering dynamic urban driving scenes is crucial for self-driving simulation. Current high-quality methods typically rely on costly manual object tracklet annotations, while self-supervised approaches fail to capture dynamic…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Jiawei Xu , Kai Deng , Zexin Fan , Shenlong Wang , Jin Xie , Jian Yang

Recent advances in 3D Gaussian Splatting (3DGS) have enabled real-time, photorealistic scene reconstruction. However, conventional 3DGS frameworks typically rely on sparse point clouds derived from Structure-from-Motion (SfM), which…

Graphics · Computer Science 2026-03-25 Yan Fang , Jianfei Ge , Jiangjian Xiao

We present DrivingGaussian, an efficient and effective framework for surrounding dynamic autonomous driving scenes. For complex scenes with moving objects, we first sequentially and progressively model the static background of the entire…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Xiaoyu Zhou , Zhiwei Lin , Xiaojun Shan , Yongtao Wang , Deqing Sun , Ming-Hsuan Yang

Sufficient high-quality traffic data are a crucial component of various Intelligent Transportation System (ITS) applications and research related to congestion prediction, speed prediction, incident detection, and other traffic operation…

Signal Processing · Electrical Eng. & Systems 2023-09-13 Tongge Huang , Pranamesh Chakraborty , Anuj Sharma

Dynamic scene rendering and reconstruction play a crucial role in computer vision and augmented reality. Recent methods based on 3D Gaussian Splatting (3DGS), have enabled accurate modeling of dynamic urban scenes, but for urban scenes they…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Siddharth Tourani , Jayaram Reddy , Akash Kumbar , Satyajit Tourani , Nishant Goyal , Madhava Krishna , N. Dinesh Reddy , Muhammad Haris Khan

In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Wenkai Liu , Tao Guan , Bin Zhu , Lili Ju , Zikai Song , Dan Li , Yuesong Wang , Wei Yang

Recent advancements in 3D Gaussian Splatting (3D-GS) have demonstrated the potential of using 3D Gaussian primitives for high-speed, high-fidelity, and cost-efficient novel view synthesis from continuously calibrated input views. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Jingqian Wu , Shuo Zhu , Chutian Wang , Boxin Shi , Edmund Y. Lam

3D Gaussian Splatting (3DGS) enables efficient training and fast novel view synthesis in static environments. To address challenges posed by transient objects, distractor-free 3DGS methods have emerged and shown promising results when dense…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Yi Gu , Zhaorui Wang , Jiahang Cao , Jiaxu Wang , Mingle Zhao , Dongjun Ye , Renjing Xu

Feed-forward reconstruction has been progressed rapidly, with the Visual Geometry Grounded Transformer (VGGT) being a notable baseline. However, directly applying VGGT to autonomous driving (AD) fails to capture three domain-specific…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Xiaosong Jia , Yanhao Liu , Yu Hong , Renqiu Xia , Junqi You , Bin Sun , Zhihui Hao , Junchi Yan

Recent advancements in multi-modal 3D pre-training methods have shown promising efficacy in learning joint representations of text, images, and point clouds. However, adopting point clouds as 3D representation fails to fully capture the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Haoyuan Li , Yanpeng Zhou , Tao Tang , Jifei Song , Yihan Zeng , Michael Kampffmeyer , Hang Xu , Xiaodan Liang

Synthetic data is crucial for advancing autonomous driving (AD) systems, yet current state-of-the-art video generation models, despite their visual realism, suffer from subtle geometric distortions that limit their utility for downstream…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Tianyi Yan , Wencheng Han , Xia Zhou , Xueyang Zhang , Kun Zhan , Cheng-zhong Xu , Jianbing Shen