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With the rapid development of mobile computing, wearable wrist-worn is becoming more and more popular. But the current vibrotactile feedback patterns of most wrist-worn devices are too simple to enable effective interaction in nonvisual…

Human-Computer Interaction · Computer Science 2018-11-12 Feng Wang , Wanna Zhang , Wei Luo

Visually impaired people encounter many challenges in their everyday life, especially when it comes to navigating and representing space. The issue of shopping is addressed mostly on the level of navigation and product detection, but…

Human-Computer Interaction · Computer Science 2020-10-12 Lancelot Dupont , Christophe Jouffrais , Simon T. Perrault

We contribute a first design space on visualizations in motion and the design of a pilot study we plan to run in the fall. Visualizations can be useful in contexts where either the observation is in motion or the whole visualization is…

Human-Computer Interaction · Computer Science 2024-09-12 Lijie Yao , Anastasia Bezerianos , Petra Isenberg

We present a systematic review and design space for visualizations on smartwatches and the context in which these visualizations are displayed--smartwatch faces. A smartwatch face is the main smartwatch screen that wearers see when checking…

Human-Computer Interaction · Computer Science 2024-01-15 Alaul Islam , Tingying He , Anastasia Bezerianos , Bongshin Lee , Tanja Blascheck , Petra Isenberg

In this paper, we reflect on our past work towards understanding how to design visualizations for fitness trackers that are used in motion. We have coined the term "visualization in motion" for visualizations that are used in the presence…

Human-Computer Interaction · Computer Science 2024-09-11 Alaul Islam , Lijie Yao , Anastasia Bezerianos , Tanja Blascheck , Tingying He , Bongshin Lee , Romain Vuillemot , Petra Isenberg

This paper investigates the use of visualization to display activity data on smartwatches by surveying the data visual presentations proposed by 80 smartwatch models currently available on the Chinese e-commerce platform JD.com and, later,…

Human-Computer Interaction · Computer Science 2024-07-03 Zhouxuan Xia , Yu Liu , Fabiola Polidoro

People increasingly wear smartwatches that can track a wide variety of data. However, it is currently unknown which data people consume and how it is visualized. To better ground research on smartwatch visualization, it is important to…

Human-Computer Interaction · Computer Science 2020-09-16 Alaul Islam , Anastasia Bezerianos , Bongshin Lee , Tanja Blascheck , Petra Isenberg

This work devises an optimized machine learning approach for human arm pose estimation from a single smartwatch. Our approach results in a distribution of possible wrist and elbow positions, which allows for a measure of uncertainty and the…

Robotics · Computer Science 2024-08-19 Fabian C Weigend , Shubham Sonawani , Michael Drolet , Heni Ben Amor

We present results of a replication study on smartwatch visualizations with adults aged 65 and older. The older adult population is rising globally, coinciding with their increasing interest in using small wearable devices, such as…

Human-Computer Interaction · Computer Science 2024-09-18 Zack While , Tanja Blascheck , Yujie Gong , Petra Isenberg , Ali Sarvghad

Situated visualization has become an increasingly popular research area in the visualization community, fueled by advancements in augmented reality (AR) technology and immersive analytics. Visualizing data in spatial proximity to their…

Human-Computer Interaction · Computer Science 2023-11-27 Benjamin Lee , Michael Sedlmair , Dieter Schmalstieg

Big data visualization - the visual-spatial display of quantitative information culled from huge data sets - is now firmly embedded within the everyday experiences of people across the globe, yet scholarship on it remains surprisingly…

Human-Computer Interaction · Computer Science 2024-12-20 KJ Hepworth

In this paper, we investigate a potential security vulnerability associated with wrist wearable devices. Hardware components on common wearable devices include an accelerometer and gyroscope, among other sensors. We demonstrate that an…

Cryptography and Security · Computer Science 2020-05-01 Lambert T. Leong , Sean Wiere

Wrist-wearables such as smartwatches and fitness bands are equipped with a variety of high-precision sensors that support novel contextual and activity-based applications. The presence of a diverse set of on-board sensors, however, also…

Cryptography and Security · Computer Science 2018-09-28 Anindya Maiti , Ryan Heard , Mohd Sabra , Murtuza Jadliwala

Chronic disease management and follow-up are vital for realizing sustained patient well-being and optimal health outcomes. Recent advancements in wearable sensing technologies, particularly wrist-worn devices, offer promising solutions for…

We explore the potential of visualization to support musicians in instrument practice through real-time feedback and reflection on their playing. Musicians often struggle to observe the patterns in their playing and interpret them with…

Human-Computer Interaction · Computer Science 2026-02-06 Frank Heyen , Michael Gleicher , Michael Sedlmair

We investigate research challenges and opportunities for visualization in motion during outdoor physical activities via an initial corpus of real-world recordings that pair egocentric video, biometrics, and think-aloud observations. With…

Human-Computer Interaction · Computer Science 2024-09-11 Ahmed Elshabasi , Lijie Yao , Petra Isenberg , Charles Perin , Wesley Willett

Personal data cover multiple aspects of our daily life and activities, including health, finance, social, Internet, Etc. Personal data visualisations aim to improve the user experience when exploring these large amounts of personal data and…

Human-Computer Interaction · Computer Science 2022-03-04 Yasmeen Anjeer Alshehhi , Mohamed Abdelrazek , Alessio Bonti

A smart ring is a wearable electronic device in the form of a ring that incorporates diverse sensors and computing technologies to perform a variety of functions. Designed for use with fingers, smart rings are capable of sensing more subtle…

We propose a haptic system for virtual manipulation to provide feedback on the user's forearm instead of the fingertips. In addition to visual rendering of the manipulation with virtual fingertips, we employ a device to deliver normal or…

Human-Computer Interaction · Computer Science 2022-04-13 Mine Sarac , Allison M. Okamura , Massimiliano Di Luca

A growing number of efforts aim to understand what people see when using a visualization. These efforts provide scientific grounding to complement design intuitions, leading to more effective visualization practice. However, published…

Human-Computer Interaction · Computer Science 2020-09-16 Madison Elliott , Christine Nothelfer , Cindy Xiong , Danielle Szafir
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