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We propose an approach to 3D reconstruction via inverse procedural modeling and investigate two variants of this approach. The first option consists in the fitting set of input parameters using a genetic algorithm. We demonstrate the…

Graphics · Computer Science 2023-10-23 Albert Garifullin , Nikolay Maiorov , Vladimir Frolov

A key question in the problem of 3D reconstruction is how to train a machine or a robot to model 3D objects. Many tasks like navigation in real-time systems such as autonomous vehicles directly depend on this problem. These systems usually…

Computer Vision and Pattern Recognition · Computer Science 2022-09-22 AmirHossein Zamani , Amir G. Aghdam , Kamran Ghaffari T

Multidimensional imaging, capturing image data in more than two dimensions, has been an emerging field with diverse applications. Due to the limitation of two-dimensional detectors in obtaining the high-dimensional image data, computational…

Image and Video Processing · Electrical Eng. & Systems 2020-06-16 Didem Dogan , Figen S. Oktem

Capturing and reconstructing a human actor's motion is important for filmmaking and gaming. Currently, motion capture systems with static cameras are used for pixel-level high-fidelity reconstructions. Such setups are costly, require…

Robotics · Computer Science 2023-08-02 Qingyuan Jiang , Volkan Isler

Generating accurate 3D models is a challenging problem that traditionally requires explicit learning from 3D datasets using supervised learning. Although recent advances have shown promise in learning 3D models from 2D images, these methods…

Computer Vision and Pattern Recognition · Computer Science 2024-02-05 Qijia Shen , Guangrun Wang

We present a method for relighting 3D reconstructions of large room-scale environments. Existing solutions for 3D scene relighting often require solving under-determined or ill-conditioned inverse rendering problems, and are as such unable…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Xiaoyan Xing , Philipp Henzler , Junhwa Hur , Runze Li , Jonathan T. Barron , Pratul P. Srinivasan , Dor Verbin

Accurate 3D reconstruction using multi-camera RGB-D systems critically depends on precise extrinsic calibration to achieve proper alignment between captured views. In this paper, we introduce an iterative extrinsic calibration method that…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Nahuel Garcia-D'Urso , Bernabe Sanchez-Sos , Jorge Azorin-Lopez , Andres Fuster-Guillo , Antonio Macia-Lillo , Higinio Mora-Mora

Multi-view 3D reconstruction has achieved remarkable progress with the advent of feed-forward 3D reconstruction models. However, these models are typically trained and evaluated under ideal, degradation-free imaging conditions, whereas…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Jin Hyeon Kim , Jaeeun Lee , Claire Kim , Kyoungjin Oh , Paul Hyunbin Cho , Jaewon Min , Yeji Choi , Jihye Park , Hyunhee Park , Minkyu Park , Seungryong Kim

3D recovery from multi-stereo and stereo images, as an important application of the image-based perspective geometry, serves many applications in computer vision, remote sensing and Geomatics. In this chapter, the authors utilize the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Rongjun Qin , Shuang Song , Xiao Ling , Mostafa Elhashash

We present a novel approach for real-time joint reconstruction of 3D scene motion and geometry from binocular stereo videos. Our approach is based on a novel variational halfway-domain scene flow formulation, which allows us to obtain…

Computer Vision and Pattern Recognition · Computer Science 2016-10-25 Lucas Thies , Michael Zollhöfer , Christian Richardt , Christian Theobalt , Günther Greiner

An important open problem in robotic planning is the autonomous generation of 3D inspection paths -- that is, planning the best path to move a robot along in order to inspect a target structure. We recently suggested a new method for…

Artificial Intelligence · Computer Science 2019-01-23 Kai Olav Ellefsen , Herman A. Lepikson , Jan C. Albiez

Real-time multi-view point cloud reconstruction is a core problem in 3D vision and immersive perception, with wide applications in VR, AR, robotic navigation, digital twins, and computer interaction. Despite advances in multi-camera systems…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Chentian Sun

We are witnessing an explosion of neural implicit representations in computer vision and graphics. Their applicability has recently expanded beyond tasks such as shape generation and image-based rendering to the fundamental problem of…

Computer Vision and Pattern Recognition · Computer Science 2022-05-26 Jiaming Sun , Xi Chen , Qianqian Wang , Zhengqi Li , Hadar Averbuch-Elor , Xiaowei Zhou , Noah Snavely

Efficient and accurate 3D reconstruction is crucial for various applications, including augmented and virtual reality, medical imaging, and cinematic special effects. While traditional Multi-View Stereo (MVS) systems have been fundamental…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Umair Haroon , Ahmad AlMughrabi , Ricardo Marques , Petia Radeva

Real-time Three-dimensional (3D) scene representation is a foundational element that supports a broad spectrum of cutting-edge applications, including digital manufacturing, Virtual, Augmented, and Mixed Reality (VR/AR/MR), and the emerging…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Xiangmin Xu , Zhen Meng , Kan Chen , Jiaming Yang , Emma Li , Philip G. Zhao , David Flynn

Dangerous surroundings and difficult-to-reach landscapes introduce significant complications for adequate disaster management and recuperation. These problems can be solved by engaging unmanned aerial vehicles (UAVs) provided with embedded…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Branislava Jankovic , Sabina Jangirova , Waseem Ullah , Latif U. Khan , Mohsen Guizani

Drag-based editing has become popular in 2D content creation, driven by the capabilities of image generative models. However, extending this technique to 3D remains a challenge. Existing 3D drag-based editing methods, whether employing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Honghua Chen , Yushi Lan , Yongwei Chen , Yifan Zhou , Xingang Pan

The 3D reconstruction of simultaneous localization and mapping (SLAM) is an important topic in the field for transport systems such as drones, service robots and mobile AR/VR devices. Compared to a point cloud representation, the 3D…

Robotics · Computer Science 2023-09-12 Quentin Picard , Stephane Chevobbe , Mehdi Darouich , Jean-Yves Didier

While large deep neural networks excel at general video analytics tasks, the significant demand on computing capacity makes them infeasible for real-time inference on resource-constrained end cam-eras. In this paper, we propose an…

Multimedia · Computer Science 2023-09-01 Yuxin Kong , Peng Yang , Yan Cheng

Automatic 3D content creation seeks to replace labor-intensive modeling and scanning pipelines with systems that can synthesize or recover 3D assets directly from text or images. Its applications span video games, virtual reality, robotics,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jiahao Li