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Dynamic objects in the environment, such as people and other agents, lead to challenges for existing simultaneous localization and mapping (SLAM) approaches. To deal with dynamic environments, computer vision researchers usually apply some…
Achieving precise control of light intensity in 3D volumes is highly in demand in many applications in optics. Various wavefront shaping techniques have been utilized to reconstruct a target amplitude profile within a 3D space. However,…
An approach for shielding an unwanted wave with a fixed frequency by generating a suitably controlled nontrivial wave with the same frequency is suggested. Unlike the well known surface potential approach, the source of the controlled wave…
We present a novel computational scheme to solve acoustic wave transmission problems over composite scatterers, i.e. penetrable obstacles possessing junctions or triple points. Our continuous problem is cast as a multiple traces time-domain…
The ability to localize and track acoustic events is a fundamental prerequisite for equipping machines with the ability to be aware of and engage with humans in their surrounding environment. However, in realistic scenarios, audio signals…
This paper is concerned with the invisibility cloaking in acoustic wave scattering from a new perspective. We are especially interested in achieving the invisibility cloaking by completely regular and isotropic mediums. It is shown that an…
High-resolution field localization in three dimensions is one of the main challenges in optics and has immense importance in fields such as chemistry, biology, and medicine. In order to generate the time reversed signal of a monochromatic…
Based on a case study on 3D printing, we have been experimenting on the sonification of multidimensional data for peripheral process monitoring. In a previous paper, we tested the effectiveness of a soundscape which combined intentionally…
We consider the problem of obtaining information about an inaccessible half-space from acoustic measurements made in the accessible half-space. If the measurements are of limited precision, some scatterers will be undetectable because their…
This work proposes a discretization of the acoustic wave equation with possibly oscillatory coefficients based on a superposition of discrete solutions to spatially localized subproblems computed with an implicit time discretization. Based…
This paper concerns electromagnetic 3D subsurface imaging in connection with sparsity of signal sources. We explored an imaging approach that can be implemented in situations that allow obtaining a large amount of data over a surface or a…
This manuscript is a preliminary pre-print version of a journal submission by the authors, revisiting the problem of range measurement based localization of a signal source or a sensor. The major geometric difficulty of the problem comes…
To better explore the oceans, seamless communication coverage of the vast 3D underwater space is desired. Unlike terrestrial networks using radio signals, underwater acoustic communications face a unique challenge: nodes in underwater…
Given near or far field wave measurements generated by some unknown time- and space-dependent acoustic source, we seek to rapidly determine a domain in space-time, as small as possible, that contains the support of a source radiating these…
We address the challenge of sound propagation simulations in 3D virtual rooms with moving sources, which have applications in virtual/augmented reality, game audio, and spatial computing. Solutions to the wave equation can describe wave…
Identification and localization of sounds are both integral parts of computational auditory scene analysis. Although each can be solved separately, the goal of forming coherent auditory objects and achieving a comprehensive spatial scene…
Visual events are usually accompanied by sounds in our daily lives. We pose the question: Can the machine learn the correspondence between visual scene and the sound, and localize the sound source only by observing sound and visual scene…
We present a framework for the optimal filtering of spherical signals contaminated by realizations of an additive, zero-mean, uncorrelated and anisotropic noise process on the sphere. Filtering is performed in the wavelet domain given by…
We present a novel sound localization algorithm for a non-line-of-sight (NLOS) sound source in indoor environments. Our approach exploits the diffraction properties of sound waves as they bend around a barrier or an obstacle in the scene.…
Conventional speaker localization algorithms, based merely on the received microphone signals, are often sensitive to adverse conditions, such as: high reverberation or low signal to noise ratio (SNR). In some scenarios, e.g. in meeting…