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Related papers: Learning in Repeated Multi-Objective Stackelberg G…

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We study Stackelberg games where a principal repeatedly interacts with a non-myopic long-lived agent, without knowing the agent's payoff function. Although learning in Stackelberg games is well-understood when the agent is myopic, dealing…

Computer Science and Game Theory · Computer Science 2025-05-29 Nika Haghtalab , Thodoris Lykouris , Sloan Nietert , Alexander Wei

This paper studies the optimal mechanisms for the vertically integrated utility to dispatch and incentivize the third-party demand response (DR) providers in its territory. A framework is proposed, with three-layer coupled Stackelberg and…

Systems and Control · Electrical Eng. & Systems 2022-07-26 Sayyid Mohssen Sajjadi , Meng Wu

Inverse game theory is utilized to infer the cost functions of all players based on game outcomes. However, existing inverse game theory methods do not consider the learner as an active participant in the game, which could significantly…

Computer Science and Game Theory · Computer Science 2025-10-20 Jianguo Chen , Jinlong Lei , Biqiang Mu , Yiguang Hong , Hongsheng Qi

We consider the problem of cooperative spectrum sharing among a primary user (PU) and multiple secondary users (SUs) under quality of service (QoS) constraints. The SUs network is controlled by the PU through a relay which gets a revenue…

Networking and Internet Architecture · Computer Science 2016-11-17 Ramy E. Ali , Karim G. Seddik , Mohammed Nafie , Fadel F. Digham

We study a multi-player one-round game termed Stackelberg Network Pricing Game, in which a leader can set prices for a subset of $m$ priceable edges in a graph. The other edges have a fixed cost. Based on the leader's decision one or more…

Data Structures and Algorithms · Computer Science 2008-02-21 Patrick Briest , Martin Hoefer , Piotr Krysta

When interacting with other decision-making agents in non-adversarial scenarios, it is critical for an autonomous agent to have inferable behavior: The agent's actions must convey their intention and strategy. We model the inferability…

Computer Science and Game Theory · Computer Science 2025-06-03 Mustafa O. Karabag , Sophia Smith , Negar Mehr , David Fridovich-Keil , Ufuk Topcu

We introduce Stackelberg Learning from Human Feedback (SLHF), a new framework for preference optimization. SLHF frames the alignment problem as a sequential-move game between two policies: a Leader, which commits to an action, and a…

Machine Learning · Computer Science 2025-12-19 Barna Pásztor , Thomas Kleine Buening , Andreas Krause

We study reputation formation where a long-run player repeatedly observes private signals and takes actions. Short-run players observe the long-run player's past actions but not her past signals. The long-run player can thus develop a…

Theoretical Economics · Economics 2025-07-22 Daniel Luo , Alexander Wolitzky

Social media platforms are ecosystems in which many decisions are constantly made for the benefit of the creators in order to maximize engagement, which leads to a maximization of income. The decisions, ranging from collaboration to public…

Computer Science and Game Theory · Computer Science 2025-06-09 Arjan Khadka

We study games in which a leader makes a single commitment, and then multiple followers (each with a different utility function) respond. In particular, we study ambiguous commitment strategies in these games, in which the leader may commit…

Computer Science and Game Theory · Computer Science 2024-09-10 Natalie Collina , Rabanus Derr , Aaron Roth

We consider a computing system where a master processor assigns tasks for execution to worker processors through the Internet. We model the workers decision of whether to comply (compute the task) or not (return a bogus result to save the…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-08-25 Antonio Fernández Anta , Chryssis Georgiou , Miguel A. Mosteiro , Daniel Pareja

We address two-player general-sum stochastic Stackelberg games (SSGs), where the leader's policy is optimized considering the best-response follower whose policy is optimal for its reward under the leader. Existing policy gradient and value…

Computer Science and Game Theory · Computer Science 2026-03-17 Mikoto Kudo , Youhei Akimoto

We examine the tuning of cooperative behavior in repeated multi-agent games using an analytically tractable, continuous-time, nonlinear model of opinion dynamics. Each modeled agent updates its real-valued opinion about each available…

Physics and Society · Physics 2021-11-24 Shinkyu Park , Anastasia Bizyaeva , Mari Kawakatsu , Alessio Franci , Naomi Ehrich Leonard

The study of repeated interactions between a learner and a utility-maximizing optimizer has yielded deep insights into the manipulability of learning algorithms. However, existing literature primarily focuses on independent, unlinked…

Computer Science and Game Theory · Computer Science 2026-04-10 Giannis Fikioris , Balasubramanian Sivan , Éva Tardos

In Stackelberg security games when information about the attacker's payoffs is uncertain, algorithms have been proposed to learn the optimal defender commitment by interacting with the attacker and observing their best responses. In this…

Computer Science and Game Theory · Computer Science 2019-11-01 Jiarui Gan , Qingyu Guo , Long Tran-Thanh , Bo An , Michael Wooldridge

In repeated interactions between individuals, we do not expect that exactly the same situation will occur from one time to another. Contrary to what is common in models of repeated games in the literature, most real situations may differ a…

Populations and Evolution · Quantitative Biology 2007-05-23 Anders Eriksson , Kristian Lindgren

In a multi-follower Bayesian Stackelberg game, a leader plays a mixed strategy over $L$ actions to which $n\ge 1$ followers, each having one of $K$ possible private types, best respond. The leader's optimal strategy depends on the…

Computer Science and Game Theory · Computer Science 2026-03-03 Gerson Personnat , Tao Lin , Safwan Hossain , David C. Parkes

Resource competition problems are often modeled using Colonel Blotto games, where players take simultaneous actions. However, many real-world scenarios involve sequential decision-making rather than simultaneous moves. To model these…

Computer Science and Game Theory · Computer Science 2025-05-13 Yan Liu , Bonan Ni , Weiran Shen , Zihe Wang , Jie Zhang

Bilevel programming problems are often found in practice. In this paper, we handle one such bilevel application problem from the domain of environmental economics. The problem is a Stakelberg game with multiple objectives at the upper…

Computer Science and Game Theory · Computer Science 2013-07-25 Ankur Sinha , Pekka Malo , Anton Frantsev , Kalyanmoy Deb

Existing alignment methods directly use the reward model learned from user preference data to optimize an LLM policy, subject to KL regularization with respect to the base policy. This practice is suboptimal for maximizing user's utility…

Machine Learning · Computer Science 2026-02-04 Haichuan Wang , Tao Lin , Lingkai Kong , Ce Li , Hezi Jiang , Milind Tambe