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Diverse presentation formats play a pivotal role in effectively conveying code and analytical processes during data analysis. One increasingly popular format is tutorial videos, particularly those based on Jupyter notebooks, which offer an…

Human-Computer Interaction · Computer Science 2024-08-05 Yang Ouyang , Leixian Shen , Yun Wang , Quan Li

A wealth of Open Educational Resources is now available, and beyond the first and evident problem of finding them, the issue of articulating a set of resources is arising. When using audiovisual resources, among different possibilities,…

Computers and Society · Computer Science 2014-12-05 Olivier Aubert , Joscha Jaeger

Taking notes quickly while effectively capturing key information can be challenging, especially when watching videos that present simultaneous visual and auditory streams. Manually taken notes often miss crucial details due to the…

Human-Computer Interaction · Computer Science 2025-01-31 Faria Huq , Abdus Samee , David Chuan-en Lin , Xiaodi Alice Tang , Jeffrey P. Bigham

We introduce $\textit{InteractiveVideo}$, a user-centric framework for video generation. Different from traditional generative approaches that operate based on user-provided images or text, our framework is designed for dynamic interaction,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Yiyuan Zhang , Yuhao Kang , Zhixin Zhang , Xiaohan Ding , Sanyuan Zhao , Xiangyu Yue

Audio-visual learning seeks to enhance the computer's multi-modal perception leveraging the correlation between the auditory and visual modalities. Despite their many useful downstream tasks, such as video retrieval, AR/VR, and…

Human-Computer Interaction · Computer Science 2023-07-31 Zheng Zhang , Zheng Ning , Chenliang Xu , Yapeng Tian , Toby Jia-Jun Li

We present U-Note, an augmented teaching and learning system leveraging the advantages of paper while letting teachers and pupils benefit from the richness that digital media can bring to a lecture. U-Note provides automatic linking between…

Human-Computer Interaction · Computer Science 2012-02-20 Sylvain Malacria , Thomas Pietrzak , Aurélien Tabard , Éric Lecolinet

Opportunistic photo capture (e.g., slides, exhibits, or artifacts) is a common strategy for preserving information encountered in information-rich environments for later revisitation. While fast and minimally disruptive, such photo…

Human-Computer Interaction · Computer Science 2026-04-13 Ashwin Ram , Aeneas Leon Sommer , Martin Schmitz , Jürgen Steimle

Note-taking is a critical practice for capturing, organizing, and reflecting on information in both academic and professional settings. The recent success of large language models has accelerated the development of AI-assisted tools, yet…

Computation and Language · Computer Science 2025-09-05 Josh Wisoff , Yao Tang , Zhengyu Fang , Jordan Guzman , YuTang Wang , Alex Yu

Multimodal large language models (MLLMs) are flourishing, but mainly focus on images with less attention than videos, especially in sub-fields such as prompt engineering, video chain-of-thought (CoT), and instruction tuning on videos.…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Yan Wang , Yawen Zeng , Jingsheng Zheng , Xiaofen Xing , Jin Xu , Xiangmin Xu

The e-learning community has been producing and using video content for a long time, and in the last years, the advent of MOOCs greatly relied on video recordings of teacher courses. Video annotations are information pieces that can be…

Computers and Society · Computer Science 2014-04-18 Olivier Aubert , Yannick Prié , Camila Canellas

Action recognition models have achieved impressive results by incorporating scene-level annotations, such as objects, their relations, 3D structure, and more. However, obtaining annotations of scene structure for videos requires a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Roei Herzig , Ofir Abramovich , Elad Ben-Avraham , Assaf Arbelle , Leonid Karlinsky , Ariel Shamir , Trevor Darrell , Amir Globerson

Flipped learning is a method that flips in/out class activities to make lectures learner-centered. In flipped learning, comments from learners on preparation material are useful information for instructors to consider before deciding…

Computers and Society · Computer Science 2020-07-30 Shintaro Uchiyama , Hayato Okumoto , Mitsuo Yoshida , Yuko Ichikawa , Kyoji Umemura

Tutorial videos of mobile apps have become a popular and compelling way for users to learn unfamiliar app features. To make the video accessible to the users, video creators always need to annotate the actions in the video, including what…

Human-Computer Interaction · Computer Science 2023-08-08 Sidong Feng , Chunyang Chen , Zhenchang Xing

Tutorial videos are a valuable resource for people looking to learn new tasks. People often learn these skills by viewing multiple tutorial videos to get an overall understanding of a task by looking at different approaches to achieve the…

Human-Computer Interaction · Computer Science 2025-03-28 Saelyne Yang , Anh Truong , Juho Kim , Dingzeyu Li

We introduce the concept of notational animating, an interaction paradigm for animation authoring where users sketch high-level notations over static drawings to indicate intended motions, which are then interpreted by automatic methods…

Human-Computer Interaction · Computer Science 2026-03-10 Xinyu Shi , Li-Yi Wei , Nanxuan Zhao , Jian Zhao , Rubaiat Habib Kazi

Creating data videos that effectively narrate stories with animated visuals requires substantial effort and expertise. A promising research trend is leveraging the easy-to-use natural language (NL) interaction to automatically synthesize…

Human-Computer Interaction · Computer Science 2024-10-07 Leixian Shen , Haotian Li , Yun Wang , Tianqi Luo , Yuyu Luo , Huamin Qu

The range of video annotation software currently available is set within commercially specialized professions, distributed via outdated sources or through online video hosting services. As video content becomes an increasingly significant…

Multimedia · Computer Science 2016-04-21 Matthew Martin , James Charlton , Andy M. Connor

Videos are a commonly-used type of content in learning during Web search. Many e-learning platforms provide quality content, but sometimes educational videos are long and cover many topics. Humans are good in extracting important sections…

Computer Vision and Pattern Recognition · Computer Science 2020-10-27 Junaid Ahmed Ghauri , Sherzod Hakimov , Ralph Ewerth

Video-based programming tutorials are a popular form of tutorial used by authors to guide learners to code. Still, the interactivity of these videos is limited primarily to control video flow. There are existing works with increased…

Software Engineering · Computer Science 2022-04-20 Eng Lieh Ouh , Benjamin Kok Siew Gan , David Lo

In this contribution, we design, implement and evaluate the pedagogical benefits of a novel interactive note taking interface (iVRNote) in VR for the purpose of learning and reflection lectures. In future VR learning environments, students…

Human-Computer Interaction · Computer Science 2019-10-04 Yi-Ting Chen , Chi-Hsuan Hsu , Chih-Han Chung , Yu-Shuen Wang , Sabarish V. Babu
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