Related papers: Improved Online Sorting
We consider the problem of online service with delay on a general metric space, first presented by Azar, Ganesh, Ge and Panigrahi (STOC 2017). The best known randomized algorithm for this problem, by Azar and Touitou (FOCS 2019), is…
We develop a new approach for online network design and obtain improved competitive ratios for several problems. Our approach gives natural deterministic algorithms and simple analyses. At the heart of our work is a novel application of…
In the online hitting set problem, sets arrive over time, and the algorithm has to maintain a subset of elements that hit all the sets seen so far. Alon, Awerbuch, Azar, Buchbinder, and Naor (SICOMP 2009) gave an algorithm with competitive…
We explore the fundamental problem of sorting through the lens of learning-augmented algorithms, where algorithms can leverage possibly erroneous predictions to improve their efficiency. We consider two different settings: In the first…
We consider an assortment optimization problem under the multinomial logit choice model with general covering constraints. In this problem, the seller offers an assortment that should contain a minimum number of products from multiple…
We present two different methods for estimating the cost of solving SAT problems. The methods focus on the online behaviour of the backtracking solver, as well as the structure of the problem. Modern SAT solvers present several challenges…
In the online metric bipartite matching problem, we are given a set $S$ of server locations in a metric space. Requests arrive one at a time, and on its arrival, we need to immediately and irrevocably match it to a server at a cost which is…
Sorting is one of the fundamental problems in computer science. Playing a role in many processes, it has a lower complexity bound imposed by $\mathcal{O}(n\log{n})$ when executing on a sequential machine. This limit can be brought down to…
When facing a very large stream of data, it is often desirable to extract most important statistics online in a short time and using small memory. For example, one may want to quickly find the most influential users generating posts online…
In the online multiple knapsack problem, an algorithm faces a stream of items, and each item has to be either rejected or stored irrevocably in one of $n$ bins (knapsacks) of equal size. The gain of an~algorithm is equal to the sum of sizes…
There is a rising interest for studying the online benchmark as an alternative of the classical offline benchmark in online stochastic settings. Ezra, Feldman, Gravin, and Tang (SODA 2023) introduced the notion of order-competitive ratio,…
Cost-Sensitive Online Classification has drawn extensive attention in recent years, where the main approach is to directly online optimize two well-known cost-sensitive metrics: (i) weighted sum of sensitivity and specificity; (ii) weighted…
We consider the online Minimum-Cost Perfect Matching with Delays (MPMD) problem introduced by Emek et al. (STOC 2016), in which a general metric space is given, and requests are submitted in different times in this space by an adversary.…
Although many authors have considered how many ternary comparisons it takes to sort a multiset $S$ of size $n$, the best known upper and lower bounds still differ by a term linear in $n$. In this paper we restrict our attention to online…
Algorithms which sort lists of real numbers into ascending order have been studied for decades. They are typically based on a series of pairwise comparisons and run entirely on chip. However people routinely sort lists which depend on…
We consider the following fundamental routing problem. An adversary inputs packets arbitrarily at sources, each packet with an arbitrary destination. Traffic is constrained by link capacities and buffer sizes, and packets may be dropped at…
In many problems, the inputs arrive over time, and must be dealt with irrevocably when they arrive. Such problems are online problems. A common method of solving online problems is to first solve the corresponding linear program, and then…
Many streaming algorithms provide only a high-probability relative approximation. These two relaxations, of allowing approximation and randomization, seem necessary -- for many streaming problems, both relaxations must be employed…
In the classical Online Metric Matching problem, we are given a metric space with $k$ servers. A collection of clients arrive in an online fashion, and upon arrival, a client should irrevocably be matched to an as-yet-unmatched server. The…
We are given a set $P$ of $n$ points in the plane, and a sequence of axis-aligned squares that arrive in an online fashion. The online hitting set problem consists of maintaining, by adding new points if necessary, a set $H\subseteq P$ that…