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In two-player games on graphs, the simplest possible strategies are those that can be implemented without any memory. These are called positional strategies. In this paper, we characterize objectives recognizable by deterministic B\"uchi…

Computer Science and Game Theory · Computer Science 2024-09-04 Patricia Bouyer , Antonio Casares , Mickael Randour , Pierre Vandenhove

We present a method for learning generalized Hamiltonian decompositions of ordinary differential equations given a set of noisy time series measurements. Our method simultaneously learns a continuous time model and a scalar energy function…

Machine Learning · Computer Science 2021-04-16 Kevin L. Course , Trefor W. Evans , Prasanth B. Nair

Quantum finite automata derive their strength by exploiting interference in complex valued probability amplitudes. Of particular interest is the 2-way model of Ambainis and Watrous that has both quantum and classical states (2QCFA) [A.…

Quantum Physics · Physics 2007-05-23 M. V. Panduranga Rao , V. Vinay

Automata learning is a technique that has successfully been applied in verification, with the automaton type varying depending on the application domain. Adaptations of automata learning algorithms for increasingly complex types of automata…

Formal Languages and Automata Theory · Computer Science 2017-06-27 Gerco van Heerdt , Matteo Sammartino , Alexandra Silva

The classic algorithm AdaBoost allows to convert a weak learner, that is an algorithm that produces a hypothesis which is slightly better than chance, into a strong learner, achieving arbitrarily high accuracy when given enough training…

Machine Learning · Computer Science 2022-11-28 Kasper Green Larsen , Martin Ritzert

We propose a new Q-learning variant, called 2RA Q-learning, that addresses some weaknesses of existing Q-learning methods in a principled manner. One such weakness is an underlying estimation bias which cannot be controlled and often…

Optimization and Control · Mathematics 2024-05-30 Peter Schmitt-Förster , Tobias Sutter

Data generation and labeling are usually an expensive part of learning for robotics. While active learning methods are commonly used to tackle the former problem, preference-based learning is a concept that attempts to solve the latter by…

Machine Learning · Computer Science 2018-10-11 Erdem Bıyık , Dorsa Sadigh

We revisit the popular \emph{delayed deterministic finite automaton} (\ddfa{}) compression algorithm introduced by Kumar~et~al.~[SIGCOMM 2006] for compressing deterministic finite automata (DFAs) used in intrusion detection systems. This…

Data Structures and Algorithms · Computer Science 2024-11-26 Philip Bille , Inge Li Gørtz , Max Rishøj Pedersen

We study the learnability of symbolic finite state automata (SFA), a model shown useful in many applications in software verification. The state-of-the-art literature on this topic follows the query learning paradigm, and so far all…

Logic in Computer Science · Computer Science 2024-02-14 Dana Fisman , Hadar Frenkel , Sandra Zilles

We present an efficient algorithm to reduce the size of nondeterministic Buchi word automata, while retaining their language. Additionally, we describe methods to solve PSPACE-complete automata problems like universality, equivalence and…

Formal Languages and Automata Theory · Computer Science 2012-10-25 Lorenzo Clemente , Richard Mayr

Few-shot learning for image classification comes up as a hot topic in computer vision, which aims at fast learning from a limited number of labeled images and generalize over the new tasks. In this paper, motivated by the idea of Fisher…

Computer Vision and Pattern Recognition · Computer Science 2023-05-16 Qijun Song , Siyun Zhou , Liwei Xu

Weighted pushdown automata (WPDAs) are at the core of many natural language processing tasks, like syntax-based statistical machine translation and transition-based dependency parsing. As most existing dynamic programming algorithms are…

Computation and Language · Computer Science 2025-03-25 Alexandra Butoi , Brian DuSell , Tim Vieira , Ryan Cotterell , David Chiang

We present an algorithm to learn a deterministic timed automaton (DTA) via membership and equivalence queries. Our algorithm is an extension of the L* algorithm with a Myhill-Nerode style characterization of recognizable timed languages,…

Formal Languages and Automata Theory · Computer Science 2023-05-30 Masaki Waga

Angluin's L$^*$ algorithm learns the minimal deterministic finite automaton (DFA) of a regular language using membership and equivalence queries. Its probabilistic approximatively correct (PAC) version substitutes an equivalence query by…

Formal Languages and Automata Theory · Computer Science 2024-08-07 Lina Ye , Igor Khmelnitsky , Serge Haddad , Benoît Barbot , Benedikt Bollig , Martin Leucker , Daniel Neider , Rajarshi Roy

We present an algorithm, which reduces the size of B\"uchi automata using fair simulation. Its time complexity is $\mathcal{O}(|Q|^4 \cdot |\Delta|^2)$, the space complexity is $\mathcal{O}(|Q| \cdot |\Delta|)$. Simulation is a common…

Formal Languages and Automata Theory · Computer Science 2016-03-04 Daniel Tischner

Visual Question Answering (VQA) is the task of answering questions about an image. Some VQA models often exploit unimodal biases to provide the correct answer without using the image information. As a result, they suffer from a huge drop in…

Computer Vision and Pattern Recognition · Computer Science 2020-03-24 Remi Cadene , Corentin Dancette , Hedi Ben-younes , Matthieu Cord , Devi Parikh

A central question in the theory of automata is which classes of automata can be minimized in polynomial time. We close the remaining gaps for deterministic and history-deterministic automata over infinite words by proving that…

Formal Languages and Automata Theory · Computer Science 2025-04-30 Bader Abu Radi , Rüdiger Ehlers

We present the efficient implementations of probabilistic deterministic finite automaton learning methods available in FlexFringe. These implement well-known strategies for state-merging including several modifications to improve their…

Machine Learning · Computer Science 2025-10-01 Sicco Verwer , Christian Hammerschmidt

Active learning promises to provide an optimal training sample selection procedure in the construction of machine learning models. It often relies on minimizing the model's variance, which is assumed to decrease the prediction error. Still,…

Chemical Physics · Physics 2025-11-26 Vivin Vinod , Peter Zaspel

Automata learning is a popular technique for inferring minimal automata through membership and equivalence queries. In this paper, we generalise learning to the theory of coalgebras. The approach relies on the use of logical formulas as…

Logic in Computer Science · Computer Science 2019-08-09 Simone Barlocco , Clemens Kupke , Jurriaan Rot
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