English
Related papers

Related papers: Online 3D Gaussian Splatting Modeling with Novel V…

200 papers

Real-time 3D reconstruction is crucial for robotics and augmented reality, yet current simultaneous localization and mapping(SLAM) approaches often struggle to maintain structural consistency and robust pose estimation in the presence of…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Xu Wang , Boyao Han , Xiaojun Chen , Ying Liu , Ruihui Li

Achieving robust and precise pose estimation in dynamic scenes is a significant research challenge in Visual Simultaneous Localization and Mapping (SLAM). Recent advancements integrating Gaussian Splatting into SLAM systems have proven…

Robotics · Computer Science 2024-11-14 Yueming Xu , Haochen Jiang , Zhongyang Xiao , Jianfeng Feng , Li Zhang

3D Gaussian Splatting (3DGS) has become increasingly popular in 3D scene reconstruction for its high visual accuracy. However, uncertainty estimation of 3DGS scenes remains underexplored and is crucial to downstream tasks such as asset…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Chenyu Han , Corentin Dumery

3D Gaussian Splatting is a novel method for 3D view synthesis, which can gain an implicit neural learning rendering result than the traditional neural rendering technology but keep the more high-definition fast rendering speed. But it is…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Jinwei Lin

Over the past year, 3D Gaussian Splatting (3DGS) has received significant attention for its ability to represent 3D scenes in a perceptually accurate manner. However, it can require a substantial amount of storage since each splat's…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Brent Zoomers , Maarten Wijnants , Ivan Molenaers , Joni Vanherck , Jeroen Put , Lode Jorissen , Nick Michiels

3D Gaussian Splatting (3DGS) enables high-quality real-time 3D rendering but faces challenges in efficiently scaling to ultra-dense scenes and high-resolution due to computational bottlenecks that limit its use in latency-sensitive…

Graphics · Computer Science 2026-05-13 Yibo Zhao , Fan Gao , Youcheng Cai , Ligang Liu

Surgical simulation is essential for medical training, enabling practitioners to develop crucial skills in a risk-free environment while improving patient safety and surgical outcomes. However, conventional methods for building simulation…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Zhenya Yang

Radiance field methods such as 3D Gaussian Splatting (3DGS) allow easy reconstruction from photos, enabling free-viewpoint navigation. Nonetheless, pose estimation using Structure from Motion and 3DGS optimization can still each take…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Andreas Meuleman , Ishaan Shah , Alexandre Lanvin , Bernhard Kerbl , George Drettakis

Novel view synthesis (NVS) is increasingly relevant for edge robotics, where compact and incrementally updatable 3D scene models are needed for SLAM, navigation, and inspection under tight memory and latency budgets. Variational Bayesian…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ivan Zaino , Matteo Risso , Daniele Jahier Pagliari , Miguel de Prado , Toon Van de Maele , Alessio Burrello

In this paper, we challenge the conventional notion in 3DGS-SLAM that rendering quality is the primary determinant of tracking accuracy. We argue that, compared to solely pursuing a perfect scene representation, it is more critical to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Shouhe Zhang , Dayong Ren , Sensen Song , Wenjie Li , Piaopiao Yu , Yurong Qian

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

Recent advances in 3D Gaussian Splatting (3DGS) have achieved state-of-the-art results for novel view synthesis. However, efficiently capturing high-fidelity reconstructions of specific objects within complex scenes remains a significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Haiyi Li , Qi Chen , Denis Kalkofen , Hsiang-Ting Chen

3D Gaussian Splatting (3DGS) has recently gained popularity in SLAM applications due to its fast rendering and high-fidelity representation. However, existing 3DGS-SLAM systems have predominantly focused on indoor environments and relied on…

Robotics · Computer Science 2025-08-01 Xiaohan Li , Ziren Gong , Fabio Tosi , Matteo Poggi , Stefano Mattoccia , Dong Liu , Jun Wu

Semantic-aware 3D scene reconstruction is essential for autonomous robots to perform complex interactions. Semantic SLAM, an online approach, integrates pose tracking, geometric reconstruction, and semantic mapping into a unified framework,…

Robotics · Computer Science 2025-05-20 Zuxing Lu , Xin Yuan , Shaowen Yang , Jingyu Liu , Changyin Sun

3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework…

Graphics · Computer Science 2025-07-22 Ruijie Zhu , Mulin Yu , Linning Xu , Lihan Jiang , Yixuan Li , Tianzhu Zhang , Jiangmiao Pang , Bo Dai

3D Gaussian Splatting (3D-GS) has demonstrated exceptional capabilities in 3D scene reconstruction and novel view synthesis. However, its training heavily depends on high-quality, sharp images and accurate camera poses. Fulfilling these…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Wangbo Yu , Chaoran Feng , Jiye Tang , Jiashu Yang , Zhenyu Tang , Xu Jia , Yuchao Yang , Li Yuan , Yonghong Tian

The accurate reconstruction of dynamic street scenes is critical for applications in autonomous driving, augmented reality, and virtual reality. Traditional methods relying on dense point clouds and triangular meshes struggle with moving…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Peizhen Zheng , Dongjing Jiang , Qingchong Jiao , Redouane EL Bouchtaoui , Flynnwell Jianfei Zhang

To enable AI agents to interact seamlessly with both humans and 3D environments, they must not only perceive the 3D world accurately but also align human language with 3D spatial representations. While prior work has made significant…

Artificial Intelligence · Computer Science 2025-09-26 Saimouli Katragadda , Cho-Ying Wu , Yuliang Guo , Xinyu Huang , Guoquan Huang , Liu Ren

Recent advances in 3D Gaussian Splatting have shown remarkable potential for novel view synthesis. However, most existing large-scale scene reconstruction methods rely on the divide-and-conquer paradigm, which often leads to the loss of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Chuandong Liu , Huijiao Wang , Lei Yu , Gui-Song Xia

Simultaneous localization and mapping (SLAM) technology has recently achieved photorealistic mapping capabilities thanks to the real-time, high-fidelity rendering enabled by 3D Gaussian Splatting (3DGS). However, due to the static…

Robotics · Computer Science 2025-12-01 Zhicong Sun , Jacqueline Lo , Jinxing Hu