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We propose a novel framework for accurate 3D human pose estimation in combat sports using sparse multi-camera setups. Our method integrates robust multi-view 2D pose tracking via a transformer-based top-down approach, employing epipolar…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Hossein Feiz , David Labbé , Thomas Romeas , Jocelyn Faubert , Sheldon Andrews

We study two-sided matching markets in which one side of the market (the players) does not have a priori knowledge about its preferences for the other side (the arms) and is required to learn its preferences from experience. Also, we assume…

Machine Learning · Computer Science 2021-06-23 Lydia T. Liu , Feng Ruan , Horia Mania , Michael I. Jordan

Shooting location is a core indicator of offensive style in invasion sports. Existing basketball shot-chart analyses often use spatial information for descriptive visualization, location-based efficiency modeling, or clustering players into…

Methodology · Statistics 2026-03-26 Kazuhiro Yamada , Keisuke Fujii

This paper investigates the modeling of automated machine description on sports video, which has seen much progress recently. Nevertheless, state-of-the-art approaches fall quite short of capturing how human experts analyze sports scenes.…

Computer Vision and Pattern Recognition · Computer Science 2022-08-10 Dekun Wu , He Zhao , Xingce Bao , Richard P. Wildes

Marksmanship practices are required in various professions, including police, military personnel, hunters, as well as sports shooters, such as Olympic shooting, biathlon, and modern pentathlon. The current form of training and coaching is…

Human-Computer Interaction · Computer Science 2025-07-02 Emin Zerman , Jonas Carlsson , Mårten Sjöström

Various approaches have emerged for multi-armed bandits in distributed systems. The multiplayer dueling bandit problem, common in scenarios with only preference-based information like human feedback, introduces challenges related to…

Machine Learning · Computer Science 2025-04-24 Or Raveh , Junya Honda , Masashi Sugiyama

Tennis is one of the world's biggest and most popular sports. Multiple researchers have, with limited success, modeled the outcome of matches using probability modelling or machine learning approaches. The approach presented here predicts…

Applications · Statistics 2025-06-09 Martin Illum , Hans Christian Bechsøfft Mikkelsen , Emil Hovad

I address the difficult challenge of measuring the relative influence of competing basketball game strategies, and I apply my analysis to plays resulting in three-point shots. I use a glut of SportVU player tracking data from over 600 NBA…

Applications · Statistics 2017-03-22 Bradley A. Sliz

Most reinforcement learning(RL)-based methods for drone racing target fixed, obstacle-free tracks, leaving the generalization to unknown, cluttered environments largely unaddressed. This challenge stems from the need to balance racing speed…

Robotics · Computer Science 2025-12-12 Feng Yu , Yu Hu , Yang Su , Yang Deng , Linzuo Zhang , Danping Zou

Multi-Object Tracking over humans has improved rapidly with the development of object detection and re-identification. However, multi-actor tracking over humans with similar appearance and nonlinear movement can still be very challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Hsiang-Wei Huang , Cheng-Yen Yang , Jenq-Neng Hwang , Pyong-Kun Kim , Kwangju Kim , Kyoungoh Lee

We present BASKET, a large-scale basketball video dataset for fine-grained skill estimation. BASKET contains 4,477 hours of video capturing 32,232 basketball players from all over the world. Compared to prior skill estimation datasets, our…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Yulu Pan , Ce Zhang , Gedas Bertasius

3D multi-object tracking and trajectory prediction are two crucial modules in autonomous driving systems. Generally, the two tasks are handled separately in traditional paradigms and a few methods have started to explore modeling these two…

Computer Vision and Pattern Recognition · Computer Science 2024-07-01 Jiaheng Zhuang , Guoan Wang , Siyu Zhang , Xiyang Wang , Hangning Zhou , Ziyao Xu , Chi Zhang , Zhiheng Li

We present a badminton training system that focuses on the backhand short service. Unlike the prior motor skill training systems which focus on the trainee's posture, our system analyzes the process of moving joints with the open kinetic…

Human-Computer Interaction · Computer Science 2023-12-05 Eden Cong-He Xu , Lung-Pan Cheng

Overfitting & underfitting and stable training are an important challenges in machine learning. Current approaches for these issues are mixup, SamplePairing and BC learning. In our work, we state the hypothesis that mixing many images…

Machine Learning · Computer Science 2020-01-22 Maciej A. Czyzewski

With the recent development of Deep Learning applied to Computer Vision, sport video understanding has gained a lot of attention, providing much richer information for both sport consumers and leagues. This paper introduces…

Computer Vision and Pattern Recognition · Computer Science 2022-08-18 Gabriel Van Zandycke , Vladimir Somers , Maxime Istasse , Carlo Del Don , Davide Zambrano

Model based diagnosis finds a growing range of practical applications, and significant performance-wise improvements have been achieved in recent years. Some of these improvements result from formulating the problem with maximum…

Logic in Computer Science · Computer Science 2017-07-10 Alexey Ignatiev , Antonio Morgado , Joao Marques-Silva

National Basketball Association (NBA) players are highly motivated and skilled experts that solve complex decision making problems at every time point during a game. As a step towards understanding how players make their decisions, we focus…

Machine Learning · Computer Science 2020-08-19 Sandro Hauri , Nemanja Djuric , Vladan Radosavljevic , Slobodan Vucetic

Multi-object tracking (MOT) aims to associate target objects across video frames in order to obtain entire moving trajectories. With the advancement of deep neural networks and the increasing demand for intelligent video analysis, MOT has…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Gaoang Wang , Mingli Song , Jenq-Neng Hwang

As sports training becomes more data-driven, traditional dart coaching based mainly on experience and visual observation is increasingly inadequate for high-precision, goal-oriented movements. Although prior studies have highlighted the…

Machine Learning · Computer Science 2026-04-09 Zhantao Chen , Dongyi He , Jin Fang , Xi Chen , Yishuo Liu , Xiaozhen Zhong , Xuejun Hu

In this work, the novel task of detecting and classifying table tennis strokes solely using the ball trajectory has been explored. A single camera setup positioned in the umpire's view has been employed to procure a dataset consisting of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-21 Kaustubh Milind Kulkarni , Rohan S Jamadagni , Jeffrey Aaron Paul , Sucheth Shenoy