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Generating instructional images of human daily actions from an egocentric viewpoint serves as a key step towards efficient skill transfer. In this paper, we introduce a novel problem -- egocentric action frame generation. The goal is to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Bolin Lai , Xiaoliang Dai , Lawrence Chen , Guan Pang , James M. Rehg , Miao Liu

Video generation is an inherently challenging task, as it requires modeling realistic temporal dynamics as well as spatial content. Existing methods entangle the two intrinsically different tasks of motion and content creation in a single…

Computer Vision and Pattern Recognition · Computer Science 2020-01-13 Ximeng Sun , Huijuan Xu , Kate Saenko

This paper investigates a novel task of talking face video generation solely from speeches. The speech-to-video generation technique can spark interesting applications in entertainment, customer service, and human-computer-interaction…

Sound · Computer Science 2021-07-15 Shijing Si , Jianzong Wang , Xiaoyang Qu , Ning Cheng , Wenqi Wei , Xinghua Zhu , Jing Xiao

Pretrained video generation models provide strong priors for robot control, but existing unified world action models still struggle to decode reliable actions without substantial robot-specific training. We attribute this limitation to a…

Robotics · Computer Science 2026-04-14 Liaoyuan Fan , Zetian Xu , Chen Cao , Wenyao Zhang , Mingqi Yuan , Jiayu Chen

In the paradigm of AI-generated content (AIGC), there has been increasing attention to transferring knowledge from pre-trained text-to-image (T2I) models to text-to-video (T2V) generation. Despite their effectiveness, these frameworks face…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Susung Hong , Junyoung Seo , Heeseong Shin , Sunghwan Hong , Seungryong Kim

Human reaction generation represents a significant research domain for interactive AI, as humans constantly interact with their surroundings. Previous works focus mainly on synthesizing the reactive motion given a human motion sequence.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Chengjun Yu , Wei Zhai , Yuhang Yang , Yang Cao , Zheng-Jun Zha

We present a new method to translate videos to commands for robotic manipulation using Deep Recurrent Neural Networks (RNN). Our framework first extracts deep features from the input video frames with a deep Convolutional Neural Networks…

Robotics · Computer Science 2017-10-03 Anh Nguyen , Dimitrios Kanoulas , Luca Muratore , Darwin G. Caldwell , Nikos G. Tsagarakis

Recent advancements in camera-trajectory-guided image-to-video generation offer higher precision and better support for complex camera control compared to text-based approaches. However, they also introduce significant usability challenges,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Teng Li , Guangcong Zheng , Rui Jiang , Shuigen Zhan , Tao Wu , Yehao Lu , Yining Lin , Chuanyun Deng , Yepan Xiong , Min Chen , Lin Cheng , Xi Li

Recent advances in AI-generated video have shown strong performance on \emph{text-to-video} tasks, particularly for short clips depicting a single scene. However, current models struggle to generate longer videos with coherent scene…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Hanwen Shen , Jiajie Lu , Yupeng Cao , Xiaonan Yang

Deep neural networks have achieved great success for video analysis and understanding. However, designing a high-performance neural architecture requires substantial efforts and expertise. In this paper, we make the first attempt to let…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 Wei Peng , Xiaopeng Hong , Guoying Zhao

Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Hanchao Liu , Xiaohang Zhan , Shaoli Huang , Tai-Jiang Mu , Ying Shan

Human motion is a key function to communicate information. In the application, short-form mobile video is so popular all over the world such as Tik Tok. The users would like to add more VFX so as to pursue creativity and personlity. Many…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Ao Luo , Ning Xie , Zhijia Tao , Feng Jiang

Video generation models have significantly advanced embodied intelligence, unlocking new possibilities for generating diverse robot data that capture perception, reasoning, and action in the physical world. However, synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Yufan Deng , Zilin Pan , Hongyu Zhang , Xiaojie Li , Ruoqing Hu , Yufei Ding , Yiming Zou , Yan Zeng , Daquan Zhou

Humans often specify and create through visual artifacts: typography sheets, sketches, reference images, and annotated scenes. Yet modern visual generators still ask users to serialize this intent into text, a bottleneck that compresses…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Yaofang Liu , Kangning Cui , Meng Chu , Zhaoqing Li , Suiyun Zhang , Jean-Michel Morel , Xiaodong Cun , Haoxuan Che , Rui Liu , Raymond H. Chan

Video generation has achieved remarkable progress with the introduction of diffusion models, which have significantly improved the quality of generated videos. However, recent research has primarily focused on scaling up model training,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-16 Chenyang Si , Weichen Fan , Zhengyao Lv , Ziqi Huang , Yu Qiao , Ziwei Liu

Video generation is a challenging yet pivotal task in various industries, such as gaming, e-commerce, and advertising. One significant unresolved aspect within T2V is the effective visualization of text within generated videos. Despite the…

Computer Vision and Pattern Recognition · Computer Science 2024-06-26 Lin Liu , Quande Liu , Shengju Qian , Yuan Zhou , Wengang Zhou , Houqiang Li , Lingxi Xie , Qi Tian

We propose an action-conditional human motion generation method using variational implicit neural representations (INR). The variational formalism enables action-conditional distributions of INRs, from which one can easily sample…

Computer Vision and Pattern Recognition · Computer Science 2022-07-18 Pablo Cervantes , Yusuke Sekikawa , Ikuro Sato , Koichi Shinoda

Video action recognition is one of the representative tasks for video understanding. Over the last decade, we have witnessed great advancements in video action recognition thanks to the emergence of deep learning. But we also encountered…

Computer Vision and Pattern Recognition · Computer Science 2020-12-14 Yi Zhu , Xinyu Li , Chunhui Liu , Mohammadreza Zolfaghari , Yuanjun Xiong , Chongruo Wu , Zhi Zhang , Joseph Tighe , R. Manmatha , Mu Li

Pose transfer of human videos aims to generate a high fidelity video of a target person imitating actions of a source person. A few studies have made great progress either through image translation with deep latent features or neural…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Yang-tian Sun , Hao-zhi Huang , Xuan Wang , Yu-kun Lai , Wei Liu , Lin Gao

Autonomous robots typically need to construct representations of their surroundings and adapt their motions to the geometry of their environment. Here, we tackle the problem of constructing a policy model for collision-free motion…

Robotics · Computer Science 2025-05-27 Weiming Zhi , Ziyong Ma , Tianyi Zhang , Matthew Johnson-Roberson
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