Related papers: Congested Clique Counting for Local Gibbs Distribu…
We give an almost complete characterization of the hardness of $c$-coloring $\chi$-chromatic graphs with distributed algorithms, for a wide range of models of distributed computing. In particular, we show that these problems do not admit…
This paper presents a distributed O(1)-approximation algorithm, with expected-$O(\log \log n)$ running time, in the $\mathcal{CONGEST}$ model for the metric facility location problem on a size-$n$ clique network. Though metric facility…
We give a new randomized distributed algorithm for the $\Delta+1$-list coloring problem. The algorithm and its analysis dramatically simplify the previous best result known of Chang, Li, and Pettie [SICOMP 2020]. This allows for numerous…
There is a huge difference in techniques and runtimes of distributed algorithms for problems that can be solved by a sequential greedy algorithm and those that cannot. A prime example of this contrast appears in the edge coloring problem:…
We show that many classical optimization problems --- such as $(1\pm\epsilon)$-approximate maximum flow, shortest path, and transshipment --- can be computed in $\newcommand{\tmix}{{\tau_{\text{mix}}}}\tmix(G)\cdot n^{o(1)}$ rounds of…
Fundamental local symmetry breaking problems such as Maximal Independent Set (MIS) and coloring have been recognized as important by the community, and studied extensively in (standard) graphs. In particular, fast (i.e., logarithmic run…
Finding sparse cuts is an important tool in analyzing large-scale distributed networks such as the Internet and Peer-to-Peer networks, as well as large-scale graphs such as the web graph, online social communities, and VLSI circuits. In…
Mining cohesive subgraphs from a graph is a fundamental problem in graph data analysis. One notable cohesive structure is $\gamma$-quasi-clique (QC), where each vertex connects at least a fraction $\gamma$ of the other vertices inside.…
In this paper we present algorithms for several string problems in the Congested Clique model. In the Congested Clique model, $n$ nodes (computers) are used to solve some problem. The input to the problem is distributed among the nodes, and…
We address the problem of distributed computation of arbitrary functions of two correlated sources $X_1$ and $X_2$, residing in two distributed source nodes, respectively. We exploit the structure of a computation task by coding source…
In this note we introduce a new randomized algorithm for counting triangles in graphs. We show that under mild conditions, the estimate of our algorithm is strongly concentrated around the true number of triangles. Specifically, if $p \geq…
Gibbs sampling is a Markov chain Monte Carlo technique commonly used for estimating marginal distributions. To speed up Gibbs sampling, there has recently been interest in parallelizing it by executing asynchronously. While empirical…
Finding cliques in a graph has several applications for its pattern matching ability. $k$-clique problem, a special case of clique problem, determines whether an arbitrary graph contains a clique of size $k$, has already been addressed in…
We study a Faulty Congested Clique model, in which an adversary may fail nodes in the network throughout the computation. We show that any task of $O(n\log{n})$-bit input per node can be solved in roughly $n$ rounds, where $n$ is the size…
The Gibbs sampler is one of the most popular algorithms for inference in statistical models. In this paper, we introduce a herding variant of this algorithm, called herded Gibbs, that is entirely deterministic. We prove that herded Gibbs…
Approximate Bayesian computation methods are useful for generative models with intractable likelihoods. These methods are however sensitive to the dimension of the parameter space, requiring exponentially increasing resources as this…
We address the fundamental network design problem of constructing approximate minimum spanners. Our contributions are for the distributed setting, providing both algorithmic and hardness results. Our main hardness result shows that an…
Detecting if a graph contains a $k$-Clique is one of the most fundamental problems in computer science. The asymptotically fastest algorithm runs in time $O(n^{\omega k/3})$, where $\omega$ is the exponent of Boolean matrix multiplication.…
We present quantum algorithms for solving two problems regarding stochastic processes. The first algorithm prepares the thermal Gibbs state of a quantum system and runs in time almost linear in $\sqrt{N \beta/{\cal Z}}$ and polynomial in…
We describe approximation algorithms in Linial's classic LOCAL model of distributed computing to find maximum-weight matchings in a hypergraph of rank $r$. Our main result is a deterministic algorithm to generate a matching which is an…