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With app-based interaction increasingly permeating all aspects of daily living, it is essential to ensure that apps are designed to be \emph{inclusive} and are usable by a wider audience such as the elderly, with various impairments (e.g.,…

Human-Computer Interaction · Computer Science 2025-03-18 Wonjung Kim , Kenny Tsu Wei Choo , Youngki Lee , Archan Misra , Rajesh Krishna Balan

Haptic feedback has become crucial to enhance the user experiences in Virtual Reality (VR). This justifies the sudden burst of novel haptic solutions proposed these past years in the HCI community. This article is a survey of Virtual…

Human-Computer Interaction · Computer Science 2021-02-19 Elodie Bouzbib , Gilles Bailly , Sinan Haliyo , Pascal Frey

As social virtual reality (VR) grows more popular, addressing accessibility for blind and low vision (BLV) users is increasingly critical. Researchers have proposed an AI "sighted guide" to help users navigate VR and answer their questions,…

Human-Computer Interaction · Computer Science 2026-03-31 Jazmin Collins , Sharon Y Lin , Tianqi Liu , Andrea Stevenson Won , Shiri Azenkot

This study is motivated by two key considerations: the significant benefits mobile applications offer individuals and businesses, and the limited empirical research on usability challenges. To address this gap, we conducted structured…

Human-Computer Interaction · Computer Science 2025-06-03 Pawel Weichbroth

In an era of rapidly expanding software usage, catering to the diverse needs of users from various backgrounds has become a critical challenge. Inclusiveness, representing a core human value, is frequently overlooked during software…

Software Engineering · Computer Science 2024-12-03 Nowshin Nawar Arony , Ze Shi Li , Daniela Damian , Bowen Xu

This research aims to find where visually impaired users find appliances hard to use and suggest guideline to solve this issue. 181 visually impaired users have been surveyed, and 12 visually impaired users have been selected based on…

Human-Computer Interaction · Computer Science 2024-07-10 Hyunjin An , Hyundoug Kim , Seungwoo Hong , Youngsun Shin

The navigation of indoor spaces poses difficult challenges for individuals with visual impairments, as it requires processing of sensory information, dealing with uncertainties, and relying on assistance. To tackle these challenges, we…

Computers and Society · Computer Science 2026-02-17 Johannes Wortmann , Bernd Schäufele , Konstantin Klipp , Ilja Radusch , Katharina Blaß , Thomas Jung

There has been a large body of research focused on the representation of gender in video games. Disproportionately, there has been very little research in respect to the representation of disability. This research was aimed at examining the…

Human-Computer Interaction · Computer Science 2021-04-01 Jethro Shell

The fast integration of artificial intelligence into mobile applications has completely changed the digital landscape; however, the impact of this change on user perception of AI features remains poorly understood. This large-scale analysis…

Human-Computer Interaction · Computer Science 2026-01-05 Obada Kraishan

Despite the significant growth in virtual reality applications and research, the notion of inclusion in virtual reality is not well studied. Inclusion refers to the active involvement of different groups of people in the adoption, use,…

Human-Computer Interaction · Computer Science 2023-10-25 Xiaofeng Yong , Ali Arya

Software testing is a critical activity to ensure that software complies with its specification. However, current software testing activities tend not to be completely effective when applied in specific software domains in Virtual Reality…

Software Engineering · Computer Science 2020-09-21 Stevao A. Andrade , Fatima L. S. Nunes , Marcio E. Delamaro

Virtual reality technology is biased. It excludes approximately 95% the world's population by being primarily designed for male, western, educated, industrial, rich, and democratic populations. This bias may be due to the lack of diversity…

Human-Computer Interaction · Computer Science 2021-10-04 Tabitha C. Peck , Kyla McMullen , John Quarles

Privacy, security, and accessibility, like ethical concerns in mobile applications (a.k.a. apps), commonly subsumed under non-functional requirements, are generally reported by users through app reviews available in app stores. However,…

Software Engineering · Computer Science 2026-04-21 Aakash Sorathiya , Gouri Ginde

In the development and evolution of VR ecosystem, platform stakeholders continuously adapt their products in response to user and technical feedback, often reflected in subtle shifts in discussion topics or system updates. A comprehensive…

Using virtual reality (VR) head-mounted displays (HMDs) can induce VR sickness. VR sickness can cause strong discomfort, decrease users' presence and enjoyment, especially in games, shorten the duration of the VR experience, and can even…

Human-Computer Interaction · Computer Science 2021-03-10 Rongkai Shi , Hai-Ning Liang , Yu Wu , Difeng Yu , Wenge Xu

This study explores the use of virtual reality (VR) as an innovative tool to enhance awareness, acceptance, and understanding of accessibility for persons with vision loss (VL). Through a VR-based workshop developed in collaboration with…

Human-Computer Interaction · Computer Science 2024-11-27 F. S. Ricci , C. K. Ukegbu , A. Krassner , S. Hazarika , J. White , M. Porfiri , J. R. Rizzo

Modern healthcare domain incorporates a feature of digital accessibility to ensure seamless flow of online services for the patients. However, this feature of digital accessibility poses a challenge particularly for patients with…

Human-Computer Interaction · Computer Science 2025-06-02 Vishnu Ramineni , Shivareddy Devarapalli , Balakrishna Pothineni , Prema Kumar Veerapaneni , Aditya Gupta , Pankaj Gupta

According to the World Health Organization, more than one billion people worldwide have disabilities. The field of disability studies defines disability through a social lens; people are disabled to the extent that society creates…

Computers and Society · Computer Science 2020-06-04 Meredith Ringel Morris

Virtual Reality (VR) and its applications have attracted significant and increasing attention. However, the requirements of much larger file sizes, different storage formats, and immersive viewing conditions pose significant challenges to…

Image and Video Processing · Electrical Eng. & Systems 2022-04-06 Meixu Chen , Yize Jin , Todd Goodall , Xiangxu Yu , Alan C. Bovik

Software analytics in augmented reality (AR) is said to have great potential. One reason why this potential is not yet fully exploited may be usability problems of the AR user interfaces. We present an iterative and qualitative usability…

Human-Computer Interaction · Computer Science 2020-08-17 David Baum , Stefan Bechert , Ulrich Eisenecker , Isabelle Meichsner , Richard Müller