Related papers: Stable Diffusion-Based Approach for Human De-Occlu…
Video person re-identification (re-ID) plays an important role in surveillance video analysis. However, the performance of video re-ID degenerates severely under partial occlusion. In this paper, we propose a novel network, called…
We present GSD, a diffusion model approach based on Gaussian Splatting (GS) representation for 3D object reconstruction from a single view. Prior works suffer from inconsistent 3D geometry or mediocre rendering quality due to improper…
Consistent human-centric image and video synthesis aims to generate images or videos with new poses while preserving appearance consistency with a given reference image, which is crucial for low-cost visual content creation. Recent advances…
Recent 3D face reconstruction methods reconstruct the entire head compared to earlier approaches which only model the face. Although these methods accurately reconstruct facial features, they do not explicitly regulate the upper part of the…
Person image synthesis with controllable body poses and appearances is an essential task owing to the practical needs in the context of virtual try-on, image editing and video production. However, existing methods face significant…
Recent works in hand-object reconstruction mainly focus on the single-view and dense multi-view settings. On the one hand, single-view methods can leverage learned shape priors to generalise to unseen objects but are prone to inaccuracies…
The occlusion issues of computer vision (CV) applications in construction have attracted significant attention, especially those caused by the wide-coverage, crisscrossed, and immovable scaffold. Intuitively, removing the scaffold and…
Perceiving 3D structures from RGB images based on CAD model primitives can enable an effective, efficient 3D object-based representation of scenes. However, current approaches rely on supervision from expensive annotations of CAD models…
Face occlusions, covering either the majority or discriminative parts of the face, can break facial perception and produce a drastic loss of information. Biometric systems such as recent deep face recognition models are not immune to…
Motion estimation is one of the core challenges in computer vision. With traditional dual-frame approaches, occlusions and out-of-view motions are a limiting factor, especially in the context of environmental perception for vehicles due to…
Unwanted camera occlusions, such as debris, dust, rain-drops, and snow, can severely degrade the performance of computer-vision systems. Dynamic occlusions are particularly challenging because of the continuously changing pattern. Existing…
Recent progress in brain-guided image generation has improved the quality of fMRI-based reconstructions; however, fundamental challenges remain in preserving object-level structure and semantic fidelity. Many existing approaches overlook…
Ear occlusions (arising from the presence of ear accessories such as earrings and earphones) can negatively impact performance in ear-based biometric recognition systems, especially in unconstrained imaging circumstances. In this study, we…
We address the problem of reposing an image of a human into any desired novel pose. This conditional image-generation task requires reasoning about the 3D structure of the human, including self-occluded body parts. Most prior works are…
Deep learning approaches have achieved highly accurate face recognition by training the models with very large face image datasets. Unlike the availability of large 2D face image datasets, there is a lack of large 3D face datasets available…
Image deblurring is an ill-posed problem with multiple plausible solutions for a given input image. However, most existing methods produce a deterministic estimate of the clean image and are trained to minimize pixel-level distortion. These…
Monocular depth estimation involves predicting depth from a single RGB image and plays a crucial role in applications such as autonomous driving, robotic navigation, 3D reconstruction, etc. Recent advancements in learning-based methods have…
We present DiffHuman, a probabilistic method for photorealistic 3D human reconstruction from a single RGB image. Despite the ill-posed nature of this problem, most methods are deterministic and output a single solution, often resulting in a…
Continuous diffusion models have demonstrated their effectiveness in addressing the inherent uncertainty and indeterminacy in monocular 3D human pose estimation (HPE). Despite their strengths, the need for large search spaces and the…
Face recognition systems are increasingly vulnerable to morphing attacks, where a composite image is crafted to match multiple identities, enabling unauthorized access and identity fraud. Existing detection methods identify morphed images…