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Micro-action Recognition is vital for psychological assessment and human-computer interaction. However, existing methods often fail in real-world scenarios because inter-person variability causes the same action to manifest differently,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Feng-Qi Cui , Jinyang Huang , Anyang Tong , Ziyu Jia , Jie Zhang , Zhi Liu , Dan Guo , Jianwei Lu , Meng Wang

Recognizing fine-grained actions from temporally corrupted skeleton sequences remains a significant challenge, particularly in real-world scenarios where online pose estimation often yields substantial missing data. Existing methods often…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Dian Shao , Mingfei Shi , Like Liu

In the character animation field, modern supervised keyframe interpolation models have demonstrated exceptional performance in constructing natural human motions from sparse pose definitions. As supervised models, large motion datasets are…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Clinton Mo , Kun Hu , Chengjiang Long , Dong Yuan , Zhiyong Wang

Existing skeleton-based action recognition methods typically follow a centralized learning paradigm, which can pose privacy concerns when exposing human-related videos. Federated Learning (FL) has attracted much attention due to its…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Jingwen Guo , Hong Liu , Shitong Sun , Tianyu Guo , Min Zhang , Chenyang Si

Recent deep reinforcement learning (DRL) successes rely on end-to-end learning from fixed-size observational inputs (e.g. image, state-variables). However, many challenging and interesting problems in decision making involve observations or…

Machine Learning · Computer Science 2022-06-08 Vince Jankovics , Michael Garcia Ortiz , Eduardo Alonso

Skeleton-based action recognition, which classifies human actions based on the coordinates of joints and their connectivity within skeleton data, is widely utilized in various scenarios. While Graph Convolutional Networks (GCNs) have been…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Jeonghyeok Do , Munchurl Kim

We present an uncertainty learning framework for dense neural simultaneous localization and mapping (SLAM). Estimating pixel-wise uncertainties for the depth input of dense SLAM methods allows re-weighing the tracking and mapping losses…

Computer Vision and Pattern Recognition · Computer Science 2023-09-07 Erik Sandström , Kevin Ta , Luc Van Gool , Martin R. Oswald

Temporal Knowledge Graph (TKG) representation learning aims to map temporal evolving entities and relations to embedded representations in a continuous low-dimensional vector space. However, existing approaches cannot capture the temporal…

Machine Learning · Computer Science 2024-12-20 Qian Chen , Ling Chen

The current paper proposes a novel neural network model for recognizing visually perceived human actions. The proposed multiple spatio-temporal scales recurrent neural network (MSTRNN) model is derived by introducing multiple timescale…

Computer Vision and Pattern Recognition · Computer Science 2017-02-23 Haanvid Lee , Minju Jung , Jun Tani

Skeleton-based human action recognition leverages sequences of human joint coordinates to identify actions performed in videos. Owing to the intrinsic spatiotemporal structure of skeleton data, Graph Convolutional Networks (GCNs) have been…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Yusen Peng , Alper Yilmaz

3D Human Motion Indexing and Retrieval is an interesting problem due to the rise of several data-driven applications aimed at analyzing and/or re-utilizing 3D human skeletal data, such as data-driven animation, analysis of sports…

Computer Vision and Pattern Recognition · Computer Science 2019-12-11 Neeraj Battan , Abbhinav Venkat , Avinash Sharma

Robots applied in therapeutic scenarios, for instance in the therapy of individuals with Autism Spectrum Disorder, are sometimes used for imitation learning activities in which a person needs to repeat motions by the robot. To simplify the…

Robotics · Computer Science 2022-07-26 Natalia Quiroga , Alex Mitrevski , Paul G. Plöger

Graph convolutional networks have been widely used for skeleton-based action recognition due to their excellent modeling ability of non-Euclidean data. As the graph convolution is a local operation, it can only utilize the short-range joint…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Zhan Chen , Sicheng Li , Bing Yang , Qinghan Li , Hong Liu

Skeleton-based gesture recognition methods have achieved high success using Graph Convolutional Network (GCN). In addition, context-dependent adaptive topology as a neighborhood vertex information and attention mechanism leverages a model…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Ikuo Nakamura

Generalized zero-shot skeleton-based action recognition (GZSSAR) is a new challenging problem in computer vision community, which requires models to recognize actions without any training samples. Previous studies only utilize the action…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Ming-Zhe Li , Zhen Jia , Zhang Zhang , Zhanyu Ma , Liang Wang

Attention Deficit Hyperactivity Disorder (ADHD) is a common neurobehavioral disorder worldwide. While extensive research has focused on machine learning methods for ADHD diagnosis, most research relies on high-cost equipment, e.g., MRI…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Yichun Li , Yi Li , Rajesh Nair , Syed Mohsen Naqvi

Skeleton-based temporal action segmentation is a fundamental yet challenging task, playing a crucial role in enabling intelligent systems to perceive and respond to human activities. While fully-supervised methods achieve satisfactory…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Hongsong Wang , Yiqin Shen , Pengbo Yan , Jie Gui

Self-supervised representation learning for human action recognition has developed rapidly in recent years. Most of the existing works are based on skeleton data while using a multi-modality setup. These works overlooked the differences in…

Computer Vision and Pattern Recognition · Computer Science 2024-01-12 Yiping Wei , Kunyu Peng , Alina Roitberg , Jiaming Zhang , Junwei Zheng , Ruiping Liu , Yufan Chen , Kailun Yang , Rainer Stiefelhagen

This paper targets unsupervised skeleton-based action representation learning and proposes a new Hierarchical Contrast (HiCo) framework. Different from the existing contrastive-based solutions that typically represent an input skeleton…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Jianfeng Dong , Shengkai Sun , Zhonglin Liu , Shujie Chen , Baolong Liu , Xun Wang

High-quality fundus images provide essential anatomical information for clinical screening and ophthalmic disease diagnosis. Yet, due to hardware limitations, operational variability, and patient compliance, fundus images often suffer from…