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Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Mengchao Wang , Qiang Wang , Fan Jiang , Yaqi Fan , Yunpeng Zhang , Yonggang Qi , Kun Zhao , Mu Xu

With the increasing demand for real-time animated 3D content in the entertainment industry and beyond, performance-based animation has garnered interest among both academic and industrial communities. While recent solutions for…

Graphics · Computer Science 2020-08-05 Eloïse Berson , Catherine Soladié , Nicolas Stoiber

Head avatars animated by visual signals have gained popularity, particularly in cross-driving synthesis where the driver differs from the animated character, a challenging but highly practical approach. The recently presented MegaPortraits…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Nikita Drobyshev , Antoni Bigata Casademunt , Konstantinos Vougioukas , Zoe Landgraf , Stavros Petridis , Maja Pantic

Facial Emotion Recognition (FER) plays a crucial role in computer vision, with significant applications in human-computer interaction, affective computing, and areas such as mental health monitoring and personalized learning environments.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Arnab Kumar Roy , Hemant Kumar Kathania , Adhitiya Sharma

Generating appropriate emotions for responses is essential for dialog systems to provide human-like interaction in various application scenarios. Most previous dialog systems tried to achieve this goal by learning empathetic manners from…

Computation and Language · Computer Science 2024-04-12 Zhiyuan Wen , Jiannong Cao , Jiaxing Shen , Ruosong Yang , Shuaiqi Liu , Maosong Sun

The domain of 3D talking head generation has witnessed significant progress in recent years. A notable challenge in this field consists in blending speech-related motions with expression dynamics, which is primarily caused by the lack of…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Federico Nocentini , Claudio Ferrari , Stefano Berretti

We propose X-Portrait, an innovative conditional diffusion model tailored for generating expressive and temporally coherent portrait animation. Specifically, given a single portrait as appearance reference, we aim to animate it with motion…

Computer Vision and Pattern Recognition · Computer Science 2024-07-29 You Xie , Hongyi Xu , Guoxian Song , Chao Wang , Yichun Shi , Linjie Luo

Unlike prevalent facial expressions, micro expressions have subtle, involuntary muscle movements which are short-lived in nature. These minute muscle movements reflect true emotions of a person. Due to the short duration and low intensity,…

Computer Vision and Pattern Recognition · Computer Science 2020-01-08 Monu Verma , Santosh Kumar Vipparthi , Girdhari Singh , Subrahmanyam Murala

Audio-driven emotional 3D facial animation encounters two significant challenges: (1) reliance on single-modal control signals (videos, text, or emotion labels) without leveraging their complementary strengths for comprehensive emotion…

Multimedia · Computer Science 2025-06-13 Kangwei Liu , Junwu Liu , Xiaowei Yi , Jinlin Guo , Yun Cao

The ability to accurately capture and express emotions is a critical aspect of creating believable characters in video games and other forms of entertainment. Traditionally, this animation has been achieved with artistic effort or…

Graphics · Computer Science 2023-07-19 Jack Saunders , Steven Caulkin , Vinay Namboodiri

3D Gaussian splatting-based talking head synthesis has recently gained attention for its ability to render high-fidelity images with real-time inference speed. However, since it is typically trained on only a short video that lacks the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Junuk Cha , Seongro Yoon , Valeriya Strizhkova , Francois Bremond , Seungryul Baek

Data-driven generative 3D face models are used to compactly encode facial shape data into meaningful parametric representations. A desirable property of these models is their ability to effectively decouple natural sources of variation, in…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Victoria Fernandez Abrevaya , Adnane Boukhayma , Stefanie Wuhrer , Edmond Boyer

Existing approaches to animatable NeRF-based head avatars are either built upon face templates or use the expression coefficients of templates as the driving signal. Despite the promising progress, their performances are heavily bound by…

Computer Vision and Pattern Recognition · Computer Science 2023-05-04 Yuelang Xu , Hongwen Zhang , Lizhen Wang , Xiaochen Zhao , Han Huang , Guojun Qi , Yebin Liu

Accurate facial estimation is crucial for realistic digital human animation, and ARKit blendshape coefficients offer an interpretable representation by mapping facial motions to semantic animation controls. However, learning high-quality…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Zejian Kang , Xuanyang Xu , Wentao Yang , Kai Zheng , Yuanchen Fei , Hongyuan Zou , Hui Shan , Shuo Yang , Xiangru Huang

Humans modify their facial expressions in order to communicate their internal states and sometimes to mislead observers regarding their true emotional states. Evidence in experimental psychology shows that discriminative facial responses…

Computer Vision and Pattern Recognition · Computer Science 2018-01-10 Kaustubh Kulkarni , Ciprian Adrian Corneanu , Ikechukwu Ofodile , Sergio Escalera , Xavier Baro , Sylwia Hyniewska , Juri Allik , Gholamreza Anbarjafari

We present a multimodal learning-based method to simultaneously synthesize co-speech facial expressions and upper-body gestures for digital characters using RGB video data captured using commodity cameras. Our approach learns from sparse…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Uttaran Bhattacharya , Aniket Bera , Dinesh Manocha

Manipulating facial expressions is a challenging task due to fine-grained shape changes produced by facial muscles and the lack of input-output pairs for supervised learning. Unlike previous methods using Generative Adversarial Networks…

Computer Vision and Pattern Recognition · Computer Science 2020-10-01 Rumeysa Bodur , Binod Bhattarai , Tae-Kyun Kim

3D facial animation is often produced by manipulating facial deformation models (or rigs), that are traditionally parameterized by expression controls. A key component that is usually overlooked is expression 'style', as in, how a…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Lingchen Yang , Gaspard Zoss , Prashanth Chandran , Paulo Gotardo , Markus Gross , Barbara Solenthaler , Eftychios Sifakis , Derek Bradley

Audio-driven emotional 3D facial animation aims to generate synchronized lip movements and vivid facial expressions. However, most existing approaches focus on static and predefined emotion labels, limiting their diversity and naturalness.…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Chang Liu , Ye Pan , Chenyang Ding , Susanto Rahardja , Xiaokang Yang

Generative Adversarial Network approaches such as StyleGAN/2 provide two key benefits: the ability to generate photo-realistic face images and possessing a semantically structured latent space from which these images are created. Many…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Jingrui He , Andrew Stephen McGough
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