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Related papers: Humanoid Motion Scripting with Postural Synergies

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Physics-based humanoid control relies on training with motion datasets that have diverse data distributions. However, the fixed difficulty distribution of datasets limits the performance ceiling of the trained control policies.…

Robotics · Computer Science 2026-03-10 Weisheng Xu , Qiwei Wu , Jiaxi Zhang , Tan Jing , Yangfan Li , Yuetong Fang , Jiaqi Xiong , Kai Wu , Rong Ou , Renjing Xu

Our goal is to synthesize 3D human motions given textual inputs describing simultaneous actions, for example 'waving hand' while 'walking' at the same time. We refer to generating such simultaneous movements as performing 'spatial…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Nikos Athanasiou , Mathis Petrovich , Michael J. Black , Gül Varol

We present an innovative end-to-end framework for synthesizing semantically meaningful co-speech gestures and deploying them in real-time on a humanoid robot. This system addresses the challenge of creating natural, expressive non-verbal…

Robotics · Computer Science 2025-12-22 Gang Zhang

We present a control framework that enables humanoid robots to perform collaborative transportation tasks with a human partner. The framework supports both translational and rotational motions, which are fundamental to co-transport…

Robotics · Computer Science 2025-12-09 Shubham S. Kumbhar , Abhijeet M. Kulkarni , Panagiotis Artemiadis

This paper addresses the critical and challenging task of developing emulators for simulating human operational motions in industrial workplaces. We conceptualize human motion as a sequence of human body shapes and develop statistical…

Applications · Statistics 2025-01-07 Yanliang Chen , Chiwoo Park , Anuj Srivastava

Automatically designing virtual humans and humanoids holds great potential in aiding the character creation process in games, movies, and robots. In some cases, a character creator may wish to design a humanoid body customized for certain…

Graphics · Computer Science 2022-06-22 Zhengyi Luo , Ye Yuan , Kris M. Kitani

We proposed a method for learning the actual body image of a musculoskeletal humanoid for posture generation and object manipulation using inverse kinematics with redundancy in the shoulder complex. The effectiveness of this method was…

Despite significant advances in video generation, synthesizing physically plausible human actions remains a persistent challenge, particularly in modeling fine-grained semantics and complex temporal dynamics. For instance, generating…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Dian Shao , Mingfei Shi , Shengda Xu , Haodong Chen , Yongle Huang , Binglu Wang

Reinforcement learning has shown great promise for synthesizing realistic human behaviors by learning humanoid control policies from motion capture data. However, it is still very challenging to reproduce sophisticated human skills like…

Robotics · Computer Science 2020-10-23 Ye Yuan , Kris Kitani

We introduce HuMoR: a 3D Human Motion Model for Robust Estimation of temporal pose and shape. Though substantial progress has been made in estimating 3D human motion and shape from dynamic observations, recovering plausible pose sequences…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Davis Rempe , Tolga Birdal , Aaron Hertzmann , Jimei Yang , Srinath Sridhar , Leonidas J. Guibas

Understanding human motion from video is essential for a range of applications, including pose estimation, mesh recovery and action recognition. While state-of-the-art methods predominantly rely on transformer-based architectures, these…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Arnab Kumar Mondal , Stefano Alletto , Denis Tome

Standing-up control is crucial for humanoid robots, with the potential for integration into current locomotion and loco-manipulation systems, such as fall recovery. Existing approaches are either limited to simulations that overlook…

Robotics · Computer Science 2025-04-22 Tao Huang , Junli Ren , Huayi Wang , Zirui Wang , Qingwei Ben , Muning Wen , Xiao Chen , Jianan Li , Jiangmiao Pang

We present Human Motions with Objects (HUMOTO), a high-fidelity dataset of human-object interactions for motion generation, computer vision, and robotics applications. Featuring 735 sequences (7,875 seconds at 30 fps), HUMOTO captures…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Jiaxin Lu , Chun-Hao Paul Huang , Uttaran Bhattacharya , Qixing Huang , Yi Zhou

Despite tremendous recent progress in human video generation, generative video diffusion models still struggle to capture the dynamics and physics of human motions faithfully. In this paper, we propose a new framework for human video…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Tao Hu , Varun Jampani

Synthesizing 3D human motion plays an important role in many graphics applications as well as understanding human activity. While many efforts have been made on generating realistic and natural human motion, most approaches neglect the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 Jiashun Wang , Huazhe Xu , Jingwei Xu , Sifei Liu , Xiaolong Wang

We present pyCub, an open-source physics-based simulation of the humanoid robot iCub, along with exercises to teach students the basics of humanoid robotics. Compared to existing iCub simulators (iCub SIM, iCub Gazebo), which require C++…

Robotics · Computer Science 2026-03-05 Lukas Rustler , Matej Hoffmann

Conjoined collaborative robots, functioning as supernumerary robotic bodies (SRBs), can enhance human load tolerance abilities. However, in tasks involving physical interaction with humans, users may still adopt awkward, non-ergonomic…

Robotics · Computer Science 2026-02-02 Theodora Kastritsi , Marta Lagomarsino , Arash Ajoudani

Incorporating temporal information effectively is important for accurate 3D human motion estimation and generation which have wide applications from human-computer interaction to AR/VR. In this paper, we present MoManifold, a novel human…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Ziqiang Dang , Tianxing Fan , Boming Zhao , Xujie Shen , Lei Wang , Guofeng Zhang , Zhaopeng Cui

Humanoid robots are capable of performing various actions such as greeting, dancing and even backflipping. However, these motions are often hard-coded or specifically trained, which limits their versatility. In this work, we present…

Smooth and seamless robot navigation while interacting with humans depends on predicting human movements. Forecasting such human dynamics often involves modeling human trajectories (global motion) or detailed body joint movements (local…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Vida Adeli , Ehsan Adeli , Ian Reid , Juan Carlos Niebles , Hamid Rezatofighi
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