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Network-based complex systems are inherently interconnected, with the design and performance of subnetworks being interdependent. However, the decisions of self-interested operators may lead to suboptimal outcomes for users. In this paper,…

Systems and Control · Electrical Eng. & Systems 2024-10-03 Mingjia He , Andrea Censi , Emilio Frazzoli , Gioele Zardini

Firms in inter-organizational networks such as supply chains or strategic alliances are exposed to interdependent risks. These are risks that are transferable across partner firms. They can be decomposed into intrinsic risks a firm faces…

Computer Science and Game Theory · Computer Science 2023-05-09 Sanjith Gopalakrishnan , Sriram Sankaranarayanan

Mechanisms such as auctions and pricing schemes are utilized to design strategic (noncooperative) games for networked systems. Although the participating players are selfish, these mechanisms ensure that the game outcome is optimal with…

Computer Science and Game Theory · Computer Science 2010-09-03 Tansu Alpcan , Holger Boche , Siddharth Naik

This tutorial presents cooperative and noncooperative game-theoretic frameworks for modeling, learning, and control in socio-technical systems, where human behavior, incentives, institutions, and social interactions are coupled with…

Systems and Control · Electrical Eng. & Systems 2026-05-19 Tamer Başar , Tomohisa Hayakawa , Hideaki Ishii , Quanyan Zhu

Collaboration may be understood as the execution of coordinated tasks (in the most general sense) by groups of users, who cooperate for achieving a common goal. Collaboration is a fundamental assumption and requirement for the correct…

Computer Science and Game Theory · Computer Science 2012-07-26 Agustín Santos Méndez , Antonio Fernández Anta , Luis López Fernández

The evolution of existing transportation systems,mainly driven by urbanization and increased availability of mobility options, such as private, profit-maximizing ride-hailing companies, calls for tools to reason about their design and…

Designing optimal interdependent networks is important for the robustness and efficiency of national critical infrastructures. Here, we establish a two-person game-theoretic model in which two network designers choose to maximize the global…

Social and Information Networks · Computer Science 2016-02-26 Juntao Chen , Quanyan Zhu

We examine behavior in an experimental collaboration game that incorporates endogenous network formation. The environment is modeled as a generalization of the voluntary contributions mechanism. By varying the information structure in a…

General Economics · Economics 2024-04-17 Philip Solimine , Luke Boosey

The evolution of existing transportation systems, mainly driven by urbanization and increased availability of mobility options, such as private, profit-maximizing ride-hailing companies, calls for tools to reason about their design and…

Computers and Society · Computer Science 2025-02-07 Margarita Zambrano , Xinling Li , Riccardo Fiorista , Gioele Zardini

This paper draws on perspectives from co-design as an integrative and collaborative design activity and co-simulation as a supporting information system to advance engineering design methods for problems of societal significance. Design and…

Computers and Society · Computer Science 2021-05-05 Paul T. Grogan

We consider a multi-user network where a network manager and selfish users interact. The network manager monitors the behavior of users and intervenes in the interaction among users if necessary, while users make decisions independently to…

Computer Science and Game Theory · Computer Science 2010-08-03 Jaeok Park , Mihaela van der Schaar

In dynamic noncooperative games, each player makes conjectures about other players' reactions before choosing a strategy. However, resulting equilibria may be multiple and do not always lead to desirable outcomes. These issues are typically…

Computer Science and Game Theory · Computer Science 2025-11-24 Francesco Morri , Hélène Le Cadre , David Salas , Didier Aussel

We study the self-assembly of a complex network of collaborations among self-interested agents. The agents can maintain different levels of cooperation with different partners. Further, they continuously, selectively, and independently…

Physics and Society · Physics 2015-05-13 Anne-Ly Do , Lars Rudolf , Thilo Gross

As wireless communication becomes an ever-more evolving and pervasive part of the existing world, system capacity and Quality of Service (QoS) provisioning are becoming more critically evident. In order to improve system capacity and QoS,…

Networking and Internet Architecture · Computer Science 2015-05-18 Bikramjit Singh

This paper develops a game-theoretic framework for the design and analysis of a new class of incentive schemes called intervention schemes. We formulate intervention games, propose a solution concept of intervention equilibrium, and prove…

Computer Science and Game Theory · Computer Science 2015-03-17 Jaeok Park , Mihaela van der Schaar

As Aumann stated, cooperation and non-cooperation are different ways of viewing the same game, with the main difference being whether players can reach a binding cooperative agreement. In the real world, many games often coexist competition…

Computer Science and Game Theory · Computer Science 2025-11-25 Xiang Shuwen , Luo Enquan , Yang Yanlong

This paper studies an incentive structure for cooperation and its stability in peer-assisted services when there exist multiple content providers, using a coalition game theoretic approach. We first consider a generalized coalition…

Networking and Internet Architecture · Computer Science 2015-03-19 Jeong-woo Cho , Yung Yi

This paper studies cooperative games where coalitions are formed online and the value generated by the grand coalition must be irrevocably distributed among the players at each timestep. We investigate the fundamental issue of strategic…

Computer Science and Game Theory · Computer Science 2025-02-28 Haris Aziz , Yuhang Guo , Zhaohong Sun

We propose in this paper a coinvestment plan between several stakeholders of different types, namely a physical network owner, operating network nodes, e.g. a network operator or a tower company, and a set of service providers willing to…

Computer Science and Game Theory · Computer Science 2022-10-04 Rosario Patanè , Andrea Araldo , Tijani Chahed , Diego Kiedanski , Daniel Kofman

Nowadays, both the amount of cyberattacks and their sophistication have considerably increased, and their prevention is of concern of most of organizations. Cooperation by means of information sharing is a promising strategy to address this…

Cryptography and Security · Computer Science 2016-08-01 Roberto Garrido-Pelaz , Lorena Gozalez-Manzano , Sergio Pastrana
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