Related papers: Finite Automata Extraction: Low-data World Model L…
The landscape of video generation is shifting, from a focus on generating visually appealing clips to building virtual environments that support interaction and maintain physical plausibility. These developments point toward the emergence…
Large Language Models (LLMs) as agents often struggle in out-of-distribution (OOD) scenarios. Real-world environments are complex and dynamic, governed by task-specific rules and stochasticity, which makes it difficult for LLMs to ground…
Well-designed dense reward functions in robot manipulation not only indicate whether a task is completed but also encode progress along the way. Generally, designing dense rewards is challenging and usually requires access to privileged…
We present a method to extract a weighted finite automaton (WFA) from a recurrent neural network (RNN). Our algorithm is based on the WFA learning algorithm by Balle and Mohri, which is in turn an extension of Angluin's classic \lstar…
Classical models for supervised machine learning, such as decision trees, are efficient and interpretable predictors, but their quality is highly dependent on the particular choice of input features. Although neural networks can learn…
Reinforcement learning (RL) agents have shown remarkable performances in various environments, where they can discover effective policies directly from sensory inputs. However, these agents often exploit spurious correlations in the…
State-of-the-art methods for zero-shot visual recognition formulate learning as a joint embedding problem of images and side information. In these formulations the current best complement to visual features are attributes: manually encoded…
Non-deterministic Finite Automata (NFA) represent regular languages concisely, increasing their appeal for applications such as word recognition. This paper proposes a new approach to generate NFA from an interaction language such as UML…
We present a new active model-learning approach to generating abstractions of a system implementation, as finite state automata (FSAs), from execution traces. Given an implementation and a set of observable system variables, the generated…
Artificial Neural Networks, an essential part of Deep Learning, are derived from the structure and functionality of the human brain. It has a broad range of applications ranging from medical analysis to automated driving. Over the past few…
One's ability to learn a generative model of the world without supervision depends on the extent to which one can construct abstract knowledge representations that generalize across experiences. To this end, capturing an accurate…
Vision-Language-Action (VLA) models are a promising path toward embodied intelligence, yet they often overlook the predictive and temporal-causal structure underlying visual dynamics. World-model VLAs address this by predicting future…
Deep reinforcement learning (RL) agents rely on shortcut learning, preventing them from generalizing to slightly different environments. To address this problem, symbolic method, that use object-centric states, have been developed. However,…
Self-supervised learning (SSL) techniques have been widely used to learn compact and informative representations from high-dimensional complex data. In many computer vision tasks, such as image classification, such methods achieve…
In real-world machine learning applications, data subsets correspond to especially critical outcomes: vulnerable cyclist detections are safety-critical in an autonomous driving task, and "question" sentences might be important to a dialogue…
Recently, text world games have been proposed to enable artificial agents to understand and reason about real-world scenarios. These text-based games are challenging for artificial agents, as it requires an understanding of and interaction…
Robot world model representations are a vital part of robotic applications. However, there is no support for such representations in model-driven engineering tool chains. This work proposes a novel Domain Specific Language (DSL) for robotic…
Training visual reinforcement learning (RL) in practical scenarios presents a significant challenge, $\textit{i.e.,}$ RL agents suffer from low sample efficiency in environments with variations. While various approaches have attempted to…
In this paper, we propose to disentangle and interpret contextual effects that are encoded in a pre-trained deep neural network. We use our method to explain the gaming strategy of the alphaGo Zero model. Unlike previous studies that…
The next generation of autonomous agents must not only learn efficiently but also act reliably and adapt their behavior in open worlds. Standard approaches typically assume fixed tasks and environments with little or no novelty, which…