Related papers: NP-Completeness Proofs of Puzzles using the T-Meta…
Building on the results published in arxiv:2004.12849 we present a general framework for demonstrating the NP-hardness of satisfying many genres of loop and path puzzles using a 'T-metacell' gadget. We then use this to prove the…
All or Nothing, Water Walk, and Remembered Length are pencil puzzles that involve constructing a continuous loop on a rectangular grid under specific constraints. In this paper, we analyze their computational complexity using the T-metacell…
We introduce Pencil Puzzle Bench, a framework for evaluating large language model reasoning through pencil puzzles, a family of constraint-satisfaction problems closely related to NP-complete problems, with deterministic, step-level…
We prove that Hamiltonicity in maximum-degree-3 grid graphs (directed or undirected) is ASP-complete, i.e., it has a parsimonious reduction from every NP search problem (including a polynomial-time bijection between solutions). As a…
Proving the NP-completeness of pencil-and-paper puzzles typically relies on reductions from combinatorial problems such as the satisfiability problem (SAT). Although the properties of these problems are well studied, their purely…
In the Nikoli pencil-and-paper game Tatamibari, a puzzle consists of an $m \times n$ grid of cells, where each cell possibly contains a clue among +, -, |. The goal is to partition the grid into disjoint rectangles, where every rectangle…
Wataridori is a pencil puzzle that involves drawing paths in a rectangular grid to connect circles into pairs while satisfying several constraints. In this paper, we prove that deciding whether a given Wataridori puzzle has a solution is…
We prove NP-completeness of Yin-Yang / Shiromaru-Kuromaru pencil-and-paper puzzles. Viewed as a graph partitioning problem, we prove NP-completeness of partitioning a rectangular grid graph into two induced trees (normal Yin-Yang), or into…
In the paper we define three new complexity classes for Turing Machine undecidable problems inspired by the famous Cook/Levin's NP-complete complexity class for intractable problems. These are U-complete (Universal complete), D-complete…
We prove that path puzzles with complete row and column information--or equivalently, 2D orthogonal discrete tomography with Hamiltonicity constraint--are strongly NP-complete, ASP-complete, and #P-complete. Along the way, we newly…
Zeiger is a pencil puzzle consisting of a rectangular grid, with each cell having an arrow pointing in horizontal or vertical direction. Some cells also contain a positive integer. The objective of this puzzle is to fill a positive integer…
While logic puzzles have engaged individuals through problem-solving and critical thinking, the creation of new puzzle rules has largely relied on ad-hoc processes. Pencil puzzles, such as Slitherlink and Sudoku, represent a prominent…
This project investigates the potential of computers to solve complex tasks such as games. The paper proves that the complexity of a generalized version of spider solitaire is NP-Complete and uses much of structure of the proof that…
In this article, we show that the completion problem, i.e. the decision problem whether a partial structure can be completed to a full structure, is NP-complete for many combinatorial structures. While the gadgets for most reductions in…
"Eye-Witless", "Haisu" and "Oriental House" are genres of logic puzzles invented by William Hu, and "Detour" is a genre of logic puzzle invented by online user Guowen Zhang. Each of these puzzles revolves around constructing a path or loop…
Shellings of simplicial complexes have long been a useful tool in topological and algebraic combinatorics. Shellings of a complex expose a large amount of information in a helpful way, but are not easy to construct, often requiring deep…
Myasnikov et al. have introduced the knapsack problem for arbitrary finitely generated groups. In previous work, the authors proved that for each graph group, the knapsack problem can be solved in $\mathsf{NP}$. Here, we determine the exact…
In this work, we prove the NP-completeness of two variants of tokenisation, defined as the problem of compressing a dataset to at most $\delta$ symbols by either finding a vocabulary directly (direct tokenisation), or selecting a sequence…
In this paper we show that a generalized version of the Nikoli puzzle Slant is NP-complete. We also give polynomial time algorithms for versions of the puzzle where some constraints are omitted. These problems correspond to simultaneously…
Nondango is a pencil puzzle consisting of a rectangular grid partitioned into regions, with some cells containing a white circle. The player has to color some circles black such that every region contains exactly one black circle, and there…