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Learning visual representations from observing actions to benefit robot visuo-motor policy generation is a promising direction that closely resembles human cognitive function and perception. Motivated by this, and further inspired by…

Video understanding is inherently intention-driven-humans naturally focus on relevant frames based on their goals. Recent advancements in multimodal large language models (MLLMs) have enabled flexible query-driven reasoning; however,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Ziqiang Xu , Qi Dai , Tian Xie , Yifan Yang , Kai Qiu , DongDong Chen , Zuxuan Wu , Chong Luo

Deep reinforcement learning (RL) has shown impressive results in a variety of domains, learning directly from high-dimensional sensory streams. However, when neural networks are trained in a fixed environment, such as a single level in a…

Machine Learning · Computer Science 2018-11-30 Niels Justesen , Ruben Rodriguez Torrado , Philip Bontrager , Ahmed Khalifa , Julian Togelius , Sebastian Risi

A major bottleneck for developing general reinforcement learning agents is determining rewards that will yield desirable behaviors under various circumstances. We introduce a general mechanism for automatically specifying meaningful…

Machine Learning · Computer Science 2017-11-22 Ashley D. Edwards , Charles L. Isbell

Reinforcement Learning is an area of Machine Learning focused on how agents can be trained to make sequential decisions, and achieve a particular goal within an arbitrary environment. While learning, they repeatedly take actions based on…

We address the task of generating temporally consistent and physically plausible images of actions and object state transformations. Given an input image and a text prompt describing the targeted transformation, our generated images…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Tomáš Souček , Dima Damen , Michael Wray , Ivan Laptev , Josef Sivic

Deep Reinforcement Learning (DRL) has shown its promising capabilities to learn optimal policies directly from trial and error. However, learning can be hindered if the goal of the learning, defined by the reward function, is "not optimal".…

Artificial Intelligence · Computer Science 2019-10-09 Yizheng Zhang , Andre Rosendo

Recent text-driven motion generation methods span both discrete token-based approaches and continuous-latent formulations. MotionGPT3 exemplifies the latter paradigm, combining a learned continuous motion latent space with a diffusion-based…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Jaymin Ban , JiHong Jeon , SangYeop Jeong

Remarkable progress in zero-shot learning (ZSL) has been achieved using generative models. However, existing generative ZSL methods merely generate (imagine) the visual features from scratch guided by the strong class semantic vectors…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Shiming Chen , Dingjie Fu , Salman Khan , Fahad Shahbaz Khan

Learning from Demonstrations (LfD) and Reinforcement Learning (RL) have enabled robot agents to accomplish complex tasks. Reward Machines (RMs) enhance RL's capability to train policies over extended time horizons by structuring high-level…

Robotics · Computer Science 2024-12-16 Mattijs Baert , Sam Leroux , Pieter Simoens

Deep reinforcement learning enables an agent to capture user's interest through interactions with the environment dynamically. It has attracted great interest in the recommendation research. Deep reinforcement learning uses a reward…

Information Retrieval · Computer Science 2020-11-05 Xiaocong Chen , Lina Yao , Aixin Sun , Xianzhi Wang , Xiwei Xu , Liming Zhu

This study presents a generative optimization framework that builds on a fine-tuned diffusion model and reward-directed sampling to generate high-performance engineering designs. The framework adopts a parametric representation of the…

Machine Learning · Computer Science 2025-08-05 Hadi Keramati , Patrick Kirchen , Mohammed Hannan , Rajeev K. Jaiman

Generative Flow Networks (GFlowNets) are a family of generative models that learn to sample objects with probabilities proportional to a given reward function. The key concept behind GFlowNets is the use of two stochastic policies: a…

Machine Learning · Computer Science 2025-03-04 Timofei Gritsaev , Nikita Morozov , Sergey Samsonov , Daniil Tiapkin

Most reward models for visual generation reduce rich human judgments to a single unexplained score, discarding the reasoning that underlies preference. We show that teaching reward models to produce explicit, multi-dimensional critiques…

Artificial Intelligence · Computer Science 2026-04-15 Haozhe Wang , Cong Wei , Weiming Ren , Jiaming Liu , Fangzhen Lin , Wenhu Chen

We address the problem of fine-tuning pre-trained generative policies with reinforcement learning (RL) while preserving the multimodality of their action distributions. Existing methods for RL fine-tuning of generative policies (e.g.,…

Machine Learning · Computer Science 2026-05-13 Alberta Longhini , David Emukpere , Jean-Michel Renders , Seungsu Kim

Conventional physically based rendering (PBR) pipelines generate photorealistic images through computationally intensive light transport simulations. Although recent deep learning approaches leverage diffusion model priors with geometry…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Shenghao Zhang , Runtao Liu , Christopher Schroers , Yang Zhang

A random recurrent neural network, called a reservoir, can be used to learn robot movements conditioned on context inputs that encode task goals. The Learning is achieved by mapping the random dynamics of the reservoir modulated by context…

Robotics · Computer Science 2024-11-19 Zahra Koulaeizadeh , Erhan Oztop

A popular paradigm in robotic learning is to train a policy from scratch for every new robot. This is not only inefficient but also often impractical for complex robots. In this work, we consider the problem of transferring a policy across…

Machine Learning · Computer Science 2022-06-22 Xingyu Liu , Deepak Pathak , Kris M. Kitani

Single-task RL agents are typically trained under a fixed reward function, which limits their robustness to reward misspecification and their ability to adapt to changing preferences. We introduce Reward-Conditioned Reinforcement Learning…

Machine Learning · Computer Science 2026-05-20 Michal Nauman , Marek Cygan , Pieter Abbeel

Large Language Models (LLMs) have shown promising capabilities for solving Operations Research (OR) problems. While reinforcement learning serves as a powerful paradigm for LLM training on OR problems, existing works generally face two key…

Artificial Intelligence · Computer Science 2025-10-03 Chenyu Zhou , Tianyi Xu , Jianghao Lin , Dongdong Ge
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