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Hand-object 3D reconstruction has become increasingly important for applications in human-robot interaction and immersive AR/VR experiences. A common approach for object-agnostic hand-object reconstruction from RGB sequences involves a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Anilkumar Swamy , Vincent Leroy , Philippe Weinzaepfel , Jean-Sébastien Franco , Grégory Rogez

The increasing complexity of Industry 4.0 systems brings new challenges regarding predictive maintenance tasks such as fault detection and diagnosis. A corresponding and realistic setting includes multi-source data streams from different…

Machine Learning · Computer Science 2024-02-23 Victor Pellegrain , Myriam Tami , Michel Batteux , Céline Hudelot

Reconstructing dynamic 4D scenes remains challenging due to the presence of moving objects that corrupt camera pose estimation. Existing optimization methods alleviate this issue with additional supervision, but they are mostly…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Juntong Fang , Zequn Chen , Weiqi Zhang , Donglin Di , Xuancheng Zhang , Chengmin Yang , Yu-Shen Liu

Reconstructing dynamic radiance fields from video clips is challenging, especially when entertainment videos like TV shows are given. Many challenges make the reconstruction difficult due to (1) actors occluding with each other and having…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Sangmin Kim , Seunguk Do , Daeun Lee , Jaesik Park

3D Gaussian Splatting achieves high-fidelity novel view synthesis, but its application to online long-sequence scenarios is still limited. Existing methods either rely on slow per-scene optimization or fail to provide efficient incremental…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Guichen Huang , Ruoyu Wang , Xiangjun Gao , Che Sun , Yuwei Wu , Shenghua Gao , Yunde Jia

The ability to promptly respond to environmental changes is crucial for the perception system of autonomous driving. Recently, a new task called streaming perception was proposed. It jointly evaluate the latency and accuracy into a single…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Changcai Li , Zonghua Gu , Gang Chen , Libo Huang , Wei Zhang , Huihui Zhou

Inspired by the recent success of methods that employ shape priors to achieve robust 3D reconstructions, we propose a novel recurrent neural network architecture that we call the 3D Recurrent Reconstruction Neural Network (3D-R2N2). The…

Computer Vision and Pattern Recognition · Computer Science 2016-04-05 Christopher B. Choy , Danfei Xu , JunYoung Gwak , Kevin Chen , Silvio Savarese

We present PreF3R, Pose-Free Feed-forward 3D Reconstruction from an image sequence of variable length. Unlike previous approaches, PreF3R removes the need for camera calibration and reconstructs the 3D Gaussian field within a canonical…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Zequn Chen , Jiezhi Yang , Heng Yang

High-quality textures are critical for realistic 3D content creation, yet existing generative methods are slow, rely on UV maps, and often fail to remain faithful to a reference image. To address these challenges, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Arianna Rampini , Kanika Madan , Bruno Roy , AmirHossein Zamani , Derek Cheung

Existing methods for the 4D reconstruction of general, non-rigidly deforming objects focus on novel-view synthesis and neglect correspondences. However, time consistency enables advanced downstream tasks like 3D editing, motion analysis, or…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Edith Tretschk , Vladislav Golyanik , Michael Zollhoefer , Aljaz Bozic , Christoph Lassner , Christian Theobalt

This paper addresses metric 3D reconstruction of indoor scenes by exploiting their inherent geometric regularities with compact representations. Using planar 3D primitives - a well-suited representation for man-made environments - we…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Changkun Liu , Bin Tan , Zeran Ke , Shangzhan Zhang , Jiachen Liu , Ming Qian , Nan Xue , Yujun Shen , Tristan Braud

Recently, the 3D Gaussian splatting (3DGS) technique for real-time radiance field rendering has revolutionized the field of volumetric scene representation, providing users with an immersive experience. But in return, it also poses a large…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Zhiye Tang , Qiudan Zhang , Lei Zhang , Junhui Hou , You Yang , Xu Wang

Existing offline feed-forward methods for joint scene understanding and reconstruction on long image streams often repeatedly perform global computation over an ever-growing set of past observations, causing runtime and GPU memory to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Renhe Zhang , Yuyang Tan , Jingyu Gong , Zhizhong Zhang , Lizhuang Ma , Yuan Xie , Xin Tan

We present NOVA3R, an effective approach for non-pixel-aligned 3D reconstruction from a set of unposed images in a feed-forward manner. Unlike pixel-aligned methods that tie geometry to per-ray predictions, our formulation learns a global,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Weirong Chen , Chuanxia Zheng , Ganlin Zhang , Andrea Vedaldi , Daniel Cremers

With advancements in deep model architectures, tasks in computer vision can reach optimal convergence provided proper data preprocessing and model parameter initialization. However, training on datasets with low feature-richness for complex…

Computer Vision and Pattern Recognition · Computer Science 2020-03-20 Dom Huh , Sai Gurrapu , Frederick Olson , Huzefa Rangwala , Parth Pathak , Jana Kosecka

The recent development in multimodal learning has greatly advanced the research in 3D scene understanding in various real-world tasks such as embodied AI. However, most existing studies are facing two common challenges: 1) they are short of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Xueying Jiang , Lewei Lu , Ling Shao , Shijian Lu

If robots are to work effectively alongside people, they must be able to interpret natural language references to objects in their 3D environment. Understanding 3D referring expressions is challenging -- it requires the ability to both…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Jiading Fang , Xiangshan Tan , Shengjie Lin , Igor Vasiljevic , Vitor Guizilini , Hongyuan Mei , Rares Ambrus , Gregory Shakhnarovich , Matthew R Walter

We introduce Delayed Streams Modeling (DSM), a flexible formulation for streaming, multimodal sequence-to-sequence learning. Sequence-to-sequence generation is often cast in an offline manner, where the model consumes the complete input…

Moving object segmentation based on LiDAR is a crucial and challenging task for autonomous driving and mobile robotics. Most approaches explore spatio-temporal information from LiDAR sequences to predict moving objects in the current frame.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Zhiheng Li , Yubo Cui , Jiexi Zhong , Zheng Fang

Dynamic 3D scene reconstruction is essential for immersive media such as VR, MR, and XR, yet remains challenging for long multi-view sequences with large-scale motion. Existing dynamic Gaussian approaches are either Frame-Stream, offering…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Jie Liang , Jiahao Wu , Chao Wang , Jiayu Yang , Xiaoyun Zheng , Kaiqiang Xiong , Zhanke Wang , Jinbo Yan , Feng Gao , Ronggang Wang