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Gesture synthesis is a vital realm of human-computer interaction, with wide-ranging applications across various fields like film, robotics, and virtual reality. Recent advancements have utilized the diffusion model and attention mechanisms…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Zunnan Xu , Yukang Lin , Haonan Han , Sicheng Yang , Ronghui Li , Yachao Zhang , Xiu Li

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

Incorporating temporal information effectively is important for accurate 3D human motion estimation and generation which have wide applications from human-computer interaction to AR/VR. In this paper, we present MoManifold, a novel human…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Ziqiang Dang , Tianxing Fan , Boming Zhao , Xujie Shen , Lei Wang , Guofeng Zhang , Zhaopeng Cui

Collecting large-scale egocentric video datasets with dense spatial and temporal annotations is costly, slow, and often constrained by environmental biases, privacy constraints, and limited coverage of interaction patterns. While synthetic…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Rosario Leonardi , Francesco Ragusa , Daniele Materia , Alessandro Passanisi , James Fort , Jakob Engel , Giovanni Maria Farinella

The task of action-driven human motion prediction aims to forecast future human motion based on the observed sequence while respecting the given action label. It requires modeling not only the stochasticity within human motion but the…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Chunzhi Gu , Chao Zhang , Shigeru Kuriyama

Egocentric 3D human pose estimation remains challenging due to severe perspective distortion, limited body visibility, and complex camera motion inherent in first-person viewpoints. Existing methods typically rely on single-frame analysis…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Md Mushfiqur Azam , John Quarles , Kevin Desai

The accuracy and efficiency of human body pose estimation depend on the quality of the data to be processed and of the particularities of these data. To demonstrate how dance videos can challenge pose estimation techniques, we proposed a…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Philippe Colantoni , Rafique Ahmed , Prashant Ghimire , Damien Muselet , Alain Trémeau

Sequential Recommenders have been widely applied in various online services, aiming to model users' dynamic interests from their sequential interactions. With users increasingly engaging with online platforms, vast amounts of lifelong user…

Information Retrieval · Computer Science 2024-03-26 Jiyuan Yang , Yuanzi Li , Jingyu Zhao , Hanbing Wang , Muyang Ma , Jun Ma , Zhaochun Ren , Mengqi Zhang , Xin Xin , Zhumin Chen , Pengjie Ren

Forecasting hand motion and pose from an egocentric perspective is essential for understanding human intention. However, existing methods focus solely on predicting positions without considering articulation, and only when the hands are…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Masashi Hatano , Zhifan Zhu , Hideo Saito , Dima Damen

Predicting future human motion plays a significant role in human-machine interactions for various real-life applications. A unified formulation and multi-order modeling are two critical perspectives for analyzing and representing human…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Xiaoli Liu , Jianqin Yin , Huaping Liu , Jun Liu

We introduce an approach for pre-training egocentric video models using large-scale third-person video datasets. Learning from purely egocentric data is limited by low dataset scale and diversity, while using purely exocentric…

Computer Vision and Pattern Recognition · Computer Science 2021-04-19 Yanghao Li , Tushar Nagarajan , Bo Xiong , Kristen Grauman

We describe a novel metric-based learning approach that introduces a multimodal framework and uses deep audio and geophone encoders in siamese configuration to design an adaptable and lightweight supervised model. This framework eliminates…

Sound · Computer Science 2021-11-16 Muhammad Shakeel , Katsutoshi Itoyama , Kenji Nishida , Kazuhiro Nakadai

Music-to-dance generation has broad applications in virtual reality, dance education, and digital character animation. However, the limited coverage of existing 3D dance datasets confines current models to a narrow subset of music styles…

Artificial Intelligence · Computer Science 2026-03-31 Ziyue Yang , Kaixing Yang , Xulong Tang

Epileptic seizures cause abnormal brain activity, and their unpredictability can lead to accidents, underscoring the need for long-term seizure prediction. Although seizures can be predicted by analyzing electroencephalogram (EEG) signals,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-03 Guorui Lu , Jing Peng , Bingyuan Huang , Chang Gao , Todor Stefanov , Yong Hao , Qinyu Chen

Video understanding requires the extraction of rich spatio-temporal representations, which transformer models achieve through self-attention. Unfortunately, self-attention poses a computational burden. In NLP, Mamba has surfaced as an…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Hui Lu , Albert Ali Salah , Ronald Poppe

We introduce VideoMamba, a novel adaptation of the pure Mamba architecture, specifically designed for video recognition. Unlike transformers that rely on self-attention mechanisms leading to high computational costs by quadratic complexity,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Jinyoung Park , Hee-Seon Kim , Kangwook Ko , Minbeom Kim , Changick Kim

Due to the complexity of the human body and its neuromuscular stabilization, it has been challenging to efficiently and accurately predict human motion and capture posture while being driven. Existing simple models of the seated human body…

Human-Computer Interaction · Computer Science 2023-06-22 Raj Desai , Marko Cvetković , Junda Wu , Georgios Papaioannou , Riender Happee

Cardiac arrhythmia, a condition characterized by irregular heartbeats, often serves as an early indication of various heart ailments. With the advent of deep learning, numerous innovative models have been introduced for diagnosing…

Machine Learning · Computer Science 2024-07-31 Yinlong Xu , Xiaoqiang Liu , Zitai Kong , Yixuan Wu , Yue Wang , Yingzhou Lu , Honghao Gao , Jian Wu , Hongxia Xu

Knowledge tracing (KT) enhances student learning by leveraging past performance to predict future performance. Current research utilizes models based on attention mechanisms and recurrent neural network structures to capture long-term…

Artificial Intelligence · Computer Science 2024-05-28 Yang Cao , Wei Zhang

Stochastic Human Motion Prediction (HMP) aims to predict multiple possible future human pose sequences from observed ones. Most prior works learn motion distributions through encoding-decoding in the latent space, which does not preserve…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Jiarui Sun , Girish Chowdhary
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