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In digital learning systems, gaming the system refers to occasions when students attempt to succeed in an educational task by systematically taking advantage of system features rather than engaging meaningfully with the content. Often…

Computers and Society · Computer Science 2026-01-09 Jiayi Zhang , Conrad Borchers , Canwen Wang , Vishal Kumar , Leah Teffera , Bruce M. McLaren , Ryan S. Baker

The rapid advancement of Generative Artificial Intelligence (GenAI) has introduced new opportunities for transforming higher education, particularly in fields that require analytical reasoning and regulatory compliance, such as…

Computers and Society · Computer Science 2025-02-24 Mahmoud Elkhodr , Ergun Gide

Generative artificial intelligence (GenAI), exemplified by ChatGPT, Midjourney, and other state-of-the-art large language models and diffusion models, holds significant potential for transforming education and enhancing human productivity.…

Computers and Society · Computer Science 2023-12-25 Lixiang Yan , Roberto Martinez-Maldonado , Dragan Gašević

In self-supervised learning (SSL), representations are learned via an auxiliary task without annotated labels. A common task is to classify augmentations or different modalities of the data, which share semantic content (e.g. an object in…

Machine Learning · Computer Science 2024-10-16 Alice Bizeul , Bernhard Schölkopf , Carl Allen

Safe Reinforcement Learning (SRL) aims to realize a safe learning process for Deep Reinforcement Learning (DRL) algorithms by incorporating safety constraints. However, the efficacy of SRL approaches often relies on accurate function…

Artificial Intelligence · Computer Science 2025-01-15 Zhehua Zhou , Xuan Xie , Jiayang Song , Zhan Shu , Lei Ma

Reflection is widely recognized as a cornerstone of student development, fostering critical thinking, self-regulation, and deep conceptual understanding. Traditionally, reflective skills have been cultivated through structured feedback,…

Human-Computer Interaction · Computer Science 2025-09-10 Bo Yuan , Jiazi Hu

Visual learning analytics (VLA) is becoming increasingly adopted in educational technologies and learning analytics dashboards to convey critical insights to students and educators. Yet many students experienced difficulties in…

The introductory programming course (CS1) at the university level is often perceived as particularly challenging, contributing to high dropout rates among Computer Science students. Identifying when and how students encounter difficulties…

Computers and Society · Computer Science 2026-04-28 Denis Zhidkikh , Ville Isomöttönen , Toni Taipalus

Generative Artificial Intelligence (GenAI) is rapidly reshaping higher education, yet barriers to its adoption across different disciplines and institutional roles remain underexplored. Existing literature frequently attributes adoption…

Computers and Society · Computer Science 2026-05-29 Jianhua Yang , Kerem Öge , Adrian von Mühlenen , Abdullah Bilal Akbulut , Tanya Suzanne Carey , Chidi Okorro

The ability to comprehend code has long been recognized as an essential skill in software engineering. As programmers lean more heavily on generative artificial intelligence (GenAI) assistants to develop code solutions, it is becoming…

Software Engineering · Computer Science 2025-12-17 Yunhan Qiao , Md Istiak Hossain Shihab , Christopher Hundhausen

Generative artificial intelligence (GenAI) holds great promise as a tool to support personalized learning. Teachers need tools to efficiently and effectively enhance content readability of educational texts so that they are matched to…

The rapid advancement in self-supervised representation learning has highlighted its potential to leverage unlabeled data for learning rich visual representations. However, the existing techniques, particularly those employing different…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Sana Ayromlou , Vahid Reza Khazaie , Fereshteh Forghani , Arash Afkanpour

In an era increasingly shaped by decentralized knowledge ecosystems and pervasive AI technologies, fostering sustainable learner agency has become a critical educational imperative. This study introduces a novel conceptual framework…

Computers and Society · Computer Science 2025-04-30 Qianrun Mao

Generative AI(GenAI) is a kind of AI model capable of producing human-like content in various modalities, including text, image, audio, video, and computer programming. Although GenAI offers great potential for education, its value often…

Human-Computer Interaction · Computer Science 2025-12-09 Yun Dai , Sichen Lai

Generative AI (GAI) technologies are quickly reshaping the educational landscape. As adoption accelerates, understanding how students and educators perceive these tools is essential. This study presents one of the most comprehensive…

Social and Information Networks · Computer Science 2026-01-07 Paulina DeVito , Akhil Vallala , Sean Mcmahon , Yaroslav Hinda , Benjamin Thaw , Hanqi Zhuang , Hari Kalva

Demonstration-guided reinforcement learning (RL) is a promising approach for learning complex behaviors by leveraging both reward feedback and a set of target task demonstrations. Prior approaches for demonstration-guided RL treat every new…

Machine Learning · Computer Science 2021-07-22 Karl Pertsch , Youngwoon Lee , Yue Wu , Joseph J. Lim

Generative Artificial Intelligence (GAI) can be seen as a double-edged weapon in education. Indeed, it may provide personalized, interactive and empowering pedagogical sequences that could favor students' intrinsic motivation, active…

Computers and Society · Computer Science 2023-11-13 Rania Abdelghani , Hélène Sauzéon , Pierre-Yves Oudeyer

As a form of artificial intelligence (AI) technology based on interactive learning, deep reinforcement learning (DRL) has been widely applied across various fields and has achieved remarkable accomplishments. However, DRL faces certain…

Machine Learning · Computer Science 2025-02-18 Geng Sun , Wenwen Xie , Dusit Niyato , Fang Mei , Jiawen Kang , Hongyang Du , Shiwen Mao

Simulated Students offer a valuable methodological framework for evaluating pedagogical approaches and modelling diverse learner profiles, tasks which are otherwise challenging to undertake systematically in real-world settings. Recent…

Computers and Society · Computer Science 2025-11-11 Luis Marquez-Carpintero , Alberto Lopez-Sellers , Miguel Cazorla

Representation learning algorithms are designed to learn abstract features that characterize data. State representation learning (SRL) focuses on a particular kind of representation learning where learned features are in low dimension,…

Artificial Intelligence · Computer Science 2018-10-30 Timothée Lesort , Natalia Díaz-Rodríguez , Jean-François Goudou , David Filliat