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Related papers: Real Preferences Under Arbitrary Norms

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Collaborative filtering is an effective recommendation technique wherein the preference of an individual can potentially be predicted based on preferences of other members. Early algorithms often relied on the strong locality in the…

Information Retrieval · Computer Science 2012-05-14 Tran The Truyen , Dinh Q. Phung , Svetha Venkatesh

The problem is considered as to whether a monotone function defined on a subset P of a Euclidean space can be strictly monotonically extended to the whole space. It is proved that this is the case if and only if the function is {\em…

Optimization and Control · Mathematics 2022-10-21 Pavel Chebotarev

A popular model of preference in the context of recommendation systems is the so-called \emph{ideal point} model. In this model, a user is represented as a vector $\mathbf{u}$ together with a collection of items $\mathbf{x_1}, \ldots,…

Machine Learning · Statistics 2020-09-08 Austin Xu , Mark A. Davenport

We develop new voting mechanisms for the case when voters and candidates are located in an arbitrary unknown metric space, and the goal is to choose a candidate minimizing social cost: the total distance from the voters to this candidate.…

Artificial Intelligence · Computer Science 2019-06-26 Ben Abramowitz , Elliot Anshelevich , Wennan Zhu

We characterize one-dimensional Euclidean preference profiles with a small number of alternatives and voters. In particular, we show the following. 1. Every preference profile with up to two voters is one-dimensional Euclidean if and only…

Computer Science and Game Theory · Computer Science 2018-10-17 Jiehua Chen , Sven Grottke

This work concerns an alignment problem that has applications in many geospatial problems such as resource allocation and building reliable disease maps. Here, we introduce the problem of optimally aligning $k$ collections of $m$ spatial…

Data Structures and Algorithms · Computer Science 2024-11-14 Emma L. McDaniel , Armin R. Mikler , Chetan Tiwari , Murray Patterson

Embeddings mapping high-dimensional discrete input to lower-dimensional continuous vector spaces have been widely adopted in machine learning applications as a way to capture domain semantics. Interviewing 13 embedding users across…

Human-Computer Interaction · Computer Science 2022-03-07 Angie Boggust , Brandon Carter , Arvind Satyanarayan

We exploit the standard inner product of Euclidean space to provide a new direction from which one can understand and analyze certain voting methods. Using this perspective along with the action of the symmetric and special orthogonal…

Combinatorics · Mathematics 2016-09-27 Tim Ridenour , Prasad Senesi

We study the problem of eliciting the preferences of a decision-maker through a moderate number of pairwise comparison queries to make them a high quality recommendation for a specific problem. We are motivated by applications in high…

Optimization and Control · Mathematics 2021-12-09 Phebe Vayanos , Yingxiao Ye , Duncan McElfresh , John Dickerson , Eric Rice

We formalize an allocation model under ordinal preferences that is more general than the well-studied Shapley-Scarf housing market. In our model, the agents do not just care which house or resource they get but also care about who gets…

Computer Science and Game Theory · Computer Science 2018-07-17 Haris Aziz , Edward Lee

Modeling user preferences across domains remains a key challenge in slate recommendation (i.e. recommending an ordered sequence of items) research. We investigate how Large Language Models (LLM) can effectively act as world models of user…

Information Retrieval · Computer Science 2025-11-07 Baptiste Bonin , Maxime Heuillet , Audrey Durand

In the theory of social choice the research is focused around the projection of individual preference orders to the social preference order. Also, the justification of the preference order formalism begins with the concept of utility i.e.…

Computer Science and Game Theory · Computer Science 2010-10-27 Redjan F. Shabani

Consider the following toy problem. There are $m$ rectangles and $n$ points on the plane. Each rectangle $R$ is a consumer with budget $B_R$, who is interested in purchasing the cheapest item (point) inside R, given that she has enough…

Computer Science and Game Theory · Computer Science 2012-07-25 Parinya Chalermsook , Khaled Elbassioni , Danupon Nanongkai , He Sun

We consider a social choice setting in which agents and alternatives are represented by points in a metric space, and the cost of an agent for an alternative is the distance between the corresponding points in the space. The goal is to…

Computer Science and Game Theory · Computer Science 2023-05-25 Elliot Anshelevich , Aris Filos-Ratsikas , Christopher Jerrett , Alexandros A. Voudouris

The last decade has seen a revolution in the theory and application of machine learning and pattern recognition. Through these advancements, variable ranking has emerged as an active and growing research area and it is now beginning to be…

Computer Vision and Pattern Recognition · Computer Science 2017-06-20 Giorgio Roffo

Given the stated preferences of several people over a number of proposals regarding public policy initiatives, some of those proposals might be judged to be more ``divisive'' than others. When designing online participatory platforms to…

Computer Science and Game Theory · Computer Science 2026-01-01 Ulle Endriss

The subject of this paper is regularity-preserving aggregation of regular norms on finite-dimensional linear spaces. Regular norms were introduced in [5] and are closely related to ``type 2'' spaces [9, Chapter 9] playing important role in…

Optimization and Control · Mathematics 2024-02-13 Anatoli Juditsky , Arkadi Nemirovski

Incomplete pairwise comparison matrices offer a natural way of expressing preferences in decision making processes. Although ordinal information is crucial, there is a bias in the literature: cardinal models dominate. Ordinal models usually…

Optimization and Control · Mathematics 2020-12-15 Luca Faramondi , Gabriele Oliva , Sándor Bozóki

Graded labels are ubiquitous in real-world learning-to-rank applications, especially in human rated relevance data. Traditional learning-to-rank techniques aim to optimize the ranked order of documents. They typically, however, ignore…

Information Retrieval · Computer Science 2023-06-21 Le Yan , Zhen Qin , Gil Shamir , Dong Lin , Xuanhui Wang , Mike Bendersky

This paper studies human preference learning based on partially revealed choice behavior and formulates the problem as a generalized Bradley-Terry-Luce (BTL) ranking model that accounts for heterogeneous preferences. Specifically, we assume…

Methodology · Statistics 2025-09-03 Jianqing Fan , Hyukjun Kwon , Xiaonan Zhu
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