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3D Gaussian Splat (3DGS) enables high-fidelity, real-time novel view synthesis by representing scenes with large sets of anisotropic primitives, but often requires millions of Splats, incurring significant storage and transmission costs.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Butian Xiong , Rong Liu , Tiantian Zhou , Meida Chen , Zhiwen Fan , Andrew Feng

3D Gaussian splatting (3DGS) is an emerging technique for photorealistic 3D scene rendering. However, rendering city-scale 3DGS scenes on resource-constrained mobile devices in real-time remains a significant challenge due to two…

Graphics · Computer Science 2025-09-29 Zheng Liu , He Zhu , Xinyang Li , Yirun Wang , Yujiao Shi , Yiming Gan , Wei Li , Jingwen Leng , Minyi Guo , Yu Feng

Neural implicit representations have had a significant impact on simultaneous localization and mapping (SLAM) by enabling robots to build continuous, differentiable, and high-fidelity 3D maps from sensor data. However, as the scale and…

Robotics · Computer Science 2025-04-29 Yulun Tian , Hanwen Cao , Sunghwan Kim , Nikolay Atanasov

Achieving real-time Simultaneous Localization and Mapping (SLAM) based on 3D Gaussian splatting (3DGS) in large-scale real-world environments remains challenging, as existing methods still struggle to jointly achieve low-latency pose…

Fast and efficient 3D reconstruction is essential for time-critical robotic applications such as tele-guidance and disaster response, where operators must rapidly analyze specific points of interest (POIs). Existing semantic Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Hannah Schieber , Dominik Frischmann , Victor Schaack , Simon Boche , Angela Schoellig , Stefan Leutenegger , Daniel Roth

Computer vision technologies markedly enhance the automation capabilities of robotic-assisted minimally invasive surgery (RAMIS) through advanced tool tracking, detection, and localization. However, the limited availability of comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2024-07-29 Tianle Zeng , Gerardo Loza Galindo , Junlei Hu , Pietro Valdastri , Dominic Jones

Effective embodied exploration requires agents to accumulate and retain spatial knowledge over time. However, existing scene representations, such as discrete scene graphs or static view-based snapshots, lack \textit{post-hoc…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Yiren Lu , Yi Du , Disheng Liu , Yunlai Zhou , Chen Wang , Yu Yin

Scene reconstruction has emerged as a central challenge in computer vision, with approaches such as Neural Radiance Fields (NeRF) and Gaussian Splatting achieving remarkable progress. While Gaussian Splatting demonstrates strong performance…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Alexander Valverde , Brian Xu , Yuyin Zhou , Meng Xu , Hongyun Wang

3D Gaussian Splatting (3DGS) enables fast, high-quality novel view synthesis but typically relies on densification followed by pruning to optimize the number of Gaussians. Existing mask-based pruning, such as MaskGS, regularizes the global…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Ashkan Taghipour , Vahid Naghshin , Benjamin Southwell , Farid Boussaid , Hamid Laga , Mohammed Bennamoun

Training robot policies within a learned world model is trending due to the inefficiency of real-world interactions. The established image-based world models and policies have shown prior success, but lack robust geometric information that…

Robotics · Computer Science 2025-09-18 Guanxing Lu , Baoxiong Jia , Puhao Li , Yixin Chen , Ziwei Wang , Yansong Tang , Siyuan Huang

Gaussian Splatting (GS), a recent technique for converting discrete points into continuous spatial representations, has shown promising results in 3D scene modeling and 2D image super-resolution. In this paper, we explore its untapped…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Hongyu Li , Chaofeng Chen , Xiaoming Li , Guangming Lu

This paper explores minimum sensing navigation of robots in environments cluttered with obstacles. The general objective is to find a path plan to a goal region that requires minimal sensing effort. In [1], the information-geometric RRT*…

Robotics · Computer Science 2023-03-14 Ali Reza Pedram , Takashi Tanaka

We introduce and study the Group Square-Root Lasso (GSRL) method for estimation in high dimensional sparse regression models with group structure. The new estimator minimizes the square root of the residual sum of squares plus a penalty…

Statistics Theory · Mathematics 2013-08-01 Florentina Bunea , Johannes Lederer , Yiyuan She

We introduce GeMS, a framework for 3D Gaussian Splatting (3DGS) designed to handle severely motion-blurred images. State-of-the-art deblurring methods for extreme blur, such as ExBluRF, as well as Gaussian Splatting-based approaches like…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Gopi Raju Matta , Trisha Reddypalli , Vemunuri Divya Madhuri , Kaushik Mitra

3D Gaussians have recently emerged as a highly efficient representation for 3D reconstruction and rendering. Despite its high rendering quality and speed at high resolutions, they both deteriorate drastically when rendered at lower…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zhiwen Yan , Weng Fei Low , Yu Chen , Gim Hee Lee

In autonomous robotic systems, precise localization is a prerequisite for safe navigation. However, in complex urban environments, GNSS positioning often suffers from signal occlusion and multipath effects, leading to unreliable absolute…

Robotics · Computer Science 2025-07-09 Haitao Lu , Haijier Chen , Haoze Liu , Shoujian Zhang , Bo Xu , Ziao Liu

Environment perception is a crucial ability for robot's interaction into an environment. One of the first steps in this direction is the combined problem of simultaneous localization and mapping (SLAM). A new method, called G-SLAM, is…

Robotics · Computer Science 2016-07-19 Nikos Zikos , Vassilios Petridis

Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated remarkable capabilities in real-time and photorealistic novel view synthesis. However, traditional 3DGS representations often struggle with large-scale scene management and…

Graphics · Computer Science 2025-08-08 Zijian Wang , Beizhen Zhao , Hao Wang

This paper introduces MipSLAM, a frequency-aware 3D Gaussian Splatting (3DGS) SLAM framework capable of high-fidelity anti-aliased novel view synthesis and robust pose estimation under varying camera configurations. Existing 3DGS-based SLAM…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Yingzhao Li , Yan Li , Shixiong Tian , Yanjie Liu , Lijun Zhao , Gim Hee Lee

Self-modeling enables robots to build task-agnostic models of their morphology and kinematics based on data that can be automatically collected, with minimal human intervention and prior information, thereby enhancing machine intelligence.…

Robotics · Computer Science 2025-11-17 Kejun Hu , Peng Yu , Ning Tan
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