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Related papers: Explore, Listen, Inspect: Supporting Multimodal In…

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Three-dimensional (3D) data visualizations, such as surface plots, are vital in STEM fields from biomedical imaging to spectroscopy, yet remain largely inaccessible to blind and low-vision (BLV) people. To address this gap, we conducted an…

Human-Computer Interaction · Computer Science 2026-04-13 Sanchita S. Kamath , Aziz N Zeidieh , Venkatesh Potluri , Sile O'Modhrain , Kenneth Perry , JooYoung Seo

Our work aims to develop new assistive technologies that enable blind or low vision (BLV) people to explore and analyze data readily. At present, barriers exist for BLV people to explore and analyze data, restricting access to government,…

Human-Computer Interaction · Computer Science 2025-07-01 Samuel Reinders , Munazza Zaib , Matthew Butler , Bongshin Lee , Ingrid Zukerman , Lizhen Qu , Kim Marriott

This paper investigates new data exploration experiences that enable blind users to interact with statistical data visualizations$-$bar plots, heat maps, box plots, and scatter plots$-$leveraging multimodal data representations. In addition…

Human-Computer Interaction · Computer Science 2024-03-04 JooYoung Seo , Yilin Xia , Bongshin Lee , Sean McCurry , Yu Jun Yam

Despite the recent surge of research efforts to make data visualizations accessible to people who are blind or have low vision (BLV), how to support BLV people's data analysis remains an important and challenging question. As refreshable…

Human-Computer Interaction · Computer Science 2025-01-17 Samuel Reinders , Matthew Butler , Ingrid Zukerman , Bongshin Lee , Lizhen Qu , Kim Marriott

Combining conversational AI with refreshable tactile displays (RTDs) offers significant potential for creating accessible data visualization for people who are blind or have low vision (BLV). To support researchers and developers building…

Human-Computer Interaction · Computer Science 2026-02-18 Samuel Reinders , Munazza Zaib , Matthew Butler , Bongshin Lee , Ingrid Zukerman , Lizhen Qu , Kim Marriott

Empowering blind and low vision (BLV) users to explore visual media improves content comprehension, strengthens user agency, and fulfills diverse information needs. However, most existing tools separate exploration from the main narration,…

Human-Computer Interaction · Computer Science 2025-08-08 Shuchang Xu

Volumetric medical imaging technologies produce detailed 3D representations of anatomical structures. However, effective medical data visualization and exploration pose significant challenges, especially for individuals with limited medical…

Human-Computer Interaction · Computer Science 2025-07-01 Qixuan Liu , Shi Qiu , Yinqiao Wang , Xiwen Wu , Kenneth Siu Ho Chok , Chi-Wing Fu , Pheng-Ann Heng

While developments in 3D printing have opened up opportunities for improved access to graphical information for people who are blind or have low vision (BLV), they can provide only limited detailed and contextual information. Interactive 3D…

Human-Computer Interaction · Computer Science 2024-01-30 Samuel Reinders , Matthew Butler , Kim Marriott

Blind and low-vision (BLV) people face many challenges when venturing into public environments, often wishing it were easier to get help from people nearby. Ironically, while many sighted individuals are willing to help, such interactions…

Human-Computer Interaction · Computer Science 2024-03-14 Yuanyang Teng , Connor Courtien , David Angel Rios , Yves M. Tseng , Jacqueline Gibson , Maryam Aziz , Avery Reyna , Rajan Vaish , Brian A. Smith

We propose and study a novel cross-reality environment that seamlessly integrates a monoscopic 2D surface (an interactive screen with touch and pen input) with a stereoscopic 3D space (an augmented reality HMD) to jointly host spatial data…

Human-Computer Interaction · Computer Science 2024-09-25 Lixiang Zhao , Tobias Isenberg , Fuqi Xie , Hai-Ning Liang , Lingyun Yu

Shopping is a routine activity for sighted individuals, yet for people who are blind or have low vision (pBLV), locating and retrieving products in physical environments remains a challenge. This paper presents a multimodal wearable…

Human-Computer Interaction · Computer Science 2026-01-21 Ligao Ruan , Giles Hamilton-Fletcher , Mahya Beheshti , Todd E Hudson , Maurizio Porfiri , John-Ross Rizzo

Statistical concepts often rely heavily on visual cues for comprehension, presenting challenges for individuals who face difficulties using visual information, such as the blind and low-vision (BLV) community. While prior work has explored…

Human-Computer Interaction · Computer Science 2025-09-19 Sanchita S. Kamath , Omar Khan , Aziz N Zeidieh , JooYoung Seo

As virtual 3D environments become more prevalent, equitable access is essential for blind and low-vision (BLV) users, who face challenges with spatial awareness, navigation, and interaction. Prior work has explored supplementing visual…

Human-Computer Interaction · Computer Science 2026-02-10 Xinyun Cao , Kexin Phyllis Ju , Chenglin Li , Venkatesh Potluri , Dhruv Jain

Our previous interview study explores the needs and uses of diagrammatic information by the Blind and Low Vision (BLV) community, resulting in a framework called the Ladder of Diagram Access. The framework outlines five levels of…

Human-Computer Interaction · Computer Science 2024-04-02 Yichun Zhao , Miguel A. Nacenta

Most existing assistive navigation tools focus on providing real-time guidance for Blind and Low-Vision (BLV) people, but few support building a holistic spatial understanding of unfamiliar environments before travel. Such cognitive map…

Human-Computer Interaction · Computer Science 2026-04-17 Li Liu , Jiaming Qu , Marc Jowell Bagaoisan , David T. Lee , Leilani H. Gilpin

While tablet devices are a promising platform for data visualization, supporting consistent interactions across different types of visualizations on tablets remains an open challenge. In this paper, we present multimodal interactions that…

Human-Computer Interaction · Computer Science 2020-01-20 Arjun Srinivasan , Bongshin Lee , Nathalie Henry Riche , Steven M. Drucker , Ken Hinckley

Effective visual accessibility in Virtual Reality (VR) is crucial for Blind and Low Vision (BLV) users. However, designing visual accessibility systems is challenging due to the complexity of 3D VR environments and the need for techniques…

Human-Computer Interaction · Computer Science 2025-02-07 Junlong Chen , Rosella P. Galindo Esparza , Vanja Garaj , Per Ola Kristensson , John Dudley

Language-guided embodied navigation requires an agent to interpret object-referential instructions, search across multiple rooms, localize the referenced target, and execute reliable motion toward it. Existing systems remain limited in real…

Robotics · Computer Science 2026-03-19 Zhongyuang Liu , Min He , Shaonan Yu , Xinhang Xu , Muqing Cao , Jianping Li , Jianfei Yang , Lihua Xie

Visually impaired people encounter many challenges in their everyday life, especially when it comes to navigating and representing space. The issue of shopping is addressed mostly on the level of navigation and product detection, but…

Human-Computer Interaction · Computer Science 2020-10-12 Lancelot Dupont , Christophe Jouffrais , Simon T. Perrault

We investigate whether tactile charts support comprehension and learning of complex visualizations for blind and low-vision (BLV) individuals and contribute four tactile chart designs and an interview study. Visualizations are powerful…

Human-Computer Interaction · Computer Science 2025-08-11 Tingying He , Maggie McCracken , Daniel Hajas , Sarah Creem-Regehr , Alexander Lex
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