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We explore the use of Evolution Strategies (ES), a class of black box optimization algorithms, as an alternative to popular MDP-based RL techniques such as Q-learning and Policy Gradients. Experiments on MuJoCo and Atari show that ES is a…

Machine Learning · Statistics 2017-09-11 Tim Salimans , Jonathan Ho , Xi Chen , Szymon Sidor , Ilya Sutskever

Model-free reinforcement learning methods such as the Proximal Policy Optimization algorithm (PPO) have successfully applied in complex decision-making problems such as Atari games. However, these methods suffer from high variances and high…

Machine Learning · Computer Science 2018-11-20 Feiyang Pan , Qingpeng Cai , An-Xiang Zeng , Chun-Xiang Pan , Qing Da , Hualin He , Qing He , Pingzhong Tang

The growing demand for sparse tensor algebra (SpTA) in machine learning and big data has driven the development of various sparse tensor accelerators. However, most existing manually designed accelerators are limited to specific scenarios,…

Machine Learning · Computer Science 2025-08-19 Boran Zhao , Haiming Zhai , Zihang Yuan , Hetian Liu , Tian Xia , Wenzhe Zhao , Pengju Ren

Although deep reinforcement learning methods can learn effective policies for challenging problems such as Atari games and robotics tasks, algorithms are complex, and training times are often long. This study investigates how Evolution…

Machine Learning · Computer Science 2024-07-25 Annie Wong , Jacob de Nobel , Thomas Bäck , Aske Plaat , Anna V. Kononova

Solving the Goal-Conditioned Reward Sparse (GCRS) task is a challenging reinforcement learning problem due to the sparsity of reward signals. In this work, we propose a new formulation of GCRS tasks from the perspective of the drifted…

Machine Learning · Computer Science 2020-05-01 Hao Sun , Xinyu Pan , Bo Dai , Dahua Lin , Bolei Zhou

Evolution Strategies (ES) have recently been demonstrated to be a viable alternative to reinforcement learning (RL) algorithms on a set of challenging deep RL problems, including Atari games and MuJoCo humanoid locomotion benchmarks. While…

Neural and Evolutionary Computing · Computer Science 2018-02-27 Patryk Chrabaszcz , Ilya Loshchilov , Frank Hutter

Evolution strategies (ES) are a family of black-box optimization algorithms able to train deep neural networks roughly as well as Q-learning and policy gradient methods on challenging deep reinforcement learning (RL) problems, but are much…

Artificial Intelligence · Computer Science 2018-10-31 Edoardo Conti , Vashisht Madhavan , Felipe Petroski Such , Joel Lehman , Kenneth O. Stanley , Jeff Clune

Deep reinforcement learning, applied to vision-based problems like Atari games, maps pixels directly to actions; internally, the deep neural network bears the responsibility of both extracting useful information and making decisions based…

Machine Learning · Computer Science 2019-03-05 Giuseppe Cuccu , Julian Togelius , Philippe Cudre-Mauroux

Sparsity-constrained optimization underlies many problems in signal processing, statistics, and machine learning. State-of-the-art hard-thresholding (HT) algorithms rely on an appropriately selected continuous step-size parameter to ensure…

Machine Learning · Statistics 2026-05-13 Jin Zhu , Junxian Zhu , Zezhi Wang , Borui Tang , Hongmei Lin , Xueqin Wang

We present a new method of blackbox optimization via gradient approximation with the use of structured random orthogonal matrices, providing more accurate estimators than baselines and with provable theoretical guarantees. We show that this…

Machine Learning · Computer Science 2018-06-13 Krzysztof Choromanski , Mark Rowland , Vikas Sindhwani , Richard E. Turner , Adrian Weller

In robotics, diffusion models can capture multi-modal trajectories from demonstrations, making them a transformative approach in imitation learning. However, achieving optimal performance following this regiment requires a large-scale…

Bilinear Matrix Inequalities (BMIs) are fundamental to control system design but are notoriously difficult to solve due to their nonconvexity. This study addresses BMI-based control optimization problems by adapting and integrating advanced…

Systems and Control · Electrical Eng. & Systems 2026-01-14 Syue-Cian Lin , Wei-Yu Chiu , Chien-Feng Wu

Evolutionary algorithms (EAs) have been successfully applied to optimize the policies for Reinforcement Learning (RL) tasks due to their exploration ability. The recently proposed Negatively Correlated Search (NCS) provides a distinct…

Neural and Evolutionary Computing · Computer Science 2023-09-26 Hu Zhang , Peng Yang , Yanglong Yu , Mingjia Li , Ke Tang

Efficient exploration remains a challenging research problem in reinforcement learning, especially when an environment contains large state spaces, deceptive local optima, or sparse rewards. To tackle this problem, we present a…

Artificial Intelligence · Computer Science 2018-10-30 Zhang-Wei Hong , Tzu-Yun Shann , Shih-Yang Su , Yi-Hsiang Chang , Chun-Yi Lee

Contextual policy search (CPS) is a class of multi-task reinforcement learning algorithms that is particularly useful for robotic applications. A recent state-of-the-art method is Contextual Covariance Matrix Adaptation Evolution Strategies…

Machine Learning · Computer Science 2019-04-16 Alexander Fabisch

This paper introduces an efficient sparse recovery approach for Polynomial Chaos (PC) expansions, which promotes the sparsity by breaking the dimensionality of the problem. The proposed algorithm incrementally explores sub-dimensional…

Computation · Statistics 2017-04-05 Negin Alemazkoor , Hadi Meidani

Offline-to-online reinforcement learning (RL) offers a promising paradigm for robotics by pre-training policies on safe, offline demonstrations and fine-tuning them via online interaction. However, a fundamental challenge remains: how to…

Machine Learning · Computer Science 2026-03-12 Swaminathan S K , Aritra Hazra

We propose a sparsity-aware evolutionary (SAE) framework for model merging that involves iterative pruning-merging cycles to act as a novel mutation operator. We incorporate the sparsity constraints into the score function, which steers the…

Machine Learning · Computer Science 2026-02-10 Huan Zhang , Yanjian Zhang , Guillaume Wisniewski , Nadi Tomeh , Bang Liu

Width-based planning has shown promising results on Atari 2600 games using pixel input, while using substantially fewer environment interactions than reinforcement learning. Recent width-based approaches have computed feature vectors for…

Artificial Intelligence · Computer Science 2022-03-22 Benjamin Ayton , Masataro Asai

Despite our best efforts, deep learning models remain highly vulnerable to even tiny adversarial perturbations applied to the inputs. The ability to extract information from solely the output of a machine learning model to craft adversarial…

Machine Learning · Computer Science 2023-03-27 Viet Quoc Vo , Ehsan Abbasnejad , Damith C. Ranasinghe
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