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Open-vocabulary panoptic reconstruction is essential for advanced robotics perception and simulation. However, existing methods based on 3D Gaussian Splatting (3DGS) often struggle to simultaneously achieve geometric accuracy, coherent…

Robotics · Computer Science 2026-04-14 Xuan Yu , Yuxuan Xie , Changjian Jiang , Shichao Zhai , Rong Xiong , Yu Zhang , Yue Wang

Scene-consistent video generation aims to create videos that explore 3D scenes based on a camera trajectory. Previous methods rely on video generation models with external memory for consistency, or iterative 3D reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 JiaKui Hu , Jialun Liu , Liying Yang , Xinliang Zhang , Kaiwen Li , Shuang Zeng , Yuanwei Li , Haibin Huang , Chi Zhang , Yanye Lu

In this work, we introduce CC3D, a conditional generative model that synthesizes complex 3D scenes conditioned on 2D semantic scene layouts, trained using single-view images. Different from most existing 3D GANs that limit their…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Sherwin Bahmani , Jeong Joon Park , Despoina Paschalidou , Xingguang Yan , Gordon Wetzstein , Leonidas Guibas , Andrea Tagliasacchi

Most image-based 3D object reconstructors assume that objects are fully visible, ignoring occlusions that commonly occur in real-world scenarios. In this paper, we introduce Amodal3R, a conditional 3D generative model designed to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Tianhao Wu , Chuanxia Zheng , Frank Guan , Andrea Vedaldi , Tat-Jen Cham

Video generation is a challenging task that requires modeling plausible spatial and temporal dynamics in a video. Inspired by how humans perceive a video by grouping a scene into moving and stationary components, we propose a method that…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Arti Keshari , Sonam Gupta , Sukhendu Das

The demand for efficient 3D model generation techniques has grown exponentially, as manual creation of 3D models is time-consuming and requires specialized expertise. While generative models have shown potential in creating 3D textured…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Fanghua Yu , Xintao Wang , Zheyuan Li , Yan-Pei Cao , Ying Shan , Chao Dong

We present InfiniCube, a scalable method for generating unbounded dynamic 3D driving scenes with high fidelity and controllability. Previous methods for scene generation either suffer from limited scales or lack geometric and appearance…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Yifan Lu , Xuanchi Ren , Jiawei Yang , Tianchang Shen , Zhangjie Wu , Jun Gao , Yue Wang , Siheng Chen , Mike Chen , Sanja Fidler , Jiahui Huang

Understanding, navigating, and exploring the 3D physical real world has long been a central challenge in the development of artificial intelligence. In this work, we take a step toward this goal by introducing GenEx, a system capable of…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Taiming Lu , Tianmin Shu , Junfei Xiao , Luoxin Ye , Jiahao Wang , Cheng Peng , Chen Wei , Daniel Khashabi , Rama Chellappa , Alan Yuille , Jieneng Chen

Synthesizing photo-realistic visual observations from an ego vehicle's driving trajectory is a critical step towards scalable training of self-driving models. Reconstruction-based methods create 3D scenes from driving logs and synthesize…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Jiageng Mao , Boyi Li , Boris Ivanovic , Yuxiao Chen , Yan Wang , Yurong You , Chaowei Xiao , Danfei Xu , Marco Pavone , Yue Wang

Videos can often be created by first outlining a global description of the scene and then adding local details. Inspired by this we propose a hierarchical model for video generation which follows a coarse to fine approach. First our model…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Lluis Castrejon , Nicolas Ballas , Aaron Courville

Generative models have achieved success in producing semantically plausible 2D images, but it remains challenging in 3D generation due to the absence of spatial geometry constraints. Typically, existing methods utilize geometric features as…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Haonan Wang , Hanyu Zhou , Haoyue Liu , Tao Gu , Luxin Yan

Being able to edit panoramic images is crucial for creating realistic 360{\deg} visual experiences. However, existing perspective-based image editing methods fail to model the spatial structure of panoramas. Conventional cube-map…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Dong Liang , Yuhao Liu , Jinyuan Jia , Youjun Zhao , Rynson W. H. Lau

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

We introduce 3inGAN, an unconditional 3D generative model trained from 2D images of a single self-similar 3D scene. Such a model can be used to produce 3D "remixes" of a given scene, by mapping spatial latent codes into a 3D volumetric…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Animesh Karnewar , Oliver Wang , Tobias Ritschel , Niloy Mitra

While video generation models excel at producing high-quality monocular videos, generating 3D stereoscopic and spatial videos for immersive applications remains an underexplored challenge. We present a pose-free and training-free method…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Peng Dai , Feitong Tan , Qiangeng Xu , Yihua Huang , David Futschik , Ruofei Du , Sean Fanello , Yinda Zhang , Xiaojuan Qi

Video diffusion models generate high-quality and diverse worlds; however, individual frames often lack 3D consistency across the output sequence, which makes the reconstruction of 3D worlds difficult. To this end, we propose a new method…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Lukas Höllein , Matthias Nießner

Creating flexible 3D scenes from a single image is vital when direct 3D data acquisition is costly or impractical. We introduce NavCrafter, a novel framework that explores 3D scenes from a single image by synthesizing novel-view video…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Hongbo Duan , Peiyu Zhuang , Yi Liu , Zhengyang Zhang , Yuxin Zhang , Pengting Luo , Fangming Liu , Xueqian Wang

For humans, visual understanding is inherently generative: given a 3D shape, we can postulate how it would look in the world; given a 2D image, we can infer the 3D structure that likely gave rise to it. We can thus translate between the 2D…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Tristan Aumentado-Armstrong , Alex Levinshtein , Stavros Tsogkas , Konstantinos G. Derpanis , Allan D. Jepson

3D mapping in dynamic environments poses a challenge for modern researchers in robotics and autonomous transportation. There are no universal representations for dynamic 3D scenes that incorporate multimodal data such as images, point…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Dmitry Yudin

Given a video and a set of input object masks, an omnimatte method aims to decompose the video into semantically meaningful layers containing individual objects along with their associated effects, such as shadows and reflections. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yao-Chih Lee , Erika Lu , Sarah Rumbley , Michal Geyer , Jia-Bin Huang , Tali Dekel , Forrester Cole
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