Related papers: Generative Video Matting
Generalizing video matting models to real-world videos remains a significant challenge due to the scarcity of labeled data. To address this, we present Video Mask-to-Matte Model (VideoMaMa) that converts coarse segmentation masks into pixel…
We study the problem of video-to-video synthesis, whose goal is to learn a mapping function from an input source video (e.g., a sequence of semantic segmentation masks) to an output photorealistic video that precisely depicts the content of…
In recent years, interest in synthetic data has grown, particularly in the context of pre-training the image modality to support a range of computer vision tasks, including object classification, medical imaging etc. Previous work has…
Concepts involved in long-form videos such as people, objects, and their interactions, can be viewed as following an implicit prior. They are notably complex and continue to pose challenges to be comprehensively learned. In recent years,…
The most recent efforts in video matting have focused on eliminating trimap dependency since trimap annotations are expensive and trimap-based methods are less adaptable for real-time applications. Despite the latest tripmap-free methods…
Despite recent progress, video diffusion models still struggle to synthesize realistic videos involving highly dynamic motions or requiring fine-grained motion controllability. A central limitation lies in the scarcity of such examples in…
Despite rapid advances in video generative models, robust metrics for evaluating visual and temporal correctness of complex human actions remain elusive. Critically, existing pure-vision encoders and Multimodal Large Language Models (MLLMs)…
Video anomaly detection (VAD) plays a critical role in public safety applications such as intelligent surveillance. However, the rarity, unpredictability, and high annotation cost of real-world anomalies make it difficult to scale VAD…
We propose a novel neural-network-based method to perform matting of videos depicting people that does not require additional user input such as trimaps. Our architecture achieves temporal stability of the resulting alpha mattes by using…
We propose a new task, video referring matting, which obtains the alpha matte of a specified instance by inputting a referring caption. We treat the dense prediction task of matting as video generation, leveraging the text-to-video…
Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…
While large-scale video diffusion models have demonstrated impressive capabilities in generating high-resolution and semantically rich content, a significant gap remains between their pretraining performance and real-world deployment…
Video depth estimation has long been hindered by the scarcity of consistent and scalable ground truth data, leading to inconsistent and unreliable results. In this paper, we introduce Depth Any Video, a model that tackles the challenge…
Generating multi-view images based on text or single-image prompts is a critical capability for the creation of 3D content. Two fundamental questions on this topic are what data we use for training and how to ensure multi-view consistency.…
Conventional video matting outputs one alpha matte for all instances appearing in a video frame so that individual instances are not distinguished. While video instance segmentation provides time-consistent instance masks, results are…
Video matting is crucial for applications such as film production and virtual reality, yet deploying its computationally intensive models on resource-constrained devices presents challenges. Quantization is a key technique for model…
Recent advancements in human video synthesis have enabled the generation of high-quality videos through the application of stable diffusion models. However, existing methods predominantly concentrate on animating solely the human element…
Video generation requires synthesizing consistent and persistent frames with dynamic content over time. This work investigates modeling the temporal relations for composing video with arbitrary length, from a few frames to even infinite,…
We introduce a robust, real-time, high-resolution human video matting method that achieves new state-of-the-art performance. Our method is much lighter than previous approaches and can process 4K at 76 FPS and HD at 104 FPS on an Nvidia GTX…
Video matting aims to predict the alpha mattes for each frame from a given input video sequence. Recent solutions to video matting have been dominated by deep convolutional neural networks (CNN) for the past few years, which have become the…