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Video generation assessment is essential for ensuring that generative models produce visually realistic, high-quality videos while aligning with human expectations. Current video generation benchmarks fall into two main categories:…
Prevailing Vision-Language-Action Models (VLAs) for robotic manipulation are built upon vision-language backbones pretrained on large-scale, but disconnected static web data. As a result, despite improved semantic generalization, the policy…
The expansion of instruction-tuning data has enabled foundation language models to exhibit improved instruction adherence and superior performance across diverse downstream tasks. Semantically-rich 3D human motion is being progressively…
The limited capacity for fine-grained visual perception presents a critical bottleneck for Vision-Language Models (VLMs) in real-world applications. Addressing this is challenging due to the scarcity of high-quality data and the limitations…
Generating human motion from text has been dominated by denoising motion models either through diffusion or generative masking process. However, these models face great limitations in usability by requiring prior knowledge of the motion…
End-to-end human animation, such as audio-driven talking human generation, has undergone notable advancements in the recent few years. However, existing methods still struggle to scale up as large general video generation models, limiting…
Human video generation remains challenging due to the difficulty of jointly modeling human appearance, motion, and camera viewpoint under limited multi-view data. Existing methods often address these factors separately, resulting in limited…
Existing methods for human motion control in video generation typically rely on either 2D poses or explicit 3D parametric models (e.g., SMPL) as control signals. However, 2D poses rigidly bind motion to the driving viewpoint, precluding…
Generating accurate descriptions of human actions in videos remains a challenging task for video captioning models. Existing approaches often struggle to capture fine-grained motion details, resulting in vague or semantically inconsistent…
Multimodal large language models (MLLMs) have made remarkable progress in either temporal or spatial localization. However, they struggle to perform spatio-temporal video grounding. This limitation stems from two major challenges. Firstly,…
Foundation Models (FM) have increasingly drawn the attention of researchers due to their scalability and generalization across diverse tasks. Inspired by the success of FMs and the principles that have driven advancements in Large Language…
Human motion understanding is a fundamental task with diverse practical applications, facilitated by the availability of large-scale motion capture datasets. Recent studies focus on text-motion tasks, such as text-based motion generation,…
Text-to-motion generation, which converts motion language descriptions into coherent 3D human motion sequences, has attracted increasing attention in fields, such as avatar animation and humanoid robotic interaction. Though existing models…
Repetitive action counting, which aims to count periodic movements in a video, is valuable for video analysis applications such as fitness monitoring. However, existing methods largely rely on regression networks with limited…
Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control…
The advancement of general medical Multimodal Large Language Models (MLLMs) has shown great potential for building conversational assistants to support clinical diagnosis. However, their adaptation to highly specialized domains such as…
Although humans have the innate ability to imagine multiple possible actions from videos, it remains an extraordinary challenge for computers due to the intricate camera movements and montages. Most existing motion generation methods…
Existing humanoid control systems often rely on teleoperation or modular generation pipelines that separate language understanding from physical execution. However, the former is entirely human-driven, and the latter lacks tight alignment…
Faithfully modeling human behavior in dynamic environments is a foundational challenge for embodied intelligence. While conditional motion synthesis has achieved significant advances, egocentric motion generation remains largely…
Current Multimodal Large Language Models (MLLMs) may struggle with understanding long or complex videos due to computational demands at test time, lack of robustness, and limited accuracy, primarily stemming from their feed-forward…