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Video try-on stands as a promising area for its tremendous real-world potential. Prior works are limited to transferring product clothing images onto person videos with simple poses and backgrounds, while underperforming on casually…
Achieving fine-grained controllability in human image synthesis is a long-standing challenge in computer vision. Existing methods primarily focus on either facial synthesis or near-frontal body generation, with limited ability to…
Virtual try-on is a critical image synthesis task that aims to transfer clothes from one image to another while preserving the details of both humans and clothes. While many existing methods rely on Generative Adversarial Networks (GANs) to…
Artifacts often degrade the visual quality of virtual try-on (VTON) and pose transfer applications, impacting user experience. This study introduces a novel conditional inpainting technique designed to detect and remove such distortions,…
Video virtual try-on aims to replace the clothing of a person in a video with a target garment. Current dual-branch architectures have achieved significant success in diffusion models based on the U-Net; however, adapting them to diffusion…
Recent advances in large models have significantly advanced image-to-3D reconstruction. However, the generated models are often fused into a single piece, limiting their applicability in downstream tasks. This paper focuses on 3D garment…
Virtual try-on methods based on diffusion models achieve realistic try-on effects. They use an extra reference network or an additional image encoder to process multiple conditional image inputs, which adds complexity pre-processing and…
Virtual try-on under arbitrary poses has attracted lots of research attention due to its huge potential applications. However, existing methods can hardly preserve the details in clothing texture and facial identity (face, hair) while…
The rapid progress of text-to-image diffusion models raises significant concerns regarding the unauthorized reproduction of trademarked content. While prior work targets general concepts (e.g., styles, celebrities), it fails to address…
Virtual try-on, i.e making people virtually try new garments, is an active research area in computer vision with great commercial applications. Current virtual try-on methods usually work in a two-stage pipeline. First, the garment image is…
Large Reconstruction Models (LRMs) have recently become a popular method for creating 3D foundational models. Training 3D reconstruction models with 2D visual data traditionally requires prior knowledge of camera poses for the training…
Previous virtual try-on methods usually focus on aligning a clothing item with a person, limiting their ability to exploit the complex pose, shape and skin color of the person, as well as the overall structure of the clothing, which is…
Garment representation, editing and animation are challenging topics in the area of computer vision and graphics. It remains difficult for existing garment representations to achieve smooth and plausible transitions between different shapes…
Clothes undergo complex geometric deformations, which lead to appearance changes. To edit human videos in a physically plausible way, a texture map must take into account not only the garment transformation induced by the body movements and…
Although image-based virtual try-on has made considerable progress, emerging approaches still encounter challenges in producing high-fidelity and robust fitting images across diverse scenarios. These methods often struggle with issues such…
Despite its great potential, virtual try-on technology is hindered from real-world application by two major challenges: the inability of current methods to support multi-reference outfit compositions (including garments and accessories),…
Virtual try-on can significantly improve the garment shopping experiences in both online and in-store scenarios, attracting broad interest in computer vision. However, to achieve high-fidelity try-on performance, most state-of-the-art…
Video try-on stands as a promising area for its tremendous real-world potential. Previous research on video try-on has primarily focused on transferring product clothing images to videos with simple human poses, while performing poorly with…
In this paper, we develop a robust 3D garment digitization solution that can generalize well on real-world fashion catalog images with cloth texture occlusions and large body pose variations. We assumed fixed topology parametric template…
Image-based virtual try-on is one of the most promising applications of human-centric image generation due to its tremendous real-world potential. Yet, as most try-on approaches fit in-shop garments onto a target person, they require the…