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Character Animation aims to generating character videos from still images through driving signals. Currently, diffusion models have become the mainstream in visual generation research, owing to their robust generative capabilities. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Li Hu , Xin Gao , Peng Zhang , Ke Sun , Bang Zhang , Liefeng Bo

In this paper, we present FaceShot, a novel training-free portrait animation framework designed to bring any character into life from any driven video without fine-tuning or retraining. We achieve this by offering precise and robust reposed…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Junyao Gao , Yanan Sun , Fei Shen , Xin Jiang , Zhening Xing , Kai Chen , Cairong Zhao

We present a novel framework for generating high-quality, animatable 4D avatar from a single image. While recent advances have shown promising results in 4D avatar creation, existing methods either require extensive multiview data or…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Fei Yin , Mallikarjun B R , Chun-Han Yao , Rafał Mantiuk , Varun Jampani

In the field of digital content creation, generating high-quality 3D characters from single images is challenging, especially given the complexities of various body poses and the issues of self-occlusion and pose ambiguity. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Hao-Yang Peng , Jia-Peng Zhang , Meng-Hao Guo , Yan-Pei Cao , Shi-Min Hu

Pose-guided human image animation aims to synthesize realistic videos of a reference character driven by a sequence of poses. While diffusion-based methods have achieved remarkable success, most existing approaches are limited to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Yingcheng Hu , Haowen Gong , Chuanguang Yang , Zhulin An , Yongjun Xu , Songhua Liu

Creating 3D shapes from 2D drawings is an important problem with applications in content creation for computer animation and virtual reality. We introduce a new sketch-based system, CreatureShop, that enables amateurs to create high-quality…

Recent advancements in character video synthesis still depend on extensive fine-tuning or complex 3D modeling processes, which can restrict accessibility and hinder real-time applicability. To address these challenges, we propose a simple…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Di Qiu , Zheng Chen , Rui Wang , Mingyuan Fan , Changqian Yu , Junshi Huang , Xiang Wen

Character image animation, which synthesizes videos of reference characters driven by pose sequences, has advanced rapidly but remains largely limited to single-human settings. Existing methods struggle to generalize to multi-humanoid…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Xirui Hu , Yanbo Ding , Jiahao Wang , Tingting Shi , Yali Wang , Guo Zhi Zhi , Weizhan Zhang

Image-to-video (I2V) generation aims to create a video sequence from a single image, which requires high temporal coherence and visual fidelity. However, existing approaches suffer from inconsistency of character appearances and poor…

Computer Vision and Pattern Recognition · Computer Science 2024-06-06 Bingwen Zhu , Fanyi Wang , Tianyi Lu , Peng Liu , Jingwen Su , Jinxiu Liu , Yanhao Zhang , Zuxuan Wu , Guo-Jun Qi , Yu-Gang Jiang

Customized image generation, which seeks to synthesize images with consistent characters, holds significant relevance for applications such as storytelling, portrait generation, and character design. However, previous approaches have…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Yuhang Ma , Wenting Xu , Jiji Tang , Qinfeng Jin , Rongsheng Zhang , Zeng Zhao , Changjie Fan , Zhipeng Hu

Recent advances in 3D scene reconstruction and 4D human animation have broadened adoption, but integrating the two remains difficult. Key challenges include placing humans at plausible locations and scales without interpenetration, aligning…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Qingyang Liu , Bingjie Gao , Weiheng Huang , Jun Zhang , Zhongqian Sun , Yang Wei , Fengrui Liu , Zelin Peng , Qianli Ma , Shuai Yang , Zhaohe Liao , Haonan Zhao , Li Niu

We introduce a framework that enables both multi-view character consistency and 3D camera control in video diffusion models through a novel customization data pipeline. We train the character consistency component with recorded volumetric…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Yuancheng Xu , Wenqi Xian , Li Ma , Julien Philip , Ahmet Levent Taşel , Yiwei Zhao , Ryan Burgert , Mingming He , Oliver Hermann , Oliver Pilarski , Rahul Garg , Paul Debevec , Ning Yu

Storyboard synthesis plays a crucial role in visual storytelling, aiming to generate coherent shot sequences that visually narrate cinematic events with consistent characters, scenes, and transitions. However, existing approaches are mostly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Junjia Huang , Binbin Yang , Pengxiang Yan , Jiyang Liu , Bin Xia , Zhao Wang , Yitong Wang , Liang Lin , Guanbin Li

Character image animation has rapidly advanced with the rise of digital humans. However, existing methods rely largely on 2D-rendered pose images for motion guidance, which limits generalization and discards essential 4D information for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Yanbo Ding , Xirui Hu , Zhizhi Guo , Yan Zhang , Xinrui Wang , Zhixiang He , Chi Zhang , Yali Wang , Xuelong Li

This paper presents DreamDance, a novel character art animation framework capable of producing stable, consistent character and scene motion conditioned on precise camera trajectories. To achieve this, we re-formulate the animation task as…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Jiaxu Zhang , Xianfang Zeng , Xin Chen , Wei Zuo , Gang Yu , Guosheng Lin , Zhigang Tu

Controllable character image animation has a wide range of applications. Although existing studies have consistently improved performance, challenges persist in the field of character image animation, particularly concerning stability in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Jingyun Xue , Hongfa Wang , Qi Tian , Yue Ma , Andong Wang , Zhiyuan Zhao , Shaobo Min , Wenzhe Zhao , Kaihao Zhang , Heung-Yeung Shum , Wei Liu , Mengyang Liu , Wenhan Luo

Text-editable and pose-controllable character video generation is a challenging but prevailing topic with practical applications. However, existing approaches mainly focus on single-object video generation with pose guidance, ignoring the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Beiyuan Zhang , Yue Ma , Chunlei Fu , Xinyang Song , Zhenan Sun , Ziqiang Li

This paper presents a novel approach for exploring diverse and expressive motions that are physically correct and interactive. The approach combining user participation in with the animation development process using crowdsourcing to remove…

Human-Computer Interaction · Computer Science 2022-07-01 Benjamin Kenwright

With captivating visual effects, stylized 3D character animation has gained widespread use in cinematic production, advertising, social media, and the potential development of virtual reality (VR) non-player characters (NPCs). However,…

Human-Computer Interaction · Computer Science 2025-08-05 Xinwu Ye , Jun-Hsiang Yao , Jielin Feng , Shuhong Mei , Xingyu Lan , Siming Chen

Character video generation is a significant real-world application focused on producing high-quality videos featuring specific characters. Recent advancements have introduced various control signals to animate static characters,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Zhao Wang , Hao Wen , Lingting Zhu , Chenming Shang , Yujiu Yang , Qi Dou
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