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In this work, we introduce CC3D, a conditional generative model that synthesizes complex 3D scenes conditioned on 2D semantic scene layouts, trained using single-view images. Different from most existing 3D GANs that limit their…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Sherwin Bahmani , Jeong Joon Park , Despoina Paschalidou , Xingguang Yan , Gordon Wetzstein , Leonidas Guibas , Andrea Tagliasacchi

3D object generation has undergone significant advancements, yielding high-quality results. However, fall short of achieving precise user control, often yielding results that do not align with user expectations, thus limiting their…

Graphics · Computer Science 2024-04-26 Shaocong Dong , Lihe Ding , Zhanpeng Huang , Zibin Wang , Tianfan Xue , Dan Xu

Despite the rapid advancements in text-to-image (T2I) synthesis, enabling precise visual control remains a significant challenge. Existing works attempted to incorporate multi-facet controls (text and sketch), aiming to enhance the creative…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Zhipeng Chen , Lan Yang , Yonggang Qi , Honggang Zhang , Kaiyue Pang , Ke Li , Yi-Zhe Song

Designing high-quality indoor 3D scenes is important in many practical applications, such as room planning or game development. Conventionally, this has been a time-consuming process which requires both artistic skill and familiarity with…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Başak Melis Öcal , Maxim Tatarchenko , Sezer Karaoglu , Theo Gevers

Generative AI offers new opportunities for automating urban planning by creating site-specific urban layouts and enabling flexible design exploration. However, existing approaches often struggle to produce realistic and practical designs at…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Qingyi Wang , Yuebing Liang , Yunhan Zheng , Kaiyuan Xu , Jinhua Zhao , Shenhao Wang

This paper presents a method that allows users to design cinematic video shots in the context of image-to-video generation. Shot design, a critical aspect of filmmaking, involves meticulously planning both camera movements and object…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Jinbo Xing , Long Mai , Cusuh Ham , Jiahui Huang , Aniruddha Mahapatra , Chi-Wing Fu , Tien-Tsin Wong , Feng Liu

Controllable scene synthesis consists of generating 3D information that satisfy underlying specifications. Thereby, these specifications should be abstract, i.e. allowing easy user interaction, whilst providing enough interface for detailed…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Helisa Dhamo , Fabian Manhardt , Nassir Navab , Federico Tombari

Recent advances in image generation have achieved remarkable visual quality, while a fundamental challenge remains: Can image generation be controlled at the element level, enabling intuitive modifications such as adjusting shapes, altering…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Lanqing Guo , Xi Liu , Yufei Wang , Zhihao Li , Siyu Huang

Recent years have seen remarkable progress in deep learning powered visual content creation. This includes deep generative 3D-aware image synthesis, which produces high-idelity images in a 3D-consistent manner while simultaneously capturing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Weihao Xia , Jing-Hao Xue

The emerging field of panoramic video generation from text and image prompts unlocks new creative possibilities in virtual reality (VR), addressing the limitations of current immersive experiences, which are constrained by pre-designed…

Human-Computer Interaction · Computer Science 2025-01-28 Yunge Wen

Generating immersive 3D scenes from texts is a core task in computer vision, crucial for applications in virtual reality and game development. Despite the promise of leveraging 2D diffusion priors, existing methods suffer from spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Jisheng Chu , Wenrui Li , Rui Zhao , Wangmeng Zuo , Shifeng Chen , Xiaopeng Fan

Generative AI has made significant progress in recent years, with text-guided content generation being the most practical as it facilitates interaction between human instructions and AI-generated content (AIGC). Thanks to advancements in…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Chenghao Li , Chaoning Zhang , Joseph Cho , Atish Waghwase , Lik-Hang Lee , Francois Rameau , Yang Yang , Sung-Ho Bae , Choong Seon Hong

The synthesis of spatiotemporally coherent 4D content presents fundamental challenges in computer vision, requiring simultaneous modeling of high-fidelity spatial representations and physically plausible temporal dynamics. Current…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Xiaoyan Liu , Kangrui Li , Yuehao Song , Jiaxin Liu

Recent conditional image synthesis approaches provide high-quality synthesized images. However, it is still challenging to accurately adjust image contents such as the positions and orientations of objects, and synthesized images often have…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Jaebong Jeong , Janghun Jo , Jingdong Wang , Sunghyun Cho , Jaesik Park

Images as an artistic medium often rely on specific camera angles and lens distortions to convey ideas or emotions; however, such precise control is missing in current text-to-image models. We propose an efficient and general solution that…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Edurne Bernal-Berdun , Ana Serrano , Belen Masia , Matheus Gadelha , Yannick Hold-Geoffroy , Xin Sun , Diego Gutierrez

The creation of 3D human face avatars from a single unconstrained image is a fundamental task that underlies numerous real-world vision and graphics applications. Despite the significant progress made in generative models, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Wenqing Wang , Haosen Yang , Josef Kittler , Xiatian Zhu

In many applications of computer graphics, art and design, it is desirable for a user to provide intuitive non-image input, such as text, sketch, stroke, graph or layout, and have a computer system automatically generate photo-realistic…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Yuan Xue , Yuan-Chen Guo , Han Zhang , Tao Xu , Song-Hai Zhang , Xiaolei Huang

We present En3D, an enhanced generative scheme for sculpting high-quality 3D human avatars. Unlike previous works that rely on scarce 3D datasets or limited 2D collections with imbalanced viewing angles and imprecise pose priors, our…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Yifang Men , Biwen Lei , Yuan Yao , Miaomiao Cui , Zhouhui Lian , Xuansong Xie

Generative adversarial networks (GANs) have attained photo-realistic quality in image generation. However, how to best control the image content remains an open challenge. We introduce LatentKeypointGAN, a two-stage GAN which is trained…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Xingzhe He , Bastian Wandt , Helge Rhodin

Immersive authoring provides an intuitive medium for users to create 3D scenes via direct manipulation in Virtual Reality (VR). Recent advances in generative AI have enabled the automatic creation of realistic 3D layouts. However, it is…

Human-Computer Interaction · Computer Science 2024-08-20 Lei Zhang , Jin Pan , Jacob Gettig , Steve Oney , Anhong Guo