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Related papers: $\mathcal{P}^3$: Toward Versatile Embodied Agents

200 papers

Blue-collar work is often highly collaborative, embodied, and situated in shared physical environments, yet most research on collaborative AI has focused on white-collar work. This position paper explores how the embodied nature of AI…

Human-Computer Interaction · Computer Science 2026-02-13 Kaisa Vaananen , Niels van Berkel , Donald McMillan , Thomas Olsson

In real-world scenarios, it is desirable for embodied agents to have the ability to leverage human language to gain explicit or implicit knowledge for learning tasks. Despite recent progress, most previous approaches adopt simple low-level…

Computation and Language · Computer Science 2024-11-01 Jiajun Xi , Yinong He , Jianing Yang , Yinpei Dai , Joyce Chai

Computational agents support humans in many areas of life and are therefore found in heterogeneous contexts. This means they operate in rapidly changing environments and can be confronted with huge state and action spaces. In order to…

Artificial Intelligence · Computer Science 2023-08-31 Nicole Merkle , Ralf Mikut

Successful deployment of multi-agent reinforcement learning often requires agents to adapt their behaviour. In this work, we discuss the problem of teamwork adaptation in which a team of agents needs to adapt their policies to solve novel…

Multiagent Systems · Computer Science 2023-11-21 Lukas Schäfer , Filippos Christianos , Amos Storkey , Stefano V. Albrecht

We introduce UnrealZoo, a collection of over 100 photo-realistic 3D virtual worlds built on Unreal Engine, designed to reflect the complexity and variability of open-world environments. We also provide a rich variety of playable entities,…

Artificial Intelligence · Computer Science 2025-08-13 Fangwei Zhong , Kui Wu , Churan Wang , Hao Chen , Hai Ci , Zhoujun Li , Yizhou Wang

Embodied agents can benefit from skills that guide object search, action execution, and state changes across diverse environments. Since embodied environments vary across layouts, object states, and other execution factors, these skills…

Artificial Intelligence · Computer Science 2026-05-12 Ruofei Ju , Xinrui Wang , Xin Ding , Yifan Yang , Hao Wu , Shiqi Jiang , Qianxi Zhang , Hao Wen , Xiangyu Li , Weijun Wang , Kun Li , Yunxin Liu , Haipeng Dai , Wei Wang , Ting Cao

Tool-calling agents are increasingly deployed in real-world customer-facing workflows. Yet most studies on tool-calling agents focus on idealized settings with general, fixed, and well-specified tasks. In real-world applications, user…

Computation and Language · Computer Science 2026-04-23 Ziyi Wang , Yuxuan Lu , Yimeng Zhang , Pei Chen , Ziwei Dong , Jing Huang , Jiri Gesi , Xianfeng Tang , Chen Luo , Qun Liu , Yisi Sang , Hanqing Lu , Manling Li , Jin Lai , Dakuo Wang

Embodied agents capable of complex physical skills can improve productivity, elevate life quality, and reshape human-machine collaboration. We aim at autonomous training of embodied agents for various tasks involving mainly large foundation…

Robotics · Computer Science 2024-02-14 Sizhe Yang , Qian Luo , Anumpam Pani , Yanchao Yang

Existing multi-agent PPO algorithms lack compatibility with different types of parameter sharing when extending the theoretical guarantee of PPO to cooperative multi-agent reinforcement learning (MARL). In this paper, we propose a novel and…

Machine Learning · Computer Science 2023-10-10 Lang Feng , Dong Xing , Junru Zhang , Gang Pan

Humans can perform complex tasks with long-term objectives by planning, reasoning, and forecasting outcomes of actions. For embodied agents to achieve similar capabilities, they must gain knowledge of the environment transferable to novel…

Machine Learning · Computer Science 2024-10-01 Shu Ishida

Large Language Models (LLMs) and Visual Language Models (VLMs) are attracting increasing interest due to their improving performance and applications across various domains and tasks. However, LLMs and VLMs can produce erroneous results,…

Artificial Intelligence · Computer Science 2024-12-31 Michele Brienza , Francesco Argenziano , Vincenzo Suriani , Domenico D. Bloisi , Daniele Nardi

Recent years have seen embodied visual navigation advance in two distinct directions: (i) in equipping the AI agent to follow natural language instructions, and (ii) in making the navigable world multimodal, e.g., audio-visual navigation.…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Sudipta Paul , Amit K. Roy-Chowdhury , Anoop Cherian

As robotics continues to advance, the need for adaptive and continuously-learning embodied agents increases, particularly in the realm of assistance robotics. Quick adaptability and long-term information retention are essential to operate…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Paolo Cudrano , Xiaoyu Luo , Matteo Matteucci

This work presents an embodied agent that can adapt its semantic segmentation network to new indoor environments in a fully autonomous way. Because semantic segmentation networks fail to generalize well to unseen environments, the agent…

Robotics · Computer Science 2022-07-05 René Zurbrügg , Hermann Blum , Cesar Cadena , Roland Siegwart , Lukas Schmid

Complex scheduling problems require a large amount computation power and innovative solution methods. The objective of this paper is the conception and implementation of a multi-agent system that is applicable in various problem domains.…

Multiagent Systems · Computer Science 2020-04-21 Peter Hillmann , Tobias Uhlig , Gabi Dreo Rodosek , Oliver Rose

In embodied artificial intelligence, enabling heterogeneous robot teams to execute long-horizon tasks from high-level instructions remains a critical challenge. While large language models (LLMs) show promise in instruction parsing and…

Robotics · Computer Science 2026-03-06 Haishan Zeng , Mengna Wang , Peng Li

Despite recent advances in multimodal content generation enabled by vision-language models (VLMs), their ability to reason about and generate structured 3D scenes remains largely underexplored. This limitation constrains their utility in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

In embodied AI, visual perception should be active rather than passive: the system must decide where to look and at what scale to sense to acquire maximally informative data under pixel and spatial budget constraints. Existing vision models…

Robotics · Computer Science 2026-04-06 Jiashu Yang , Yifan Han , Yucheng Xie , Ning Guo , Wenzhao Lian

Embodied agents are expected to assist humans by actively exploring unknown environments and reasoning about spatial contexts. When deployed in real life, agents often face sequential tasks where each new task follows the completion of the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Zhongyi Cai , Yi Du , Chen Wang , Yu Kong

Current methods in training and benchmarking vision models exhibit an over-reliance on passive, curated datasets. Although models trained on these datasets have shown strong performance in a wide variety of tasks such as classification,…

Computer Vision and Pattern Recognition · Computer Science 2023-10-18 Xinran Liang , Anthony Han , Wilson Yan , Aditi Raghunathan , Pieter Abbeel