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As the global climate crisis intensifies, 3D video games have emerged as powerful, interactive simulations for Environmental Education (EE). However, empirical assessment of their pedagogical efficacy remains epistemologically challenged.…

Human-Computer Interaction · Computer Science 2026-04-20 Yuanyuan Xu , Zhehao Sun , Chi Zhen , Yin-Shan Lin , Miles Thorogood , Megan Smith , Patricia Lasserre , Aleksandra Dulic

This study investigates the aesthetic experience and educational value of collaborative artmaking with generative artificial intelligence (AI) among young learners and art students. Based on a survey of 112 participants, we examine how…

Computers and Society · Computer Science 2025-09-16 Chengyuan Zhang , Suzhe Xu

Machine learning algorithms are increasingly used to make or support decisions in a wide range of settings. With such expansive use there is also growing concern about the fairness of such methods. Prior literature on algorithmic fairness…

Machine Learning · Computer Science 2023-04-17 Arindam Ray , Balaji Padmanabhan , Lina Bouayad

Large-scale behavioral datasets enable researchers to use complex machine learning algorithms to better predict human behavior, yet this increased predictive power does not always lead to a better understanding of the behavior in question.…

Computers and Society · Computer Science 2019-05-14 Mayank Agrawal , Joshua C. Peterson , Thomas L. Griffiths

Text-guided synthesis of images has made a giant leap towards becoming a mainstream phenomenon. With text-to-image generation systems, anybody can create digital images and artworks. This provokes the question of whether text-to-image…

Human-Computer Interaction · Computer Science 2022-11-01 Jonas Oppenlaender

Real-world complex systems such as ecological communities and neuron networks are essential parts of our everyday lives. These systems are composed of units which interact through intricate networks. The ability to predict sudden changes in…

Adaptation and Self-Organizing Systems · Physics 2019-07-05 Deniz Eroglu , Matteo Tanzi , Sebastian van Strien , Tiago Pereira

Should we be concerned by the massive use of devices and algorithms which automatically handle an increasing number of everyday activities within our societies? The paper makes a short overview of the scientific investigation around this…

Computers and Society · Computer Science 2020-12-08 Alexis Tsoukiàs

Political online participation in the form of discussing political issues and exchanging opinions among citizens is gaining importance with more and more formats being held digitally. To come to a decision, a thorough discussion and…

Computation and Language · Computer Science 2026-03-27 Maike Behrendt , Stefan Sylvius Wagner , Carina Weinmann , Marike Bormann , Mira Warne , Stefan Harmeling

The remarkable ecological success of humans is often attributed to our ability to develop complex cultural artefacts that enable us to cope with environmental challenges. The evolution of complex culture (cumulative cultural evolution) is…

Physics and Society · Physics 2025-04-10 Agnieszka Czaplicka , Fabian Baumann , Iyad Rahwan

We present a new method to localize a camera within a previously unseen environment perceived from an egocentric point of view. Although this is, in general, an ill-posed problem, humans can effortlessly and efficiently determine their…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Jayant Sharma , Zixing Wang , Alberto Speranzon , Vijay Venkataraman , Hyun Soo Park

This study explores the concept of creativity and artificial intelligence (AI) and their recent integration. While AI has traditionally been perceived as incapable of generating new ideas or creating art, the development of more…

Artificial Intelligence · Computer Science 2023-06-06 Fabio Crimaldi , Manuele Leonelli

The rapid development of technology has introduced new formats of human-computer interaction, which have in turn produced many new forms of media and a whole new field of interactive multimedia. One of the major mediums that has grown in…

Human-Computer Interaction · Computer Science 2021-10-29 Sara Knežević , Mlađan Jovanović

The significance and abundance of data are increasing due to the growing digital data generated from social media, sensors, scholarly literature, patents, different forms of documents published online, databases, product manuals, etc.…

Machine Learning · Computer Science 2022-05-23 Workneh Yilma Ayele

Recent progress in artificial intelligence (AI) has renewed interest in building systems that learn and think like people. Many advances have come from using deep neural networks trained end-to-end in tasks such as object recognition, video…

Artificial Intelligence · Computer Science 2016-11-03 Brenden M. Lake , Tomer D. Ullman , Joshua B. Tenenbaum , Samuel J. Gershman

While the term `art' defies any concrete definition, this paper aims to examine how digital images produced by generative AI systems, such as Midjourney, have come to be so regularly referred to as such. The discourse around the…

Artificial Intelligence · Computer Science 2023-07-13 Amy Smith , Michael Cook

This study explores the potential of the cybernetic method of inquiry for the problem of natural resource governance. The systems way of thinking has already enabled scientists to gain considerable headway in framing global environmental…

Systems and Control · Computer Science 2018-03-28 Talha Manzoor

In recent years, there has been an increased emphasis on understanding and mitigating adverse impacts of artificial intelligence (AI) technologies on society. Across academia, industry, and government bodies, a variety of endeavours are…

Computers and Society · Computer Science 2022-05-18 Ramya Srinivasan , Devi Parikh

The human ability to learn rules and solve problems has been a central concern of cognitive science research since the field's earliest days. But we do not just follow rules and solve problems given to us by others: we modify those rules,…

A new class of tools, colloquially called generative AI, can produce high-quality artistic media for visual arts, concept art, music, fiction, literature, video, and animation. The generative capabilities of these tools are likely to…

Game-based decision-making involves reasoning over both world dynamics and strategic interactions among the agents. Typically, empirical models capturing these respective aspects are learned and used separately. We investigate the potential…

Multiagent Systems · Computer Science 2023-05-24 Max Olan Smith , Michael P. Wellman
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