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Related papers: Viewpoint-Tolerant Depth Perception for Shared Ext…

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A major element of depth perception and 3D understanding is the ability to predict the 3D layout of a scene and its contained objects for a novel pose. Indoor environments are particularly suitable for novel view prediction, since the set…

Computer Vision and Pattern Recognition · Computer Science 2018-08-13 Pulak Purkait , Ujwal Bonde , Christopher Zach

Emerging holographic display technology offers unique capabilities for next-generation virtual reality systems. Current holographic near-eye displays, however, only support a small \'etendue, which results in a direct tradeoff between…

Graphics · Computer Science 2024-11-26 Brian Chao , Manu Gopakumar , Suyeon Choi , Jonghyun Kim , Liang Shi , Gordon Wetzstein

Tracking the full body motions of users in XR (AR/VR) devices is a fundamental challenge to bring a sense of authentic social presence. Due to the absence of dedicated leg sensors, currently available body tracking methods adopt a synthesis…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Denys Rozumnyi , Nadine Bertsch , Othman Sbai , Filippo Arcadu , Yuhua Chen , Artsiom Sanakoyeu , Manoj Kumar , Catherine Herold , Robin Kips

360{\deg} images are widely available over the last few years. This paper proposes a new technique for single 360{\deg} image depth prediction under open environments. Depth prediction from a 360{\deg} single image is not easy for two…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Yuya Hasegawa , Ikehata Satoshi , Kiyoharu Aizawa

Collaborative visual perception methods have gained widespread attention in the autonomous driving community in recent years due to their ability to address sensor limitation problems. However, the absence of explicit depth information…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Shaohong Wang , Bin Lu , Xinyu Xiao , Hanzhi Zhong , Bowen Pang , Tong Wang , Zhiyu Xiang , Hangguan Shan , Eryun Liu

Previous multi-view normal integration methods typically sample a single ray per pixel, without considering the spatial area covered by each pixel, which varies with camera intrinsics and the camera-to-object distance. Consequently, when…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Tongyu Yang , Heng Guo , Yasuyuki Matsushita , Fumio Okura , Yu Luo , Xin Fan

In this work we propose the combination of large interactive displays with personal head-mounted Augmented Reality (AR) for information visualization to facilitate data exploration and analysis. Even though large displays provide more…

Human-Computer Interaction · Computer Science 2020-10-20 Patrick Reipschläger , Tamara Flemisch , Raimund Dachselt

World building with 3D scene representations is increasingly important for content creation, simulation, and interactive experiences, yet real workflows are inherently iterative: creators must repeatedly extend an existing scene under user…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Zijian He , Renjie Liu , Yihao Wang , Weizhi Zhong , Huan Yuan , Kun Gai , Guangrun Wang , Guanbin Li

Accurate stereo depth estimation plays a critical role in various 3D tasks in both indoor and outdoor environments. Recently, learning-based multi-view stereo methods have demonstrated competitive performance with a limited number of views.…

Computer Vision and Pattern Recognition · Computer Science 2020-06-02 Uday Kusupati , Shuo Cheng , Rui Chen , Hao Su

We present a self-supervised learning algorithm for 3D human pose estimation of a single person based on a multiple-view camera system and 2D body pose estimates for each view. To train our model, represented by a deep neural network, we…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Arij Bouazizi , Julian Wiederer , Ulrich Kressel , Vasileios Belagiannis

Recently, end-to-end trainable deep neural networks have significantly improved stereo depth estimation for perspective images. However, 360{\deg} images captured under equirectangular projection cannot benefit from directly adopting…

Computer Vision and Pattern Recognition · Computer Science 2020-03-27 Ning-Hsu Wang , Bolivar Solarte , Yi-Hsuan Tsai , Wei-Chen Chiu , Min Sun

Robust trajectory planning under camera viewpoint changes is important for scalable end-to-end autonomous driving. However, existing models often depend heavily on the camera viewpoints seen during training. We investigate an…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Hiroki Hashimoto , Hiromichi Goto , Hiroyuki Sugai , Hiroshi Kera , Kazuhiko Kawamoto

Bit depth adaptation, where the bit depth of a video sequence is reduced before transmission and up-sampled during display, can potentially reduce data rates with limited impact on perceptual quality. In this context, we conducted a…

Image and Video Processing · Electrical Eng. & Systems 2021-09-17 Alex Mackin , Di Ma , Fan Zhang , David Bull

Although existing monocular depth estimation methods have made great progress, predicting an accurate absolute depth map from a single image is still challenging due to the limited modeling capacity of networks and the scale ambiguity…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Jie Xiang , Yun Wang , Lifeng An , Haiyang Liu , Zijun Wang , Jian Liu

The latest developments in computer hardware, sensor technologies, and artificial intelligence can make virtual reality (VR) and virtual spaces an important part of human everyday life. Eye tracking offers not only a hands-free way of…

Human-Computer Interaction · Computer Science 2026-01-21 Efe Bozkir , Süleyman Özdel , Mengdi Wang , Brendan David-John , Hong Gao , Kevin Butler , Eakta Jain , Enkelejda Kasneci

We present a new solution to egocentric 3D body pose estimation from monocular images captured from a downward looking fish-eye camera installed on the rim of a head mounted virtual reality device. This unusual viewpoint, just 2 cm. away…

Computer Vision and Pattern Recognition · Computer Science 2019-07-24 Denis Tome , Patrick Peluse , Lourdes Agapito , Hernan Badino

Dimensionality reduction is a common method for analyzing and visualizing high-dimensional data across domains. Dimensionality-reduction algorithms involve complex optimizations and the reduced dimensions computed by these algorithms…

Human-Computer Interaction · Computer Science 2017-08-16 Marco Cavallo , Çağatay Demiralp

Synthesizing 3D human avatars interacting realistically with a scene is an important problem with applications in AR/VR, video games and robotics. Towards this goal, we address the task of generating a virtual human -- hands and full body…

Robotics · Computer Science 2023-03-30 Purva Tendulkar , Dídac Surís , Carl Vondrick

Self-supervised learning aims to learn representations from the data itself without explicit manual supervision. Existing efforts ignore a crucial aspect of self-supervised learning - the ability to scale to large amount of data because…

Computer Vision and Pattern Recognition · Computer Science 2019-06-07 Priya Goyal , Dhruv Mahajan , Abhinav Gupta , Ishan Misra

Monocular depth prediction plays a crucial role in understanding 3D scene geometry. Although recent methods have achieved impressive progress in evaluation metrics such as the pixel-wise relative error, most methods neglect the geometric…

Computer Vision and Pattern Recognition · Computer Science 2019-08-02 Wei Yin , Yifan Liu , Chunhua Shen , Youliang Yan