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This document describes G2D, a software that enables capturing videos from Grand Theft Auto V (GTA V), a popular role playing game set in an expansive virtual city. The target users of our software are computer vision researchers who wish…

Computer Vision and Pattern Recognition · Computer Science 2018-06-20 Anh-Dzung Doan , Abdul Mohsi Jawaid , Thanh-Toan Do , Tat-Jun Chin

Attention mechanisms underpin the success of large language models (LLMs), yet their substantial computational and memory overhead poses challenges for optimizing efficiency and performance. A critical bottleneck arises as KV cache and…

Computation and Language · Computer Science 2025-07-24 Luoyang Sun , Cheng Deng , Jiwen Jiang , Xinjian Wu , Haifeng Zhang , Lei Chen , Lionel Ni , Jun Wang

Self-attention learns pairwise interactions to model long-range dependencies, yielding great improvements for video action recognition. In this paper, we seek a deeper understanding of self-attention for temporal modeling in videos. We…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Bo He , Xitong Yang , Zuxuan Wu , Hao Chen , Ser-Nam Lim , Abhinav Shrivastava

Image- and video-based 3D human recovery (i.e., pose and shape estimation) have achieved substantial progress. However, due to the prohibitive cost of motion capture, existing datasets are often limited in scale and diversity. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Zhongang Cai , Mingyuan Zhang , Jiawei Ren , Chen Wei , Daxuan Ren , Zhengyu Lin , Haiyu Zhao , Lei Yang , Chen Change Loy , Ziwei Liu

Recent advancements in video anomaly detection (VAD) have enabled identification of various criminal activities in surveillance videos, but detecting fatal incidents such as shootings and stabbings remains difficult due to their rarity and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 Seongho Kim , Sejong Ryu , Hyoukjun You , Je Hyeong Hong

In traffic engineering, vehicle detectors are trained on limited datasets resulting in poor accuracy when deployed in real world applications. Annotating large-scale high quality datasets is challenging. Typically, these datasets have…

Computer Vision and Pattern Recognition · Computer Science 2015-10-08 Justin A. Eichel , Akshaya Mishra , Nicholas Miller , Nicholas Jankovic , Mohan A. Thomas , Tyler Abbott , Douglas Swanson , Joel Keller

Multi-object tracking in sports scenarios has become one of the focal points in computer vision, experiencing significant advancements through the integration of deep learning techniques. Despite these breakthroughs, challenges remain, such…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Jiacheng Sun , Hsiang-Wei Huang , Cheng-Yen Yang , Zhongyu Jiang , Jenq-Neng Hwang

High Dynamic Range (HDR) content (i.e., images and videos) has a broad range of applications. However, capturing HDR content from real-world scenes is expensive and time-consuming. Therefore, the challenging task of reconstructing visually…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Hrishav Bakul Barua , Kalin Stefanov , KokSheik Wong , Abhinav Dhall , Ganesh Krishnasamy

Pedestrian detection through Computer Vision is a building block for a multitude of applications. Recently, there was an increasing interest in Convolutional Neural Network-based architectures for the execution of such a task. One of these…

Computer Vision and Pattern Recognition · Computer Science 2020-09-22 Luca Ciampi , Nicola Messina , Fabrizio Falchi , Claudio Gennaro , Giuseppe Amato

We present the outcomes of a recent large-scale subjective study of Mobile Cloud Gaming Video Quality Assessment (MCG-VQA) on a diverse set of gaming videos. Rapid advancements in cloud services, faster video encoding technologies, and…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Avinab Saha , Yu-Chih Chen , Chase Davis , Bo Qiu , Xiaoming Wang , Rahul Gowda , Ioannis Katsavounidis , Alan C. Bovik

We make available to the community a new dataset to support action-recognition research. This dataset is different from prior datasets in several key ways. It is significantly larger. It contains streaming video with long segments…

Computer Vision and Pattern Recognition · Computer Science 2015-11-19 Daniel Paul Barrett , Ran Xu , Haonan Yu , Jeffrey Mark Siskind

As video games continue to evolve, understanding what drives player enjoyment remains a key challenge. Player reviews provide valuable insights, but their unstructured nature makes large-scale analysis difficult. This study applies…

Human-Computer Interaction · Computer Science 2025-12-02 Hisham Abdelqader

Previous works for LiDAR-based 3D object detection mainly focus on the single-frame paradigm. In this paper, we propose to detect 3D objects by exploiting temporal information in multiple frames, i.e., the point cloud videos. We empirically…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Junbo Yin , Jianbing Shen , Xin Gao , David Crandall , Ruigang Yang

In this work, we enable gamers to share their gaming experience on social media by automatically generating eye-catching highlight reels from their gameplay session Our automation will save time for gamers while increasing audience…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Vignesh Edithal , Le Zhang , Ilia Blank , Imran Junejo

In this paper, we focus on exploring the robustness of the 3D object detection in point clouds, which has been rarely discussed in existing approaches. We observe two crucial phenomena: 1) the detection accuracy of the hard objects, e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2019-12-12 Zhe Liu , Xin Zhao , Tengteng Huang , Ruolan Hu , Yu Zhou , Xiang Bai

Diffusion transformer-based video generation models (DiTs) have recently attracted widespread attention for their excellent generation quality. However, their computational cost remains a major bottleneck-attention alone accounts for over…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Xuan Shen , Chenxia Han , Yufa Zhou , Yanyue Xie , Yifan Gong , Quanyi Wang , Yiwei Wang , Yanzhi Wang , Pu Zhao , Jiuxiang Gu

In recent years, deep neural networks (DNNs) have gained widespread adoption for continuous mobile object detection (OD) tasks, particularly in autonomous systems. However, a prevalent issue in their deployment is the one-size-fits-all…

Machine Learning · Computer Science 2024-04-30 Justin Davis , Mehmet E. Belviranli

Appearance-based gaze estimation, which uses only a regular camera to estimate human gaze, is important in various application fields. While the technique faces data bias issues, data collection protocol is often demanding, and collecting…

Human-Computer Interaction · Computer Science 2024-09-04 Mingtao Yue , Tomomi Sayuda , Miles Pennington , Yusuke Sugano

Autonomous driving has rapidly developed and shown promising performance due to recent advances in hardware and deep learning techniques. High-quality datasets are fundamental for developing reliable autonomous driving algorithms. Previous…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Mingyu Liu , Ekim Yurtsever , Jonathan Fossaert , Xingcheng Zhou , Walter Zimmer , Yuning Cui , Bare Luka Zagar , Alois C. Knoll

The task of driver attention prediction has drawn considerable interest among researchers in robotics and the autonomous vehicle industry. Driver attention prediction can play an instrumental role in mitigating and preventing high-risk…

Computer Vision and Pattern Recognition · Computer Science 2022-07-11 Yuan Shen , Niviru Wijayaratne , Pranav Sriram , Aamir Hasan , Peter Du , Katherine Driggs-Campbell
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