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We consider the distributed control synthesis problem for systems with locks. The goal is to find local controllers so that the global system does not deadlock. With no restriction this problem is undecidable even for three processes each…

Logic in Computer Science · Computer Science 2025-09-10 Hugo Gimbert , Corto Mascle , Anca Muscholl , Igor Walukiewicz

Optimal state-feedback controllers, capable of changing between different objective functions, are advantageous to systems in which unexpected situations may arise. However, synthesising such controllers, even for a single objective, is a…

Systems and Control · Computer Science 2020-10-13 Christopher Iliffe Sprague , Dario Izzo , Petter Ögren

Leveraging machine learning methods to solve constraint satisfaction problems has shown promising, but they are mostly limited to a static situation where the problem description is completely known and fixed from the beginning. In this…

Machine Learning · Computer Science 2025-09-23 Wook Lee , Frans A. Oliehoek

Petri games are a multiplayer game model for the automatic synthesis of distributed systems. We compare two fundamentally different approaches for solving Petri games. The symbolic approach decides the existence of a winning strategy via a…

Logic in Computer Science · Computer Science 2017-11-30 Bernd Finkbeiner , Manuel Gieseking , Jesko Hecking-Harbusch , Ernst-Rüdiger Olderog

In shared autonomy, a critical tension arises when an automated assistant must choose between obeying a human's instruction and deliberately overriding it to prevent harm. This safety-critical behavior is known as intelligent disobedience.…

Artificial Intelligence · Computer Science 2026-03-24 Benedikt Hornig , Reuth Mirsky

We investigate infinite games on finite graphs where the information flow is perturbed by nondeterministic signalling delays. It is known that such perturbations make synthesis problems virtually unsolvable, in the general case. On the…

Computer Science and Game Theory · Computer Science 2015-06-15 Dietmar Berwanger , Marie van den Bogaard

In recent years, agents have become capable of communicating seamlessly via natural language and navigating in environments that involve cooperation and competition, a fact that can introduce social dilemmas. Due to the interleaving of…

Artificial Intelligence · Computer Science 2025-01-28 Maayan Orner , Oleg Maksimov , Akiva Kleinerman , Charles Ortiz , Sarit Kraus

Recent work on designing an appropriate distribution of environments has shown promise for training effective generally capable agents. Its success is partly because of a form of adaptive curriculum learning that generates environment…

Artificial Intelligence · Computer Science 2023-07-26 Dexun Li , Wenjun Li , Pradeep Varakantham

Discrete abstractions of continuous and hybrid systems have recently been the topic of great interest from both the control systems and the computer science communities, because they provide a sound mathematical framework for analysing and…

Optimization and Control · Mathematics 2010-06-16 Giordano Pola , Alessandro Borri , Maria D. Di Benedetto

Dynamic games arise when multiple agents with differing objectives choose control inputs to a dynamic system. Dynamic games model a wide variety of applications in economics, defense, and energy systems. However, compared to single-agent…

Optimization and Control · Mathematics 2018-09-25 Bolei Di , Andrew Lamperski

Inspired by a concrete industry problem we consider the input synthesis problem for hybrid systems: given a hybrid system that is subject to input from outside (also called disturbance or noise), find an input sequence that steers the…

Systems and Control · Computer Science 2016-02-22 Takumi Akazaki , Ichiro Hasuo , Kohei Suenaga

Two-player zero-sum games are a well-established model for synthesising controllers that optimise some performance criterion. In such games one player represents the controller, while the other describes the (adversarial) environment, and…

Computer Science and Game Theory · Computer Science 2010-06-04 Marta Kwiatkowska , Gethin Norman , Ashutosh Trivedi

Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural…

Computer Science and Game Theory · Computer Science 2021-09-20 Tobias Winkler , Maximilian Weininger

We present a novel method to compute \emph{permissive winning strategies} in two-player games over finite graphs with $ \omega $-regular winning conditions. Given a game graph $G$ and a parity winning condition $\Phi$, we compute a…

Computer Science and Game Theory · Computer Science 2024-01-23 Ashwani Anand , Satya Prakash Nayak , Anne-Kathrin Schmuck

Dynamic games are an effective paradigm for dealing with the control of multiple interacting actors. This paper introduces ALGAMES (Augmented Lagrangian GAME-theoretic Solver), a solver that handles trajectory optimization problems with…

Robotics · Computer Science 2021-06-01 Simon Le Cleac'h , Mac Schwager , Zachary Manchester

We propose two new optimistic planning algorithms for nonlinear hybrid-input systems, in which the input has both a continuous and a discrete component, and the discrete component must respect a dwell-time constraint. Both algorithms select…

Optimization and Control · Mathematics 2023-05-16 Ioana Lal , Constantin Morarescu , Jamal Daafouz , Lucian Busoniu

This paper considers a special class of nonlocal games $(G,\psi)$, where $G$ is a two-player one-round game, and $\psi$ is a bipartite state independent of $G$. In the game $(G,\psi)$, the players are allowed to share arbitrarily many…

Quantum Physics · Physics 2021-08-23 Minglong Qin , Penghui Yao

In this work, we propose an abstraction and refinement methodology for the controller synthesis of discrete-time stochastic systems to enforce complex logical properties expressed by deterministic finite automata (a.k.a. DFA). Our proposed…

Systems and Control · Electrical Eng. & Systems 2022-11-15 Bingzhuo Zhong , Abolfazl Lavaei , Majid Zamani , Marco Caccamo

In this paper, we study two-player zero-sum turn-based games played on a finite multidimensional weighted graph. In recent papers all dimensions use the same measure, whereas here we allow to combine different measures. Such heterogeneous…

Computer Science and Game Theory · Computer Science 2016-06-22 Véronique Bruyère , Quentin Hautem , Jean-François Raskin

Non-local games (NLGs) provide a versatile framework for probing quantum correlations and for benchmarking the power of entanglement. In finite dimensions, the standard method for playing several games in parallel requires a tensor product…

Quantum Physics · Physics 2026-05-25 Sarah Chehade , Andrea Delgado , Elaine Wong