Related papers: Critical Design Strategy: a Method for Heuristical…
3D volume segmentation is a fundamental task in many scientific and medical applications. Producing accurate segmentations efficiently is challenging, in part due to low imaging data quality (e.g., noise and low image resolution) and…
Computational Design approaches facilitate the generation of typographic design, but evaluating these designs remains a challenging task. In this paper, we propose a set of heuristic metrics for typographic design evaluation, focusing on…
We developed a self-assessment tool for computing students in higher education to measure their Creative Problem Solving skills. Our survey encompasses 7 dimensions of creativity, based on existing validated scales and conducted focus…
Understanding how people perceive visualizations is crucial for designing effective visual data representations; however, many heuristic design guidelines are derived from specific tasks or visualization types, without considering the…
Hands-on training is an effective way to practice theoretical cybersecurity concepts and increase participants' skills. In this paper, we discuss the application of visual analytics principles to the design, execution, and evaluation of…
Context: Software engineering researchers and practitioners rely on empirical evidence from the field. Thus, education of software engineers must include strong and applied education in empirical research methods. For most students, the…
The aim of this study is to construct and compose an instructional design in combinatorial learning, particularly in the concept of counting. A composed design is expected to optimize students' combinatorial-thinking skill. This research…
Despite the increasing availability of personal fabrication hardware and services, the true potential of digital fabrication remains unrealized due to lack of computational techniques that can support 3D shape design by non-experts. This…
Providing system-generated explanations for recommendations represents an important step towards transparent and trustworthy recommender systems. Explainable recommender systems provide a human-understandable rationale for their outputs.…
In this paper we present an overview of several visualization techniques to support the search process in Digital Libraries (DLs). The search process typically can be separated into three major phases: query formulation and refinement,…
Stereoscopic video technologies have been introduced to the consumer market in the past few years. A key factor in designing a 3D system is to understand how different visual cues and distortions affect the perceptual quality of…
Large Language Models (LLMs) have achieved significant advancements, but the increasing complexity of tasks and higher performance demands highlight the need for continuous improvement. Some approaches utilize synthetic data generated by…
Searching large digital repositories can be extremely frustrating, as common list-based formats encourage users to adopt a convenience-sampling approach that favours chance discovery and random search, over meaningful exploration. We have…
Graphical perception studies are a key element of visualization research, forming the basis of design recommendations and contributing to our understanding of how people make sense of visualizations. However, graphical perception studies…
We revisit the design space of visualizations aiming at identifying and relating its components. In this sense, we establish a model to examine the process through which visualizations become expressive for users. This model has leaded us…
This paper introduces Design for Sensing and Digitalisation (DSD), a new engineering design paradigm that integrates sensor technology for digitisation and digitalisation from the earliest stages of the design process. Unlike traditional…
This article aims at presenting our objective that is to use DfD rules earlier during the design process. Indeed, during the conceptual design phase, designers don't have simple qualitative tools or methods to evaluate their products. There…
The development of Creativity, Communication, Critical Thinking, and Collaboration (the 4Cs) is a central objective of contemporary competency-based education. However, empirical evidence on how these competencies evolve across learning…
Current research on visual analytics systems largely follows the research paradigm of interactive system design in the field of Human-Computer Interaction (HCI), and includes key methodologies including design requirement development based…
Visual reasoning is critical for a wide range of computer vision tasks that go beyond surface-level object detection and classification. Despite notable advances in relational, symbolic, temporal, causal, and commonsense reasoning, existing…