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This paper deals with computing topological invariants such as connected components, boundary surface genus, and homology groups. For each input data set, we have designed or implemented algorithms to calculate connected components,…
The goal of tensor completion is to fill in missing entries of a partially known tensor (possibly including some noise) under a low-rank constraint. This may be formulated as a least-squares problem. The set of tensors of a given…
We give an algorithm to calculate the minimal and maximal genus of the orientable closed surface where a graph $G$ can be embedded. For this, we construct some special branched coverings of the 2-sphere. We apply this algorithm to calculate…
We consider discretized two-dimensional PDE-constrained shape optimization problems, in which shapes are represented by triangular meshes. Given the connectivity, the space of admissible vertex positions was recently identified to be a…
Optimization with orthogonality constraints frequently arises in various fields such as machine learning. Riemannian optimization offers a powerful framework for solving these problems by equipping the constraint set with a Riemannian…
Finding surface mappings with least distortion arises from many applications in various fields. Extremal Teichm\"uller maps are surface mappings with least conformality distortion. The existence and uniqueness of the extremal…
Dimensionality reduction is an integral part of data visualization. It is a process that obtains a structure preserving low-dimensional representation of the high-dimensional data. Two common criteria can be used to achieve a dimensionality…
We analyze convergence of gradient-descent methods on Riemannian manifolds. In particular, we study randomization of Riemannian gradient algorithms for minimizing smooth cost functions (of Morse-Bott type). We prove that randomized gradient…
We develop a geometric framework for the numerical integration of mechanical systems evolving on manifolds. After briefly reviewing classical numerical methods and highlighting their limitations and shortcomings in non-flat (non-Euclidean)…
We consider the fundamental task of optimising a real-valued function defined in a potentially high-dimensional Euclidean space, such as the loss function in many machine-learning tasks or the logarithm of the probability distribution in…
We study trapped surfaces from the point of view of local isometric embedding into three-dimensional Riemannian manifolds. When a two-surface is embedded into three-dimensional Euclidean space, the problem of finding all surfaces applicable…
We extend the classical primal-dual interior point method from the Euclidean setting to the Riemannian one. Our method, named the Riemannian interior point method, is for solving Riemannian constrained optimization problems. We establish…
A parameterized surface can be represented as a projection from a certain toric surface. This generalizes the classical homogeneous and bihomogeneous parameterizations. We extend to the toric case two methods for computing the implicit…
In this paper we implement a numerical algorithm to compute codimension-one tori in three-dimensional, volume-preserving maps. A torus is defined by its conjugacy to rigid rotation, which is in turn given by its Fourier series. The…
Representing a scanned map of the real environment as a topological structure is an important research topic in robotics. Since topological representations of maps save a huge amount of map storage space and online computing time, they are…
The problem of determining the configuration of points from partial distance information, known as the Euclidean Distance Geometry (EDG) problem, is fundamental to many tasks in the applied sciences. In this paper, we propose two algorithms…
This paper reexamines univariate reduction from a toric geometric point of view. We begin by constructing a binomial variant of the $u$-resultant and then retailor the generalized characteristic polynomial to fully exploit sparsity in the…
We prove a structural theorem that provides a precise local picture of how a sequence of closed embedded minimal hypersurfaces with uniformly bounded index (and volume if the ambient dimension is greater than three) in a Riemannian manifold…
Surface parameterization is widely used in computer graphics and geometry processing. It simplifies challenging tasks such as surface registrations, morphing, remeshing and texture mapping. In this paper, we present an efficient algorithm…
We propose a novel Riemannian preconditioning approach for the tensor completion problem with rank constraint. A Riemannian metric or inner product is proposed that exploits the least-squares structure of the cost function and takes into…